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Decodes raw binary data into objects and validates the decoded payload against a schema.
Distinct from Binary Data Validation: Distinct from Binary Data Validation: focuses on decoding binary data into structured objects before validation, not just checking MIME type and size.
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PartyKit is a serverless WebSocket backend platform for building real-time multiplayer applications. It provides a globally distributed edge computing runtime that runs stateful server code close to users, with automatic scaling and hibernation for idle rooms. The platform handles WebSocket connections, HTTP requests, and durable storage without requiring infrastructure management, and includes a client and server SDK with hooks, storage, and Yjs integration for building collaborative features. The platform distinguishes itself through per-room isolation using Durable Objects, where each uniq
Decodes raw binary WebSocket messages into objects and validates them against a schema.