30 open-source projects similar to software-mansion/react-native-screens, ranked by how many features they have in common. Compare stars, activity and what each one does to find the best React Native Screens alternative.
kbone is an isomorphic frontend framework and web-to-mini-program adapter. It serves as a cross-platform UI bridge and DOM simulation library that allows web applications to run inside WeChat Mini Programs by simulating a browser environment for JavaScript code. The project enables the migration of web UI frameworks into restricted environments by providing simulated browser interfaces and APIs. It translates standard web components and routing into native mini program elements and page transitions, allowing a single codebase to function as both a standard website and a mini program. The fra
This is a Kotlin Multiplatform UI framework for building consistent user interfaces across desktop, web, and mobile platforms using a single codebase. It functions as a declarative framework that enables the creation of shared UI components that run across multiple target environments. The project includes a cross-platform desktop toolkit for managing native window features, system notifications, and hardware acceleration. For web targets, it provides a declarative interface library and a rendering engine that executes via WebAssembly to achieve high-performance execution in browsers. The fr
NativeBase is a comprehensive toolkit of accessible components and responsive design frameworks used to build consistent mobile and web applications. It provides a cross-platform UI component library and a React Native component framework that enable the creation of layouts across Android, iOS, and the web from a single codebase. The system is distinguished by a responsive design system that automatically adjusts layouts and global themes to fit different screen sizes and color modes. It utilizes a utility-based styling approach, allowing developers to apply visual styles directly through com
Material Components is a cross-platform user interface framework and design system library that provides a collection of reusable interface elements. It is built to ensure consistent visual identity and interaction patterns across diverse web and mobile environments by utilizing shared design tokens and standardized development guidelines. The project distinguishes itself through a modular architecture that allows for the independent integration or extension of individual interface components. It supports both native and cross-platform implementations, enabling developers to maintain a unifie
Remax is a cross-platform UI framework and engine for building mini programs using React. It functions as a runtime that translates React components and hooks into native mini program elements, avoiding the need for static compilation. The framework provides a type-safe development environment to ensure reliability across cross-platform UI components. It allows for the creation of multi-platform mini programs from a single codebase by mapping React component trees to native structures during execution. The system covers cross-platform mini program development, including UI construction with
Floem is a native desktop UI framework and cross-platform toolkit for building high-performance user interfaces. It functions as a reactive UI library that uses a signal-based state management system to automatically synchronize the interface with data changes via lightweight observable primitives. The framework utilizes a GPU-accelerated rendering engine to ensure visual consistency and high performance across different desktop operating systems. It features a layout engine based on flexible box and grid models to create responsive screens that adapt to various window sizes. The toolkit cov
ReactiveUI is a .NET MVVM framework and functional reactive programming library designed to decouple application state from the user interface. It functions as a reactive state management tool that uses observable streams to handle mutable data and asynchronous event-driven logic. The framework provides a cross-platform UI toolkit that abstracts business logic from platform-specific views. This enables the creation of consistent user interfaces across multiple .NET platforms by utilizing platform-agnostic abstractions. The system focuses on application state management and decoupled UI testi
This project is a cross-platform mobile navigation library and declarative routing engine. It maps components to named scenes within a centralized configuration to manage application flow and screen transitions. The system distinguishes itself through a variety of specialized navigation patterns, including a mobile drawer navigation system for side menus and a tab navigation framework for organizing top-level views. It also features a modal overlay manager for rendering screens as pop-ups or transparent lightboxes and a deep linking handler that maps incoming URIs to specific application scen
This project is a cross-platform mobile tab navigator for React Native. It provides a swipable tab interface and an animated view switcher that allows users to move between different content areas using horizontal swipe gestures. The system features a customizable tab bar component that can be styled or replaced with custom components to control the visual layout. It supports independent scroll state management, ensuring each individual page maintains its own vertical scroll position when switching views. The navigation framework handles tab transition control and adjacent page pre-rendering
This project provides a tabbed navigation component for cross-platform mobile applications. It functions as a navigational container that organizes content into separate views, allowing users to switch between screens via a tab bar or swipe gestures. The component features a customizable tab bar interface that supports branded styling, icons, badges, and horizontal scrolling to accommodate numerous navigation targets. It also includes a deferred rendering system that delays the instantiation of tab scenes until they receive focus to improve initial load speed. The implementation covers tab b
