2 个仓库
Provisioning dedicated groups of nodes running a specific operating system to support compatible binaries.
Distinct from Node Pool Segmentation: Focuses on the OS requirement of the pool (e.g. Windows) rather than general logical segmentation.
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Agones is a Kubernetes game server orchestrator designed for hosting, scaling, and managing dedicated multiplayer game servers. It extends the Kubernetes control plane using custom resource definitions to define game server and fleet objects, utilizing a dedicated fleet manager to maintain pools of warm server instances. The system provides a game server SDK and language-specific client libraries that allow server processes to signal readiness, health, and shutdown states directly to the controller. It distinguishes itself through specialized scaling logic, including the use of WebAssembly mo
Deploys servers onto dedicated Windows node pools for binaries that require a Windows operating system.
该项目提供了战略路线图和指南,详细介绍了托管容器编排和安全服务的演进与部署模式。它作为 EKS、ECS、ECR 和 Fargate 即将推出的功能和开发优先级的公共跟踪文档。 该资源包括云容器编排指南以及 Kubernetes 和 ECS 战略,概述了云基础设施的托管 Kubernetes 和专有编排服务的开发。它还提供了专注于扫描恶意活动和跟踪工作负载健康状况的安全和监控计划。 该材料涵盖了广泛的基础设施功能,包括资源配置、计算和任务的自动扩展以及容器镜像管理。它通过负载均衡和 Pod 密度优化来解决网络和流量管理问题,并通过日志路由和性能跟踪来解决可观测性问题。
Details the use of OS-specific node pools to route workloads to either Linux or Windows host nodes.