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2 个仓库

Awesome GitHub RepositoriesEntity Component Systems

Architectures for managing game objects and data.

Explore 2 awesome GitHub repositories matching part of an awesome list · Entity Component Systems. Refine with filters or upvote what's useful.

Awesome Entity Component Systems GitHub Repositories

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  • skypjack/enttskypjack 的头像

    skypjack/entt

    12,294在 GitHub 上查看↗

    EnTT is a C++ library designed for data-oriented design and entity component system architecture. It provides a framework for managing game objects and simulation states by separating entity data from logic, allowing for the efficient organization and manipulation of large collections of related data objects. The library utilizes sparse sets to store entities and components in contiguous memory, which facilitates cache-friendly iteration and constant-time lookups. It employs template metaprogramming for compile-time type reflection and type-erasure techniques to provide a unified interface fo

    Fast and reliable entity component system for games.

    C++architectural-patternscppcpp17
    在 GitHub 上查看↗12,294
  • alecthomas/entityxalecthomas 的头像

    alecthomas/entityx

    2,340在 GitHub 上查看↗

    NOTE: The current stable release 1.0.0 breaks backwards compataibility with < 1.0.0. See the change log for details.

    Fast, type-safe entity component system.

    C++
    在 GitHub 上查看↗2,340
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