30 open-source projects similar to sapientinc/hrm, ranked by how many features they have in common. Compare stars, activity and what each one does to find the best Sapientinc HRM alternative.
This project is an educational platform and research toolkit designed to teach deep learning through a combination of mathematical theory, visual diagrams, and executable code. It provides a comprehensive environment for building, training, and evaluating neural networks, grounding complex concepts in interactive computational notebooks that allow for hands-on experimentation. The framework distinguishes itself by interleaving theoretical foundations—including linear algebra, calculus, and probability—with practical implementations across multiple industry-standard libraries. It supports flex
Search-R1 is a distributed training system and reinforcement learning framework designed to create search-augmented language models. It provides an architecture for scaling model workloads across head and worker nodes while optimizing how models interleave internal reasoning with external tool calls. The system focuses on refining model behavior through custom reward signals and reinforcement learning to improve tool-use formatting and information retrieval. It implements an interleaved reasoning-search loop that allows models to alternate between internal thought generation and external data
VLM-R1 is a reasoning vision-language model and embodied AI framework designed to map visual inputs and language instructions into physical navigation waypoints and robotic actions. It functions as a multimodal policy optimizer and an open vocabulary detector capable of locating objects based on arbitrary natural language descriptions. The system distinguishes itself through the use of chain-of-thought reasoning and reinforcement learning to solve complex visual and spatial tasks. It utilizes a video semantic memory system, which employs a visual cache to maintain a history of live video for
Kotaemon is an orchestration framework designed for building modular, agentic workflows that integrate document processing, retrieval-augmented generation, and multi-step reasoning. It provides a comprehensive platform for developing document-based question answering systems, allowing users to chain language models, prompt templates, and external tools into complex, automated pipelines. The system distinguishes itself through a highly modular architecture that emphasizes component-based composition and schema-driven data exchange. It supports autonomous agents capable of decomposing complex q
This project provides a comprehensive technical guide and framework for engineering large-scale machine learning systems. It covers the full lifecycle of model development, focusing on the infrastructure and computational principles required to build, train, and serve generative AI models across distributed GPU clusters. The repository distinguishes itself by offering deep-dive tutorials and implementation strategies for complex system challenges. It emphasizes high-performance architectural primitives, such as collective communication orchestration, distributed tensor sharding, and static gr
This project is a comprehensive educational resource and technical guide focused on the development, optimization, and application of large language models. It provides a structured curriculum for mastering prompt engineering, ranging from foundational principles of instruction design to advanced techniques for improving model reasoning, accuracy, and reliability. The guide distinguishes itself by offering deep technical insights into agentic workflows and autonomous system design. It covers the implementation of multi-step reasoning chains, tool integration through function calling, and stat
This repository is a comprehensive collection of instructional guides and practical examples for Python development, focusing on machine learning, data science, and web scraping. It provides implementations for neural networks, reinforcement learning algorithms, and deep learning architectures using PyTorch, alongside detailed manuals for scientific computing and data visualization. The project distinguishes itself by offering specialized tutorials on concurrent programming to optimize CPU performance and guides for setting up Linux development environments. It covers the implementation of ad
Tiny Universe is an educational monorepo that delivers multiple independent implementations of core AI subsystems as self-contained Jupyter notebooks. It provides from-scratch constructions of foundational architectures including a complete Transformer model built from the original paper specification, a denoising diffusion probabilistic model for image generation, and a ReAct-style autonomous agent framework that equips an LLM with tools for planning and multi-step task execution. The project distinguishes itself by covering the full lifecycle of modern AI systems through hands-on implementa
This project is a comprehensive framework for constructing, managing, and evaluating knowledge graphs through multi-agent reasoning and deep search capabilities. It provides an end-to-end pipeline that ingests multi-format documents, extracts entities and relationships based on configurable schemas, and maintains structured knowledge bases to support evidence-based retrieval. The system distinguishes itself through its multi-agent orchestration, which decomposes complex queries into parallel research steps and synthesizes long-form reports. It leverages advanced graph-based techniques, includ
This project is an educational toolkit that provides implementations of fundamental machine learning algorithms built from scratch. By avoiding high-level library abstractions, it serves as a pedagogical reference for understanding the mathematical foundations and core mechanics of supervised learning, unsupervised learning, and reinforcement learning models. The repository distinguishes itself through a modular approach to model construction, allowing users to build custom neural networks by chaining independent functional blocks. It covers a wide range of techniques, including gradient-base
