137 个仓库
Open-source reimplementations and source ports of classic game engines for modern hardware.
Explore 137 awesome GitHub repositories matching part of an awesome list · Game Engine Remakes. Refine with filters or upvote what's useful.
devilutionX 是原始 Diablo 1 游戏引擎的开源跨平台重新实现。它是一个软件框架,旨在通过使用现代编程语言重写引擎,在现代操作系统上运行原始的动作 RPG 逻辑和机制。 该项目通过增加对宽屏分辨率、高清缩放和各种硬件控制器的可配置输入映射的支持,使经典体验现代化。它还引入了诸如生命值条、自动拾取以及修改游戏速度和战斗规则的工具等生活质量改进。 该引擎涵盖了广泛的功能面,包括用于实时会话同步的基于套接字的多人联网,以及通过源代码集成自定义修改的系统。它还管理显示输出配置、用于视觉稳定性的帧时序以及国际语言选择。
Modern OS build for the Diablo engine.
This project is a cross-platform game engine framework and build pipeline designed to produce playable executable binaries for desktop and Android devices. It provides a collection of core libraries for game development, including a native Android build system and a C++ build pipeline. The framework features a specialized bitmap font rendering system that displays stylized typography by mapping character indices to image atlases using coordinate and spacing metadata. It also implements a hardware abstraction layer to decouple application logic from graphics and audio drivers, ensuring portabl
Source code release for VVVVVV.
OpenMW is a modern, open-source game engine designed to execute the game Morrowind and its expansions. It serves as a cross-platform game runtime and 3D world renderer, providing a data-driven environment to run game logic and physics with improved stability. The project functions as a game modding framework, utilizing a modular plugin system and an interpreted scripting layer to load external modifications. This architecture allows for the integration of community content, custom textures, and external scripts without altering the base executable code. The engine covers a broad range of cap
Reimplementation of the Morrowind engine.
RuneLite 是 OldSchool RuneScape 的开源游戏客户端。它作为官方软件的社区驱动替代品,是一个经过修改的客户端,允许进行深度定制和功能扩展。 该项目提供了一个可编程的游戏插件系统,支持直接向运行中的游戏环境开发和注入自定义工具。该框架允许创建界面增强功能,并集成自定义逻辑以修改客户端行为。 该系统还包含一个游戏缓存数据管理器,用于读取和操作存储在磁盘上的本地资产和库文件。这些功能支持整体游戏客户端的定制,以及视觉布局和信息显示方式的改进。
Open-source client for Old School RuneScape.
OpenLara 是一个开源游戏引擎和经典游戏模拟器,旨在加载和执行来自经典动作冒险游戏的原版游戏数据文件。它充当跨平台游戏运行时,使遗留游戏资产能够在现代硬件和操作系统上运行。 该引擎具有使用定点坐标数学的确定性物理系统,以确保跨不同硬件环境的一致运动和行为。 该项目结合了基于组件的实体系统和数据驱动的关卡加载过程,以重建世界几何结构和对象放置。其技术栈涵盖基于网格的碰撞检测、基于状态的动画混合以及将核心游戏逻辑与图形 API 分离的抽象渲染流水线。
Open-source engine for the classic Tomb Raider series.
Dusklight is a suite of specialized toolkits designed for legacy game porting and engine reimplementation. It provides a framework for recreating legacy game environments through reverse engineering to ensure behavioral accuracy and stability on modern hardware. The project features a cross-platform graphics renderer that uses modern graphics APIs to display 2D and 3D content across different operating systems. It includes an application configuration toolkit that allows for the modification of software appearance and behavior through custom theming and experience customization. The system i
Reverse-engineered reimplementation of Twilight Princess.
This project is a reverse-engineered game port and reimplementation of a classic title designed to run natively on modern hardware. It utilizes a custom game engine that recreates original machine code logic and uses extracted assets to provide a playable experience. The implementation ensures behavioral parity through frame-perfect logic verification, comparing real-time execution against reference logs. It distinguishes itself with a multi-language localization system that extracts dialogue and fonts from regional files, as well as visual enhancements including pixel shaders, widescreen asp
Reverse-engineered clone of Zelda 3.
UnleashedRecomp is a legacy software modernization project that uses static binary recompilation to enable native execution on Windows and Linux. Its primary purpose is to remove the need for emulation while updating old applications to support modern hardware and high-resolution displays. The project implements a game modding infrastructure that allows for the loading of external assets and custom software tweaks using standardized modification formats. It also includes an achievement tracking system that mirrors original platform notifications and a dedicated menu for monitoring progress.
PC port of Sonic Unleashed via static recompilation.
Space Station 14 is a C# multiplayer game and roleplay simulation framework. It is built upon an Entity-Component-System (ECS) game engine that separates logic into systems and data into components to manage complex entity interactions. The project functions as a grid-based physics simulator with a YAML data-driven prototype system for defining game objects. The project features a specialized 2D sprite rendering engine that maps server-side appearance data to client-side shaders. It implements a networking model with client-side prediction and dirty-flagged state synchronization to reduce inp
Revived remake of Space Station 13.
Reviving the language that brought us the Jak & Daxter Series
PC porting project for the Jak and Daxter trilogy.
Open source recreation of Daggerfall in the Unity engine
Unity-based recreation of Daggerfall.
The ioquake3 community effort to continue supporting/developing id's Quake III Arena
Free software FPS engine for Quake 3 and custom games.
ScummVM main repository
Multi-game engine for classic point-and-click adventure titles.
Unity-based engine reimplementation for GTA: San Andreas.
Minimalist, historically accurate source port for Doom-engine games.
vkQuake is a port of id Software's Quake) using Vulkan instead of OpenGL for rendering. It is based on the popular QuakeSpasm and QuakeSpasm-Spiked ports and runs all mods compatible with QuakeSpasm like Arcane Dimensions.
Vulkan-based Quake port based on QuakeSpasm.
ARCHIVED Modern reimplementation of the Diablo 1 game engine
Open-source implementation of the Diablo engine.
dhewm 3 (Doom3 sourceport) main repository
Source port for Doom 3.
Maintenance and improvement of Jedi Academy and Jedi Outcast.
ClassiCube is a custom Minecraft Classic compatible client written in C from scratch. ClassiCube is not affiliated with (or supported by) Mojang AB, Minecraft, or Microsoft in any way. ClassiCube is not trying to replicate modern Minecraft. It will never support survival, Minecraft accounts, or…
C-based Minecraft Classic compatible client.