Raft is a portable C programming library that implements the Raft distributed consensus protocol. It serves as a state machine replication engine and coordination primitive for building fault-tolerant distributed applications and clustered systems.
Principalele funcționalități ale willemt/raft sunt: Consensus-Based State Replication, Raft Consensus Implementations, Consensus Engines, Protocol Message Deserializers, Dynamic Cluster Membership Management, Snapshot-Based Compactions, Raft Implementations, Client Write Processors.
Alternativele open-source pentru willemt/raft includ: sofastack/sofa-jraft — sofa-jraft is a Java implementation of the Raft consensus algorithm. It serves as a distributed consensus engine and… goraft/raft — Raft is a Go library implementing the Raft consensus protocol for coordinating reliable state machine replication… hashicorp/raft — This is a Raft consensus library and distributed consensus engine implemented in Go. It provides the primitives… maemual/raft-zh_cn — This project is a Chinese language translation of the original research paper detailing the Raft consensus protocol.… async-raft/async-raft — Async-raft is an asynchronous consensus framework built on Rust for coordinating replicated state machines across… wenweihu86/raft-java — Raft-java is a lightweight Java consensus library and replicated state machine engine designed to synchronize…
sofa-jraft is a Java implementation of the Raft consensus algorithm. It serves as a distributed consensus engine and linearizable state machine designed to ensure high availability and data consistency across a cluster of nodes. The project provides a replicated key-value store and a coordination engine for managing distributed state. It distinguishes itself through support for multi-group consensus sharding to distribute traffic and a service provider interface that allows for custom log storage and entry encoding implementations. The system covers a wide range of distributed capabilities,
Raft is a Go library implementing the Raft consensus protocol for coordinating reliable state machine replication across a cluster. It functions as a distributed systems library for building applications that require strongly consistent replicated state, keeping distributed nodes synchronized and fault-tolerant through automated node elections and log distribution. The library conducts periodic node elections using majority votes to designate a single data authority and prevent split-brain conflicts, while distributing deterministic command logs from leaders to follower nodes using a multi-ph
This is a Raft consensus library and distributed consensus engine implemented in Go. It provides the primitives necessary to build fault-tolerant distributed services by implementing a replicated state machine that ensures a group of servers agree on a shared system state through leader election and log replication. The project distinguishes itself through a pluggable architecture for storage backends and snapshot storage, decoupling the consensus logic from physical persistence. It includes specialized mechanisms for leadership transfer, protocol version management to support rolling upgrade
This project is a Chinese language translation of the original research paper detailing the Raft consensus protocol. It serves as a technical research translation and a consensus protocol guide, making the specifications of the Raft algorithm accessible to Chinese speakers. The documentation covers the core mechanisms of distributed systems, including leader election, log replication, and safety protocols. It provides a detailed explanation of how to maintain a single source of truth across multiple servers to achieve fault-tolerant cluster management. The material addresses distributed stat