3 个仓库
Links multiple sensory inputs to a central representation for cross-modal retrieval.
Distinct from Multi-modal Embedding Generation: Focuses on the binding of different modalities for retrieval rather than the generation service of embeddings
Explore 3 awesome GitHub repositories matching artificial intelligence & ml · Cross-Modal Binding. Refine with filters or upvote what's useful.
ImageBind is a multi-modal embedding model and joint representation learner that maps images, text, audio, and other modalities into a single shared vector space. It functions as a cross-modal retrieval framework designed to bind multiple sensory inputs into one cohesive mathematical embedding. The system uses a contrastive learning architecture to align disparate data types by maximizing the similarity between related samples. This allows the model to perform zero-shot multimodal classification and execute cross-modal data retrieval, such as locating visual content via natural language descr
Binds various sensory inputs to a central representation, allowing one modality to be used as a query for another.
Muzic 是一个用于 AI 驱动的音乐分析、创作和合成的深度学习平台和框架。它作为一个音乐生成框架和分析工具,利用大型语言模型和自主智能体来编排符号音乐和音频音乐的创作与解读。 该项目以其跨模态能力而著称,将自然语言和符号音乐映射到共享的联合嵌入空间中,用于零样本分类和信息检索。它采用了多种专门的架构,包括用于音频合成的扩散框架、用于长序列结构一致性的双粒度注意力机制,以及结合音乐理论规则与神经网络的混合系统。 该平台涵盖了广泛的功能,包括从文本和歌词生成 MIDI 序列、神经歌声合成以及自动歌词转录。它还提供用于音乐结构建模、基于属性的符号生成以及通过自主智能体编排外部音乐工具的工具。 支持性实用程序包括用于大规模 MIDI 二进制化、数据集编码的数据工程流水线,以及用于旋律音符提取和语音到音素对齐的音频信号处理。
Maps symbolic music and natural language into a shared joint embedding space using contrastive learning.
Stable-Video-Infinity is a video synthesis tool based on Stable Video Diffusion designed for creating long-form animations and consistent visual content. It serves as an AI video extension framework and a conditioned animation synthesizer capable of producing video sequences of arbitrary length. The project enables infinite video extension by bypassing standard model duration constraints through an error-recycling loop. It supports conditioned animation synthesis using external inputs such as image streams, audio files, or skeletal motion data to guide the generation process. The framework i
Integrates external audio and skeletal motion data to guide the animation synthesis process.