2 个仓库
Organizes synthesis nodes into a tree structure with parent-child relationships that determines execution order and signal flow for audio processing.
Distinct from Editor Node Trees: Distinct from Editor Node Trees: focuses on audio synthesis node scheduling, not editor state management.
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An audio server, programming language, and IDE for sound synthesis and algorithmic composition.
Organizes synthesis nodes into a tree structure that determines execution order and signal flow for audio processing.
Overtone 是一个 Lisp 音频合成库,提供了一个用于设计合成器和生成实时音频的可编程环境。它作为现场声音编程的数字信号处理框架,集成了用于从远程仓库检索和缓存声音的音频样本管理器,以及用于创作旋律和节奏结构的音乐序列生成器。 该项目通过其专门的硬件和网络接口脱颖而出,具有用于路由 MIDI 数据和在软件与外部硬件之间交换 Open Sound Control 消息的专用系统。它还包括用于算法音乐创作的工具,例如欧几里得节奏生成以及定义音阶和和弦的函数。 该框架涵盖了广泛的能力面,包括具有节点路由和自定义包络设计的数字音频信号处理。它提供了用于音频事件同步、定时排序的系统,以及将音频输出与图形库和着色器环境进行音画同步的能力。其他实用程序包括音高和和弦分析,以及音频和控制总线值的实时监控。
Organizes synthesis nodes into a tree structure to determine signal flow and execution order.