This repository is a collection of practical deep learning implementations and examples built using the TensorFlow framework. It provides a variety of neural network architectures focusing on natural language processing, recommendation systems, reinforcement learning, and time series prediction. The project features a range of specialized models, including sequence-to-sequence and transformer architectures for text processing, and factorization machines for personalized ranking and retrieval. It also includes implementations of reinforcement learning agents using actor-critic and policy gradi
Sana is a framework for high-resolution image and video synthesis based on a linear diffusion transformer. It provides a toolkit for the training, fine-tuning, and execution of text-to-image and text-to-video models, as well as a video generative world model capable of simulating physical environments with precise spatial control. The project is distinguished by its use of linear complexity layers to handle high resolutions and its support for long-form, minute-length video generation in real time. It implements a two-stage inference paradigm that separates structural generation from visual t
This project is a comprehensive educational resource and curriculum designed to teach the mathematical foundations and practical implementation of neural networks. It provides a structured path for understanding how computers learn from data, covering core concepts such as gradient descent, backpropagation, and the biological inspiration behind artificial neurons. The platform distinguishes itself by combining theoretical proofs with hands-on implementation exercises. It demonstrates the universal approximation theorem through visual explanations and guides users in building various architect
This repository is an educational collection of deep learning implementations designed to demonstrate the fundamental principles of neural network architecture and optimization. It provides a comprehensive resource for understanding machine learning through hands-on code examples, ranging from basic multilayer perceptrons to complex generative models. The project distinguishes itself by emphasizing the manual construction of models, including the implementation of backpropagation from scratch to illustrate core mathematical mechanics. It covers a wide array of architectural design patterns, s
DeepMimic is a deep reinforcement learning framework and physics-based motion imitation tool designed to teach simulated characters and robots to reproduce human movements. It provides a pipeline for integrating motion capture data into physics simulations to train agents that can mimic complex physical skills. The system utilizes the PyBullet simulation environment to execute motion policies and visualize character interactions in real time. It includes a motion capture integration pipeline that imports and processes animation sequences to serve as reference targets for imitation learning ag
Tianshou is a reinforcement learning framework designed for developing and testing agents. It provides a system for implementing custom agents by defining policies and parameter update rules to optimize agent behavior. The framework decouples neural network architectures from update logic through policy-based abstractions and separates data pre-processing from gradient updates. It utilizes a collector-driven pipeline to stream experience from environments into structured memory buffers for sampled learning. The system supports vectorized environment execution to run multiple parallel instanc
Minigo is a TensorFlow-based reinforcement learning engine designed to master the game of Go. It functions as a comprehensive system for training neural networks to predict board policies and game outcomes, utilizing a model trainer to generate self-play data and optimize weights. The project is distinguished by its ability to perform large-scale game simulations using Kubernetes to distribute worker nodes across CPU, GPU, and TPU hardware. It employs a Monte Carlo Tree Search implementation to identify optimal moves and supports specialized hardware acceleration, including inference on Edge
This project is a Python-based educational framework designed to simulate reinforcement learning algorithms and environments. It serves as a platform for reproducing classic textbook examples, allowing users to study agent behavior, policy improvement, and the fundamental mechanics of decision-making in controlled settings. The library provides implementations for core reinforcement learning concepts, including temporal difference learning, Monte Carlo episode sampling, and tabular value function approximation. It enables the analysis of specific algorithmic behaviors, such as identifying and
TensorLayer is a backend-agnostic tensor library and deep learning framework designed for building neural network architectures. It provides a neural network abstraction layer that allows model logic to run across different deep learning engines using high-level layers and model components. The project serves as a deep reinforcement learning toolkit for implementing policy-based, value-based, and actor-critic agents. It includes specialized tools for managing experience replay and gradient-based policy optimization to handle both discrete and continuous action spaces. To support reinforcemen
Stable-baselines3 is a reinforcement learning library built on the PyTorch deep learning framework. It provides a collection of reliable, standardized implementations of reinforcement learning algorithms designed for training, testing, and benchmarking agent policies in diverse simulated environments. The library functions as an agent training toolkit that emphasizes modularity and reproducibility. It features a unified environment interface and supports vectorized execution to accelerate data collection across multiple simulation instances. Users can customize neural network architectures, f
This project is a game AI training framework designed to develop and monitor reinforcement learning agents within a legacy game environment. It functions as a training and monitoring system that optimizes autonomous agents to complete game objectives through exploration and reward-based learning. The framework includes tools for game memory mapping and real-time trajectory visualization. These capabilities translate raw game memory addresses into visual coordinates, allowing agent movements and session data to be streamed to a map for the analysis of navigation patterns and area exploration.
