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2 个仓库

Awesome GitHub RepositoriesEngine Internal Exposure

APIs that expose the core internal logic of a system for debugging or custom extensions.

Distinct from System Internals: Specifically targets the exposure of an active engine instance for cloning/extension rather than general system design docs

Explore 2 awesome GitHub repositories matching software engineering & architecture · Engine Internal Exposure. Refine with filters or upvote what's useful.

Awesome Engine Internal Exposure GitHub Repositories

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  • davidjerleke/embla-carouseldavidjerleke 的头像

    davidjerleke/embla-carousel

    8,042在 GitHub 上查看↗

    Embla Carousel is a lightweight JavaScript carousel library and barebones slider engine designed for creating touch-enabled, swipeable content sliders. It functions as a plugin-based framework that manages scroll physics and slide positioning without imposing specific UI styles, while providing a programmable API for custom carousel development. The system is distinguished by its modular architecture, allowing developers to extend core logic through external plugins and custom event hooks. It is compatible with server-side rendering, generating initial styles on the server to prevent layout s

    Exposes core internal logic and provides a mechanism to clone the engine for custom development.

    TypeScriptcarouselcarousel-componentcarousel-plugin
    在 GitHub 上查看↗8,042
  • fabricmc/fabric-apiFabricMC 的头像

    FabricMC/fabric-api

    3,098在 GitHub 上查看↗

    Fabric API is a modular framework designed for Minecraft mod development, providing a standardized set of hooks and libraries that enable the integration of custom content into the game. It serves as a foundational toolkit for injecting custom logic, assets, and networked data into the game environment during both startup and runtime phases. The framework distinguishes itself by facilitating interoperability between independent modifications through shared events and interface-based contracts, which allow different mods to interact without requiring direct dependencies. It manages the complex

    Exposes internal game components like particles and biomes to allow external modifications to access and modify core engine elements.

    Javafabricjavaminecraft
    在 GitHub 上查看↗3,098
  1. Home
  2. Software Engineering & Architecture
  3. System Internals
  4. Engine Internal Exposure

探索子标签

  • Helper Property ExposureMechanisms for exposing internal properties of helper instances to be used as injectable arguments. **Distinct from Engine Internal Exposure:** Distinct from Engine Internal Exposure: targets specific helper object properties for test injection rather than general engine internals.