StreamFX-Public este o colecție de plugin-uri OBS Studio și componente software concepute pentru îmbunătățirea transmisiunilor. Oferă o suită de efecte vizuale, filtre, encodere accelerate hardware și instrumente profesionale de encodare video pentru a extinde capabilitățile aplicației gazdă.
Principalele funcționalități ale vhonowslend/streamfx-public sunt: OBS Plugins, Hardware-Accelerated Recorders, Fragment Shader Rendering, Hardware-Accelerated Encoders, Video Encoders, Intra-Frame Codecs, Hardware Accelerated Media Encoders, AMD AMF Implementations.
Alternativele open-source pentru vhonowslend/streamfx-public includ: gdquest/godot-shaders — This project is a collection of open-source shader programs and playable demonstration scenes for the Godot game… seadve/kooha — Kooha is a screen recorder for Linux desktops that utilizes the Wayland protocol and XDG Portals for secure recording.… patriciogonzalezvivo/thebookofshaders — The Book of Shaders is an interactive educational guide and curriculum for learning GLSL fragment shader programming… jliljebl/flowblade — Flowblade is a non-linear video editor and multitrack video compositor. It provides a professional environment for… jp9000/obs — OBS is a professional software suite designed for live video streaming and recording. It functions as a comprehensive… johnboiles/obs-mac-virtualcam — This project is a macOS system camera driver and software plugin that exposes software video streams as…
This project is a collection of open-source shader programs and playable demonstration scenes for the Godot game engine. It serves as a shader library providing 2D and 3D visual effects, as well as a collection of post-processing shaders for modifying the final rendered image. The library includes specific implementations for spatial effects on 3D objects, such as outlines and dissolve transitions, and planar effects for 2D sprites, including palette swapping and glow. These effects are paired with standalone demo scenes that provide a playable preview of the graphical results. The repositor
Kooha is a screen recorder for Linux desktops that utilizes the Wayland protocol and XDG Portals for secure recording. It functions as a hardware-accelerated screen capture tool that offloads video compression to the GPU to reduce CPU load and power consumption. The application integrates the PipeWire framework to capture system and microphone audio streams and leverages FFmpeg for muxing video streams and exporting various codecs and containers. Its user interface is a native Linux application built with the GTK toolkit. The software covers screen recording and capture of entire displays, s
The Book of Shaders is an interactive educational guide and curriculum for learning GLSL fragment shader programming to create procedural graphics and visual effects. It provides a structured learning path and a categorized reference guide for data types, built-in functions, and mathematical operations used in shader development. The project features a web-based shader sandbox and interactive editor that allows for real-time iteration and visualization of GLSL code. Users can experiment with procedural art and share their results via unique URLs. The curriculum covers a wide range of graphic
Flowblade is a non-linear video editor and multitrack video compositor. It provides a professional environment for composing multitrack timelines, trimming media clips, and managing assets through a visual effects processing engine. The project distinguishes itself with a hardware-synced playback controller that allows for manual scrubbing using external USB shuttle and jog devices. It also includes a hardware-accelerated video encoder that utilizes CPU and GPU acceleration to render project timelines into final formats. The software covers a broad range of production capabilities, including