4 个仓库
Processes for converting raw geographic data extracts into optimized vector tile formats.
Distinct from Map Tile Serving: Distinct from Map Tile Serving: focuses on the pre-processing and creation of tiles rather than their delivery to clients.
Explore 4 awesome GitHub repositories matching graphics & multimedia · Tile Generation. Refine with filters or upvote what's useful.
Tiler 是一个图像马赛克生成器和拼贴引擎,旨在通过排列一组较小的图块来匹配目标视觉效果,从而组装大型合成图像。它作为一个算法艺术创作工具,将源图像片段映射到目标像素数据。 该系统包括一个马赛克图块库生成器,可生成源图像的多种颜色版本和旋转版本。此过程扩展了可用的图块集,以提高最终合成视觉效果的准确性。 该项目通过基于网格的空间分区和基于像素的颜色映射来处理马赛克创建的技术过程。它利用最近邻颜色搜索和旋转不变匹配来选择并将单个图块拼接成高分辨率输出。
Produces various colored and rotated versions of a source image to use as building blocks for mosaics.
OpenFreeMap is an OpenStreetMap vector tile server and distribution system designed for self-hosted map tile infrastructure. It provides a platform for deploying and managing full-planet map datasets on independent server infrastructure, delivering map data as vector tiles. The system distinguishes itself by distributing pre-processed map data as standard filesystem images, allowing for the mounting of full-planet extracts without the need for a live database. It utilizes a static file serving model and a vector tile distribution system that provides weekly updates in image formats for local
Implements a process to convert map extracts into vector tiles and export them as images for distribution.
Martin is a vector tile server and map asset server that delivers geospatial data from PostGIS databases, MBTiles, and PMtiles files. It functions as a TileJSON metadata provider and a suite of vector tile tooling for generating, validating, and exporting geospatial tile archives. The project distinguishes itself by providing integrated map asset management, generating map styles, sprite sheets, and font glyphs on the fly. It supports advanced visual rendering capabilities such as Signed Distance Field sprites for runtime recoloring and fallback-based font composition to ensure complete chara
Reduces latency and bandwidth usage by controlling encoding formats and limiting features per tile.
GPAC is an open-source multimedia framework built around a pluggable filter graph pipeline, where modular processing units called filters connect into a directed graph to handle media workflows. At its core, the framework centers all media packaging and manipulation on the ISO Base Media File Format (ISOBMFF), with specialized tools for reading, writing, fragmenting, and encrypting MP4 and related containers. It also provides a declarative scene graph composition system for describing interactive multimedia scenes using MPEG-4 BIFS, X3D, SVG, or VRML syntax, alongside a hardware-accelerated re
Generates HEVC bitstreams with motion-constrained tiles for single-decoder reassembly.