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2 个仓库

Awesome GitHub RepositoriesSymbol-Based Patching

Modifying binary instructions by resolving source symbols to specific memory addresses.

Distinct from Binary Instruction Patching: Focuses on using symbol resolution to identify patch locations rather than raw address overwriting

Explore 2 awesome GitHub repositories matching operating systems & systems programming · Symbol-Based Patching. Refine with filters or upvote what's useful.

Awesome Symbol-Based Patching GitHub Repositories

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  • zelda64recomp/zelda64recompZelda64Recomp 的头像

    Zelda64Recomp/Zelda64Recomp

    7,087在 GitHub 上查看↗

    Zelda64Recomp is a native game recompilation project that translates legacy binary machine code into modern machine code. It functions as a native hardware port and a static recompiled binary, executing original game logic directly on modern CPUs and GPUs to run without an emulator. The project serves as a moddable game engine, providing a framework to apply community texture packs and code patches to the recompiled title. It includes native hardware porting capabilities that remove emulator overhead to improve stability and frame rate control. The software covers retro game modernization th

    Modifies native binary instructions by resolving original symbol addresses to apply fixes or optimize logic.

    C
    在 GitHub 上查看↗7,087
  • johnno1962/injectionforxcodejohnno1962 的头像

    johnno1962/injectionforxcode

    6,537在 GitHub 上查看↗

    This project is an Xcode runtime code injector and developer productivity tool. It enables the injection of Swift and Objective-C code changes into a running application without requiring a process restart, functioning as a hot module replacement tool for iOS development. The tool provides a dynamic UI debugger for reloading storyboards and tuning visual parameters in real time. It allows for the recompilation of individual classes and the binding of new implementations into a live process, avoiding full project rebuilds. The system covers runtime injection capabilities, including automated

    Modifies object files during build to remove private flags allowing external access to global symbols.

    Objective-C
    在 GitHub 上查看↗6,537
  1. Home
  2. Operating Systems & Systems Programming
  3. Binary Instruction Patching
  4. Symbol-Based Patching

探索子标签

  • Object File PatchingModifying binary object files to alter symbol visibility and access flags. **Distinct from Symbol-Based Patching:** Focuses on modifying object file flags during build rather than patching binary instructions at a memory address