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stegu/webgl-noiseFork

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581 stele·39 fork-uri·C·MIT·5 vizualizări

Webgl Noise

Note that newer, faster and more versatile versions of 2-D and 3-D simplex noise were published in 2022. They can be found on https://github.com/stegu/psrdnoise/. This repository is still relevant, though, because it has 4-D noise, classic Perlin noise and Worley noise, neither of which are in…

Features

  • Shader Tools - Maintained branch of the original Ashima Arts noise functions.

Istoric stele

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Alternative open-source pentru Webgl Noise

Proiecte open-source similare, clasificate după numărul de funcționalități comune cu Webgl Noise.
  • alaingalvan/crossshaderAvatar alaingalvan

    alaingalvan/CrossShader

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    ⚔️ CrossShader

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  • alaingalvan/image-editor-effectsAvatar alaingalvan

    alaingalvan/image-editor-effects

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    Image processing effects used in image editors like Adobe Photoshop or GIMP are used to composite different layers and adjust the overall appearance of an image. These effects build upon research in areas such as signal processing, statistics, and mathematical analysis, and applies them to…

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  • dfranx/shaderedAvatar dfranx

    dfranx/SHADERed

    4,765Vezi pe GitHub↗

    SHADERed is a cross-platform shader development environment and debugger used for authoring vertex, pixel, and compute shaders. It functions as an integrated editor for writing and compiling shader code while providing live visual previews and the ability to configure render pipeline states. The tool features a GLSL shader debugger that enables line-by-line execution with breakpoints and variable watches to resolve visual logic errors. It includes a shader asset manager for importing 3D models and textures as data inputs and supports an extensible plugin system to integrate new languages and

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    Vezi pe GitHub↗4,765
  • khronosgroup/glslangAvatar KhronosGroup

    KhronosGroup/glslang

    3,533Vezi pe GitHub↗

    Khronos-reference front end for GLSL/ESSL, partial front end for HLSL, and a SPIR-V generator.

    C++compileresslglsl
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Vezi toate cele 8 alternative pentru Webgl Noise→

Întrebări frecvente

Ce face stegu/webgl-noise?

Note that newer, faster and more versatile versions of 2-D and 3-D simplex noise were published in 2022. They can be found on https://github.com/stegu/psrdnoise/. This repository is still relevant, though, because it has 4-D noise, classic Perlin noise and Worley noise, neither of which are in…

Care sunt principalele funcționalități ale stegu/webgl-noise?

Principalele funcționalități ale stegu/webgl-noise sunt: Shader Tools.

Care sunt câteva alternative open-source pentru stegu/webgl-noise?

Alternativele open-source pentru stegu/webgl-noise includ: alaingalvan/crossshader — ⚔️ CrossShader. alaingalvan/image-editor-effects — Image processing effects used in image editors like Adobe Photoshop or GIMP are used to composite different layers and… dfranx/shadered — SHADERed is a cross-platform shader development environment and debugger used for authoring vertex, pixel, and compute… khronosgroup/glslang — Khronos-reference front end for GLSL/ESSL, partial front end for HLSL, and a SPIR-V generator. khronosgroup/spirv-cross — SPIRV-Cross is a practical tool and library for performing reflection on SPIR-V and disassembling SPIR-V back to high… omarshehata/webgl-outlines — This is the source code for How to render outlines in WebGL & Better outline rendering using surface IDs with WebGL…