5 个仓库
Tools for controlling the volume range of audio signals through compression, gating, and expansion.
Distinct from Audio Processing: Focuses specifically on signal dynamics (compression/gating) rather than general audio processing or playback.
Explore 5 awesome GitHub repositories matching graphics & multimedia · Dynamics Processing. Refine with filters or upvote what's useful.
Tone.js is a web-based audio synthesizer and framework for the Web Audio API. It provides a digital signal processing toolkit, a musical timing engine, and a library for MIDI processing to create interactive music and synthesizers directly in the browser. The project features a musical timing engine that coordinates audio events and loops using BPM-relative timing and a global transport. It includes a MIDI processing library capable of converting binary MIDI files into JSON format to trigger sounds and control audio parameters in real time. Its capabilities cover polyphonic sound synthesis,
Controls signal levels and frequency response using compressors, limiters, filters, and envelopes.
LMMS is a digital audio workstation and MIDI sequencer designed for composing, arranging, and mixing music. It functions as a comprehensive production environment that integrates a MIDI sequencer, a sample-based synthesizer, and an audio mixing console. The project distinguishes itself through a versatile synthesis engine that includes additive synthesis, wavetable generation, and emulations of vintage hardware such as NES audio and FM chips. It also serves as a VST plugin host, allowing for the integration of third-party virtual instruments and audio effects via a standardized interface. Be
Implements dynamics processing via compression and gating to control volume peaks and signal range.
BespokeSynth is a modular synthesizer environment that combines a node-based audio graph routing system with a live scripting bridge, enabling real-time patching and control without recompilation. Its architecture integrates a granular synthesis engine, FFT-based spectral processing, a MIDI Polyphonic Expression pipeline, and a Euclidean rhythm generator, all within a freeform workspace designed for live experimentation. The project distinguishes itself through its live coding capabilities, allowing Python scripts to create, modify, and control synthesis parameters at runtime, and its plugin
Ships a compressor module with configurable threshold, ratio, attack, release, and lookahead.
Rack 是一个虚拟 Eurorack 模块化合成器模拟器及模块化合成 SDK。它提供了一个数字环境,通过虚拟模块、振荡器和滤波器来创建和路由电子音乐信号,利用基于电压的信号路由模拟模拟硬件的行为。 该系统可作为 MIDI 和 CV 转换器,在软件与外部硬件之间转换信号,并能作为 VST 或行业标准乐器插件在数字音频工作站 (DAW) 中运行。它还充当 VST 插件宿主,嵌入外部虚拟乐器和效果器以扩展声音处理工具。 该平台包含全面的音频处理能力,包括物理建模合成、频谱处理和基于时间的特效。它提供控制电压生成、音符序列化和复音信号处理工具,以及用于构建带有 SVG 驱动界面的自定义音频模块的开发套件。 此外,它还提供命令行界面用于应用启动、项目引导以及从矢量图形自动化生成源文件。
Provides tools such as limiters, compressors, and maximizers to control signal levels and audio peaks.
This project is a set of digital signal processing routines and firmware designed for building modular synthesis hardware and control voltage modules. It functions as a comprehensive system for Eurorack synthesis, incorporating a physical modeling synthesis engine, a granular synthesis module, and a dedicated control voltage processor. The system distinguishes itself through a specialized synthesis engine that simulates the acoustic properties of strings, reeds, and percussion using modal resonators. It also features a MIDI to CV converter for monophonic and polyphonic operation and a step se
Provides tools for managing signal dynamics, including peak reduction and limiting with optional sidechain inputs.