This project is an educational repository of reinforcement learning agents and tutorials implemented using TensorFlow. It provides a practical codebase for both model-free and model-based learning agents, designed to demonstrate how AI agents learn through trial and error. The collection features detailed implementations of various algorithmic approaches, including Deep Q-Networks and Policy Gradient methods. It specifically covers Actor-Critic architectures for continuous and discrete action spaces, alongside Proximal Policy Optimization and Deep Deterministic Policy Gradients. The framewor
This project is a machine learning implementation library featuring a collection of code examples that implement supervised, unsupervised, and reinforcement learning algorithms from scratch. It provides a comprehensive set of toolkits for core machine learning components, including a natural language processing toolkit, a reinforcement learning framework, and suites for data dimensionality reduction and pattern mining. The library includes specialized implementations for reinforcement learning, such as Q-Learning, Deep Q-Networks, and Actor-Critic agents. The natural language processing capab
This project is an educational resource designed to teach the mathematical foundations and core algorithms of reinforcement learning. It provides a structured academic curriculum that combines textbooks, lecture materials, and practical code examples to guide learners through the principles of Markov decision processes and reinforcement learning theory. The repository distinguishes itself by integrating a grid-based simulation framework that allows users to test algorithms within custom environments. This environment supports the analysis of agent performance by rendering state values, polici
ART is a platform for agentic training, providing a reinforcement learning framework, training environment, and compute orchestrator. It enables the improvement of multi-step agent reasoning and tool usage through group relative policy optimization and a judge-based reward modeling system. The project features tools for model distillation to transfer capabilities from large teacher models to smaller architectures, as well as a system for capturing execution trajectories to generate synthetic training data. It supports specialized training workflows including supervised fine-tuning for baselin
Horizon is a reinforcement learning platform designed for training, evaluating, and deploying agents and contextual bandits using historical data. It serves as an off-policy engine and offline policy evaluation tool, allowing decision-making policies to be optimized and tested without the need for a live simulator. The framework specializes in recommendation system optimization, specifically using slating-based reinforcement learning to optimize the ordering and sequencing of multiple recommendations. It also functions as a contextual bandit framework that manages the balance between explorat
Context-Engineering is a prompt engineering framework and cognitive architecture for large language models. It provides a set of patterns and methodologies for designing structured prompts and modular reasoning flows that decompose complex tasks into specialized, step-by-step problem solving templates. The project distinguishes itself through stateful prompt management and context window optimization. It maintains persistent memory across multiple interaction turns by compressing conversation history into compact internal state cells and employs techniques to maximize information density per
Hands-on-RL is an interactive educational resource and collection of Jupyter notebooks designed for learning reinforcement learning. It combines technical theory with practical, runnable code to demonstrate the implementation and training of mainstream reinforcement learning agents. The project focuses on bridging the gap between theory and practice through a tutorial structure that organizes explanations and executable code blocks sequentially. It enables the prototyping of reinforcement learning models to observe their behavior and performance in real-time. The implementation utilizes a mo
This project is a comprehensive educational curriculum and structured learning path covering the full lifecycle of large language models. It provides a guided progression through the theory, architecture, training, and deployment of these models. The curriculum includes specialized guides on transformer architecture, model training tutorials, and frameworks for designing autonomous agents. It also provides dedicated resources for studying model safety and ethics. The material covers a wide range of technical capabilities, including distributed training strategies, parameter-efficient fine-tu
Pwnagotchi is an AI-powered wireless auditor and handshake capture tool that uses deep reinforcement learning to autonomously collect wireless security handshakes and crackable key material. It serves as an automation framework for network instrumentation, adapting its operational parameters based on the local wireless environment to maximize data collection. The system distinguishes itself through distributed coordination, allowing multiple hardware units to share presence and divide wireless channels to optimize collective capture and perform distributed wireless mapping. It incorporates ge