This project is a cross-platform UI framework and native desktop GUI library. It provides a unified set of instructions to render native windows, forms, and layouts across different operating systems by mapping high-level instructions to the native widgets and controls of the host environment. The toolkit includes a vector graphics engine for rendering custom shapes, gradients, and high-density images using brushes and matrices. It also serves as a native dialog provider for system-level operations such as file path selection and message box alerts. The library covers a broad range of GUI co
This project is a cross-platform user interface framework that maps mobile-native component primitives to standard web elements. It enables developers to build consistent applications that function across both mobile and web environments by providing a unified library of components and shared logic. The framework distinguishes itself through a specialized style engine that converts JavaScript object-based declarations into optimized, scoped CSS at runtime. It also features a responsive layout engine that implements a flexbox-based system, ensuring that interfaces adapt dynamically to differen
gxui is an experimental Go GUI framework and cross-platform UI library used to create graphical user interfaces that run on multiple operating systems using a single codebase. The framework utilizes a WebGL web UI renderer that compiles Go application code into JavaScript to display interfaces within a web browser. It employs a cross-platform abstract interface to map UI primitives to different operating system rendering backends. The project covers the development of single-codebase application logic and the rendering of interfaces through hardware-accelerated graphics APIs.
This project is a cross-platform mobile UI framework and component library for building native interfaces. It provides a suite of pre-built interface controls and a scalable design system to ensure a uniform visual language across mobile screens. The library is centered on a theme-based system that uses a centralized configuration object to manage colors, spacing, and typography. This configuration propagates through the component tree, allowing developers to customize the global theme or apply local style overrides to individual elements. The framework includes a collection of reusable Mate
This project is a general purpose library for the .NET ecosystem, providing a collection of reusable helper methods and APIs for common programming tasks. It encompasses a UI component library for cross-platform development, a toolkit for MVVM architecture, and specialized utilities for memory management and native interoperability. The library distinguishes itself through high-performance memory abstractions, such as pooled buffers and contiguous two-dimensional memory spans, designed to reduce garbage collection pressure. It also provides native interop wrappers and bindings to facilitate d
Flet is a cross-platform framework that enables developers to build interactive desktop, mobile, and web applications using only Python. By utilizing a declarative programming model, it allows for the construction of complex user interfaces through a hierarchical structure of components, removing the need for specialized knowledge of web-specific languages like HTML, CSS, or JavaScript. The framework distinguishes itself by offloading visual rendering to a high-performance graphics engine while maintaining application logic within a centralized server-side environment. This architecture synch
This project is a cross-platform mobile app template and UI starter for Android and iOS. It provides a foundation for building consistent mobile interfaces from a single declarative codebase. The architecture implements a reactive state management framework using BLoC and RxDart to decouple business logic from the user interface. It also includes an internationalized mobile architecture to manage multi-language support and regional localization across the application. The codebase covers capabilities for mobile client implementation, including the rendering of remote content, local data pers
Ultralight is a GPU-accelerated HTML UI renderer and C++ framework designed for embedding web interfaces within native applications. It functions as a lightweight web browser and cross-platform UI framework that renders HTML, CSS, and JavaScript directly to CPU pixel buffers or GPU textures. The project distinguishes itself by allowing developers to emit raw geometry and draw calls via a custom GPU driver interface, eliminating intermediate CPU bitmaps. It provides deep integration between native logic and web environments through a C++ web interface library that binds native functions and ob
Motia is a cross-platform frontend framework designed for building and maintaining scalable user interfaces. It functions as a component-based library that enables developers to assemble complex application layouts using a standardized set of modular building blocks. The framework utilizes a declarative layout engine to define interface structures, ensuring consistent behavior across different operating systems and screen sizes. By employing a state-driven reconciliation process, the system automatically synchronizes visual elements with the underlying data model, while a dependency injection
react-strict-dom is a cross-platform UI framework designed to maintain consistent styling and layout across different operating systems and web browsers. It functions as a React Native DOM polyfill and a technical bridge that enables web-standard layout and event loop models to operate within non-browser environments. The project focuses on native platform web API polyfilling to allow DOM-like traversal and layout models to function on native platforms. It integrates React Native Web to share UI logic and styles while ensuring a uniform look and behavior for interface elements across diverse
