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Back to rebeccahughes/react-native-device-info

Open-source alternatives to React Native Device Info

30 open-source projects similar to rebeccahughes/react-native-device-info, ranked by how many features they have in common. Compare stars, activity and what each one does to find the best React Native Device Info alternative.

  • react-native-device-info/react-native-device-infoAvatar react-native-device-info

    react-native-device-info/react-native-device-info

    6,672Vezi pe GitHub↗

    This is a cross-platform mobile device information library for iOS and Android applications. It provides utilities to retrieve hardware specifications, operating system details, and unique device identifiers. The project specializes in unique device identification by providing hardware, software, and installation IDs, serial numbers, and build fingerprints. It also includes environment detection to distinguish between physical devices, emulators, and tablets. The library covers a broad range of system introspection capabilities, including application metadata retrieval, hardware specificatio

    TypeScripthacktoberfestreact-native
    Vezi pe GitHub↗6,672
  • johanneslumpe/react-native-fsAvatar johanneslumpe

    johanneslumpe/react-native-fs

    5,042Vezi pe GitHub↗

    This project is a cross-platform mobile filesystem API that provides a native bridge for reading, writing, and organizing files and directories on iOS and Android devices. It serves as a native-module wrapper that maps JavaScript calls to native Java and Objective-C filesystem operations using asynchronous promises. The library includes a dedicated toolset for remote file transfers, enabling the downloading of files from URLs and the uploading of local content to remote servers with real-time progress tracking. It also provides a native device storage interface to access bundled application a

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    Vezi pe GitHub↗5,042
  • zoontek/react-native-permissionsAvatar zoontek

    zoontek/react-native-permissions

    4,370Vezi pe GitHub↗

    react-native-permissions is a cross-platform permissions library that provides a unified interface for requesting and checking system permissions across iOS, Android, and Windows. It functions as a permission status manager and device capability auditor to determine if access to sensitive data or hardware is granted, denied, or blocked. The project includes a media access controller to handle limited access to photos and contacts through system-native pickers. It also features a system settings integrator that directs users to device settings pages to manually toggle application and notificat

    Objective-C++authorizationpermissionsreact
    Vezi pe GitHub↗4,370

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    This project is a cross-platform mobile filesystem API that provides a native bridge for direct read and write access to the device filesystem. It functions as a storage management library and a native asset access layer, allowing applications to interact with local files and system-level document directories. The library includes a mobile file transfer client for downloading and uploading files between remote servers and local device storage. These transfers support progress tracking and multipart data transmission. Broad capabilities cover local file and directory management, including the

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    DeviceKit is a hardware library for iOS that provides a value-type replacement for device specifications and system state metrics. It serves as a framework for detecting device identity, hardware capabilities, display metrics, and real-time system state indicators. The library includes tools for identifying specific device models, families, and simulator status to implement hardware-specific optimizations. It also provides a detector for physical components, such as biometric sensors and stylus support, to toggle interface features. Additional capabilities cover display metrics analysis for

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    OSHI is a Java system information library and cross-platform hardware monitor used to extract real-time performance data and specifications from processors, memory, disks, network interfaces, and system firmware. It serves as an operating system metadata provider, querying system boot times, uptime, and detailed version information across various desktop and server distributions. The library integrates with observability pipelines by exporting system and process metrics to external monitoring backends using the Micrometer standard. It also supports connecting to vendor libraries to extract ad

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    WinObjC is an implementation of the Objective-C language runtime and object model for the Windows operating system. Its primary purpose is to enable the execution of Objective-C code and iOS APIs on Windows to support the porting of iOS applications. The project features a native API bridge that maps Objective-C system framework calls to native Windows API functions. It includes a toolchain to convert Xcode project targets and workspaces into Visual Studio formats and translates visual storyboard design files into active on-screen interface elements. The codebase covers binary interoperabili

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    react-native-firebase is a modular set of libraries that integrates Firebase cloud services into cross-platform mobile applications. It serves as a native-SDK wrapper, mapping JavaScript method calls to native iOS and Android Firebase SDKs via the React Native bridge to provide a type-safe interface for mobile backend integration. The project enables connectivity to a wide array of cloud services, including user authentication and identity management, NoSQL cloud databases with real-time synchronization, and scalable cloud storage for media files. It also provides tools for sending push notif

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    AndroidUtilCode is an Android utility library and system API wrapper designed to reduce development boilerplate. It provides a collection of helper classes for common tasks including system settings management, file I/O, and hardware access. The project distinguishes itself through a comprehensive toolset for device management and UI assistance. It includes specialized capabilities for monitoring battery status, managing system volume and brightness, and implementing UI helpers to prevent duplicate click events. It also provides a dedicated system for coordinate conversion between different m

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    LibGDX is a Java-based framework designed for cross-platform game development, enabling the creation and deployment of 2D and 3D games across desktop, mobile, and web environments from a single codebase. It functions as a comprehensive library that abstracts hardware-accelerated graphics, audio, input, and file system access, providing a unified interface for developers to manage game logic and application lifecycles. The framework distinguishes itself through a high-performance architecture that prioritizes efficiency and native interoperability. It utilizes a batch-oriented graphics pipelin

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    Vezi pe GitHub↗24,816
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    AndroRAT is a remote administration tool and surveillance framework for Android devices. It consists of a Python-based command server and a Java-based client agent that establish persistent socket connections to enable remote control and data extraction. The project includes a payload generator to create signed installation packages configured with specific network addresses and ports for deployment. Once active, the framework provides a central interface to manage multiple connected devices, maintaining access via a background service that restarts upon device boot. The system covers remote

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    Shizuku is a framework that enables standard mobile applications to interact with restricted system-level interfaces and services. By acting as a bridge between the user space and protected system functions, it allows applications to perform privileged operations that are typically inaccessible due to standard operating system sandbox limitations. The project functions by routing requests through a persistent background service, which facilitates communication with internal system services and remote interfaces. This architecture allows for the execution of system-level tasks and the manageme

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