5 个仓库
Capability to execute math, vector, and bitwise operations directly within a command console.
Distinct from Inline Code Execution: Focuses on immediate mathematical evaluation rather than executing general-purpose code snippets or API queries.
Explore 5 awesome GitHub repositories matching development tools & productivity · Inline Mathematical Calculation. Refine with filters or upvote what's useful.
Tolaria is a markdown knowledge base manager and bidirectional note linking system. It functions as an integrated environment for organizing notes and structured data, utilizing YAML frontmatter and wikilinks to establish relational mappings between documents. The project distinguishes itself by integrating language model capabilities directly into the editor for content generation and analysis. It further combines prose with structured data through a markdown spreadsheet editor that renders CSV-formatted files as interactive grids with formula support and cross-sheet referencing. The platfo
Performs numeric operations within spreadsheet cells using an inline function catalog with autocomplete.
Heynote 是一个 Markdown 草稿编辑器和纯文本笔记整理工具,利用持久化的块级缓冲区在应用程序会话间保持状态。它作为一个带有自动语法高亮功能的代码片段管理器,以及通过标签页界面管理多个分类文本缓冲区的工具。 该应用程序充当交互式计算记事本,直接在文本内评估数学表达式和货币转换。它还包括一个图像标注工具,允许在嵌入图像上进行手绘和标记,这些图像随后可以导出到系统剪贴板。 该系统涵盖了广泛的功能,包括跨缓冲区文本搜索、拼写检查以及通过拖放进行图像嵌入。它支持用户级键盘快捷键自定义(包括 Emacs 风格布局),并使用基于文件系统的方法以确保与外部云同步服务的兼容性。
Evaluates mathematical expressions and currency conversions directly within the text buffer using a dedicated math mode.
Ulauncher 是一个键盘驱动的应用程序启动器和可扩展命令面板,适用于 Linux 桌面环境。它提供了一个可搜索的界面,用于启动已安装的软件和导航本地文件。 该系统具有基于 Python 的插件架构,允许集成第三方扩展和自定义功能。它包含一个支持自定义配色方案和视觉样式的主题化界面,以匹配系统环境。 核心功能包括用于软件和文件检索的模糊字符串匹配、用于即时计算的集成数学计算器,以及用于系统导航的本地文件浏览器。
Ships an integrated calculator for performing instant mathematical evaluations directly within the search interface.
Space Station 14 is a C# multiplayer game and roleplay simulation framework. It is built upon an Entity-Component-System (ECS) game engine that separates logic into systems and data into components to manage complex entity interactions. The project functions as a grid-based physics simulator with a YAML data-driven prototype system for defining game objects. The project features a specialized 2D sprite rendering engine that maps server-side appearance data to client-side shaders. It implements a networking model with client-side prediction and dirty-flagged state synchronization to reduce inp
Enables the execution of vector and bitwise mathematical operations directly within the in-game console.
This project is a CJK input method framework and configuration set designed for the Rime input engine. It provides a comprehensive system of schemas and dictionary packs to optimize Chinese character entry through pinyin and double-pinyin workflows. The framework is distinguished by its use of Lua-powered extensions that add dynamic utilities, such as inline mathematical calculators, automated timestamps, and text formatting, directly to the input interface. It also features refined word libraries and language models specifically tuned to improve prediction accuracy and first-choice hit rates
Performs mathematical operations directly within the input interface to insert results into the text.