2 个仓库
Utilities for querying hardware support for vibration and haptic feedback.
Distinct from Haptic Feedback Controllers: Distinct from Haptic Feedback Controllers: focuses on capability detection rather than triggering feedback.
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LibGDX is a Java-based framework designed for cross-platform game development, enabling the creation and deployment of 2D and 3D games across desktop, mobile, and web environments from a single codebase. It functions as a comprehensive library that abstracts hardware-accelerated graphics, audio, input, and file system access, providing a unified interface for developers to manage game logic and application lifecycles. The framework distinguishes itself through a high-performance architecture that prioritizes efficiency and native interoperability. It utilizes a batch-oriented graphics pipelin
Queries hardware at runtime to determine if the device supports vibration or haptic feedback before triggering tactile effects.
DeviceKit 是一个 iOS 硬件库,为设备规格和系统状态指标提供了值类型(value-type)替代方案。它作为一个框架,用于检测设备标识、硬件能力、显示指标和实时系统状态指示器。 该库包含用于识别特定设备型号、系列和模拟器状态的工具,以实现硬件特定的优化。它还提供了一个物理组件检测器(如生物识别传感器和触控笔支持),用于切换界面功能。 其他功能涵盖了用于屏幕尺寸和像素密度的显示指标分析,以及用于电池电量、充电状态、电源模式和可用磁盘空间的系统监控。
Checks for hardware support for biometric sensors and stylus input to enable specific interface features.