2 个仓库
Queueing systems that manage the arrival and priority of visual elements to determine if they override current views.
Distinct from Priority Queues: Applies priority queue logic specifically to the timing and sequence of UI presentation rather than general data structures.
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SwiftEntryKit is a Swift presentation framework and UI overlay library used to orchestrate banners, pop-up views, and custom modal presentations on top of an iOS application window. It functions as a view orchestrator that manages the lifecycle, animations, and layering of multiple overlapping user interface elements. The framework features a priority-based queueing system to determine the display order and precedence of overlays, ensuring specific elements can override others. It includes a dedicated animation toolkit for translation, scale, and fade transitions, alongside haptic integration
Implements a priority system to decide if new UI entries override current elements or enter a queue.
VulkanTutorial is a comprehensive educational guide and instructional resource for implementing low-level rendering and compute pipelines using the Vulkan API. It serves as a GPU programming course and a step-by-step guide for building high-performance graphics applications from scratch. The project provides detailed instruction on the full graphics pipeline, including the compilation of shaders to SPIR-V bytecode, the configuration of rasterization states, and the implementation of 3D graphics pipelines. It also covers general-purpose GPU compute programming, focusing on the execution of par
Configures the logical device to retrieve the specific hardware queue used for presenting images.