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Awesome GitHub RepositoriesHardware Entity Mappings

Mechanisms for exposing physical device components as logical entities within automation platforms.

Distinct from Entity Relationships: Distinct from Entity Relationships: focuses on mapping physical hardware to logical software entities rather than database associations.

Explore 6 awesome GitHub repositories matching data & databases · Hardware Entity Mappings. Refine with filters or upvote what's useful.

Awesome Hardware Entity Mappings GitHub Repositories

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  • arendst/tasmotaarendst 的头像

    arendst/Tasmota

    24,502在 GitHub 上查看↗

    Tasmota is a universal firmware platform for ESP8266 and ESP32 microcontrollers, designed to provide local control and management of smart home hardware. It functions as an event-driven automation controller that replaces proprietary factory firmware, allowing users to manage relays, sensors, and lighting systems without relying on external cloud services. The system is built on a modular driver architecture that enables dynamic hardware configuration and peripheral support through a web-based management interface. The platform distinguishes itself through a template-driven hardware mapping s

    Exposes device components like switches and sensors as native entities within a home automation platform for unified control.

    Carduinoautomationesp32
    在 GitHub 上查看↗24,502
  • thingsboard/thingsboardthingsboard 的头像

    thingsboard/thingsboard

    21,907在 GitHub 上查看↗

    ThingsBoard is an IoT device management platform designed for provisioning, monitoring, and managing large fleets of hardware devices and assets across multiple customers. It functions as a microservices infrastructure that allows the deployment of data collection and management services as independent containerized units for scaling. The platform includes a rule-based stream processor that transforms incoming device data and triggers alarms using customizable rule chains. It also provides a data visualization suite consisting of dashboards and widgets to display real-time telemetry and syste

    Provides server-side provisioning and management of the lifecycle and relationships of hardware assets.

    Javabig-datacloudcoap-server
    在 GitHub 上查看↗21,907
  • xiaomi/ha_xiaomi_homeXiaoMi 的头像

    XiaoMi/ha_xiaomi_home

    21,779在 GitHub 上查看↗

    This project is a software integration designed to connect and control local Xiaomi smart home devices within a centralized home automation environment. It functions as a bridge that enables unified monitoring and management of various connected appliances across a local network, providing a standardized interface for IoT device orchestration. The integration secures communication channels by validating encrypted handshake sequences required to authorize commands between the controller and local hardware. It maintains state consistency by translating proprietary device attributes into standar

    Translates proprietary device attributes into standardized logical entities for home automation platforms.

    Pythonhome-assistanthome-assistant-integrationmiot
    在 GitHub 上查看↗21,779
  • rospogrigio/localtuyarospogrigio 的头像

    rospogrigio/localtuya

    3,865在 GitHub 上查看↗

    LocalTuya is a local control integration and home automation driver for Tuya-based smart hardware. It functions as a local API gateway that enables direct communication with devices over a local network to bypass external cloud servers. The system retrieves security tokens and encrypted local keys from cloud APIs to establish authenticated communication channels. It translates raw device signals and numeric indices into standardized functional entities, such as sensors and switches, to facilitate hardware management without cloud reliance. The project covers a broad range of capabilities inc

    Translates raw device signals and numeric indices into standardized functional entities like sensors and switches.

    Python
    在 GitHub 上查看↗3,865
  • alexxit/xiaomigateway3AlexxIT 的头像

    AlexxIT/XiaomiGateway3

    2,722在 GitHub 上查看↗

    XiaomiGateway3 is a local network interface and management tool for Xiaomi gateways. It functions as a local bridge to control Zigbee, Bluetooth Low Energy, and Matter devices while bypassing cloud reliance. The project provides a system for managing diverse hardware protocols, including a controller for Matter-standard lighting and Bluetooth Low Energy hardware such as smart locks and presence sensors. It allows for the integration of Zigbee sensors and actuators from multiple brands using external converters to support third-party hardware. The system includes utilities for extracting devi

    Translates raw hardware data into logical platform entities using external configuration files to support new device models.

    Pythonaqarablehacs
    在 GitHub 上查看↗2,722
  • music-assistant/servermusic-assistant 的头像

    music-assistant/server

    2,493在 GitHub 上查看↗

    This project is a multi-room music server and library aggregator that centralizes local audio files and various streaming services into a single unified database. It functions as a media controller for DLNA and UPnP devices, enabling the management of music, podcasts, and audiobooks across networked speakers. The system is distinguished by its ability to synchronize audio playback across multiple speakers and brands simultaneously. It features a digital signal processor for loudness normalization and frequency correction, alongside an acoustic fingerprinting engine used for metadata enrichmen

    Maps external power and volume entities to media players that lack native hardware support.

    Python
    在 GitHub 上查看↗2,493
  1. Home
  2. Data & Databases
  3. Entity Relationships
  4. Hardware Entity Mappings

探索子标签

  • Asset Lifecycle ManagementSystems for managing the creation, relationships, and lifecycle of physical and logical assets. **Distinct from Hardware Entity Mappings:** Focuses on the administrative lifecycle and relationship management of assets, rather than just the technical mapping of hardware to entities.
  • Player Hardware Control MappingMapping external hardware controls like volume and power to players lacking native support. **Distinct from Hardware Entity Mappings:** Distinct from Hardware Entity Mappings: focuses on control translation for playback rather than general automation entities.