1 个仓库
The ability to alter core game engine logic and rendering pipelines by modifying and recompiling the original source code.
Distinguishing note: None of the candidates relate to game engine source code modification; they focus on metadata, Windows registry, or high-level software behavior modifiers.
Explore 1 awesome GitHub repository matching game development · Engine Source Modifications. Refine with filters or upvote what's useful.
该存储库包含一款单人第一人称射击动作游戏的 C++ 游戏源代码。它是 Id Tech 4 引擎的软件实现,专为 3D 渲染而设计,重点在于实时统一光照和几何体。 该项目支持修改核心引擎逻辑和渲染系统。它可作为经典游戏引擎修改、第一人称射击游戏开发和复古游戏保存的资源。 该引擎利用统一着色器流水线和模板阴影体(stencil shadow volumes)进行光照效果处理,并结合 BSP 树空间分区进行可见性剔除和碰撞检测。它采用基于组件的实体系统来管理游戏对象。
Change core behavior and rendering systems by compiling and modifying the underlying source code.