Tamagui is a cross-platform user interface framework designed to build high-performance, themeable applications that share logic and styling across web and mobile environments. It functions as a comprehensive design system orchestrator, providing a collection of type-safe components that compile to optimized atomic CSS for the web and native code for mobile platforms. By utilizing a build-time compiler, the framework eliminates runtime overhead, ensuring consistent visual output and interaction behavior regardless of the target platform. The framework distinguishes itself through its advanced
uView is a cross-platform UI framework and component library for uni-app. It provides a collection of pre-built user interface elements and layout templates used to create interfaces that function across different mobile operating systems and web-based mini-program platforms. The system uses a modular architecture that allows for the import of specific elements to minimize the final application bundle size. It also includes a JavaScript utility toolkit containing helper functions and programming tools to simplify common development tasks. The framework covers interface prototyping through st
This is a comprehensive library of code examples and reference implementations for building cross-platform user interfaces with Flutter. The project provides a collection of demo applications and guides designed to illustrate the implementation of design patterns, animation techniques, and testing workflows. The repository features specific demonstrations for native integration, including examples of embedding modules into existing native applications, using platform channels, and bridging native code with the framework. It also serves as an animation reference, providing implementations for
Flutter_map is a cross-platform UI component designed for rendering interactive, tile-based maps and geospatial data visualizations within mobile and desktop applications. It functions as a vendor-neutral library, allowing developers to display raster map imagery from diverse providers without relying on platform-specific native map software development kits. The library utilizes a pure-widget rendering approach, drawing all map components using native framework primitives to ensure consistent visual behavior across different operating systems. It supports complex geospatial data visualizatio
flutter-go is a cross-platform UI framework and kit designed for building mobile and desktop applications using a Go backend and a Flutter frontend. It provides a communication bridge that enables Go functions to be executed from Dart code via a C-ABI foreign function interface. The project includes a Flutter UI component library and a frontend design gallery. These resources provide pre-designed interface patterns, reusable widgets, and interaction demos to assist with rapid application prototyping and consistent interface design across different operating systems. The framework covers nati
Kraken is a cross-platform UI framework and web standards runtime designed to build native applications using standard web markup and styling. It utilizes a Flutter-based rendering engine to process HTML and CSS, producing visually consistent user interfaces across mobile and desktop platforms. The system distinguishes itself by compiling the runtime to machine code and employing a synchronous rasterization pipeline to ensure animations and scrolling match the fluidity of native applications. It further integrates high-performance native components directly into a web-standard document object
Solito is a cross-platform navigation library and routing bridge that enables the development of mobile apps and web pages from a single codebase using React Native and Next.js. It functions as an orchestrator that synchronizes file-system based routing and screen logic across both platforms. The project provides a unified navigation interface that maps a single set of URLs to either web pages or native screens. This allows for synchronized linking and route parameters, ensuring that users land on the correct content regardless of whether they are using a browser or a mobile application. The
React is a JavaScript library for building user interfaces through the composition of modular, self-contained components. It employs a declarative programming model where developers describe the desired visual state, and the library automatically manages the underlying document updates and state synchronization. By utilizing a virtual representation of the document, it calculates and applies minimal changes to the browser, ensuring efficient rendering even in complex applications. The library distinguishes itself through a sophisticated scheduling system that manages rendering work in increme
Dioxus is a cross-platform development framework designed for building native desktop, mobile, and web applications from a single codebase. It utilizes a declarative component model and macro-powered syntax to define reusable interface elements, which are then rendered as native widgets or web elements. At its core, the framework employs a signal-based reactivity system that tracks state dependencies to trigger granular updates, ensuring efficient interface performance without re-rendering the entire application tree. The framework distinguishes itself through a unified full-stack runtime tha
Sun-Valley-ttk-theme is a styling library for the Tkinter toolkit that provides a modern visual aesthetic for desktop applications. It functions as a collection of design assets and configuration frameworks that update the appearance of standard interface widgets to align with contemporary design standards. The library enables dynamic switching between light and dark visual modes at runtime, allowing applications to respond to user preferences without requiring a restart. It includes utilities for automatic synchronization with system-level theme settings, ensuring consistent visual presentat