30 open-source projects similar to pmmmwh/react-refresh-webpack-plugin, ranked by how many features they have in common. Compare stars, activity and what each one does to find the best React Refresh Webpack Plugin alternative.
react-hot-loader is a developer utility for updating React components and hooks in real time. It functions as a state-preserving UI updater that wraps components in proxies, allowing the underlying logic to be replaced without unmounting the component tree. The tool maintains internal application state across hot module updates by swapping component logic while keeping the mount point constant. It includes mechanisms to intercept rendering errors during updates through temporary error boundaries and manages hook-order validation to prevent state mismatches when functional hooks change. The p
Snowpack is an ESM-powered frontend build tool and development server that serves native ES modules directly to the browser. By eliminating the bundling process during development, it enables nearly instant server startup and unbundled frontend development. The project features a framework-aware hot module reload system that preserves component state during updates, with specific Fast Refresh integration for React, Preact, Svelte, and Vue. It also acts as a modern web transpiler, automatically converting TypeScript, JSX, and CSS Modules into browser-compatible code without requiring manual co
This project is a pre-configured build template for Vue.js applications using Webpack. It provides a structured project boilerplate and a frontend build pipeline designed to bootstrap development environments and compile application code into distributable bundles. The template includes a development environment with hot module replacement, error overlays, and source maps to allow for instant updates in the browser without losing application state. It also features a project generator that establishes folder structures and configurations for routing, linting, and testing. The build system co
InjectionIII is a suite of development utilities designed for runtime code reloading, expression evaluation, and automated code injection. It provides a system for recompiling modified source files and patching function pointers in a live process to update application behavior without requiring a full restart. The project utilizes Xcode build script extensions and a live code injector to deliver Swift and Objective-C changes to desktop applications and physical hardware. It features a runtime evaluator that executes string-based Swift expressions to inspect state and retrieve values from a ru
Webpack-hot-middleware is a development middleware and plugin that connects backend servers to web clients for live reloading and real-time bundle updates. It functions as an Express development middleware that streams real-time bundle updates and compiler events to web browsers, enabling automatic browser reloading and hot module replacement as source files change during development. The system incorporates compiler hook integration to listen to build lifecycle events and detect newly generated assets automatically. It establishes persistent server-sent event streams from the backend to conn
webpack-dev-server is a local web server designed to serve webpack bundles and trigger browser refreshes when source files change. It functions as a development environment that hosts bundled applications and provides a live reloading workflow. The project distinguishes itself by supporting hot module replacement to update modules in a running application without a full page reload. It also acts as an HTTP proxy to redirect network request paths to different backends and provides history API fallbacks specifically for hosting single-page applications. The server includes capabilities for mon
Haul is a Webpack-based mobile bundler and build tool designed for React Native applications. It manages the development lifecycle and packages source code and assets into bundles for both local development servers and production environments. The project functions as a Webpack bundler extension, allowing the integration of custom loaders and plugins to modify how mobile assets and source code are processed. It includes a mobile bundle analyzer to examine the composition and size of the final output for asset optimization. The toolset covers application build tooling, project configuration a
React is a JavaScript library for building user interfaces based on a component-driven architecture and unidirectional data flow.
This project is an Xcode runtime code injector and developer productivity tool. It enables the injection of Swift and Objective-C code changes into a running application without requiring a process restart, functioning as a hot module replacement tool for iOS development. The tool provides a dynamic UI debugger for reloading storyboards and tuning visual parameters in real time. It allows for the recompilation of individual classes and the binding of new implementations into a live process, avoiding full project rebuilds. The system covers runtime injection capabilities, including automated
tModLoader is a modding framework and toolset designed for expanding game content and extending core game logic. It provides a polymorphic content API that allows for the creation of new items, NPCs, projectiles, and world assets through object-oriented inheritance. The project is distinguished by its advanced code modification capabilities, utilizing intermediate language bytecode patching and reflection-based private access to alter internal game behavior. It features a hot-reloading assembly runtime that enables developers to recompile and apply source code changes in real-time without res
Devspace is a Kubernetes development workflow tool and declarative deployment orchestrator. It automates the build, deploy, and debug cycle for applications running inside Kubernetes clusters, functioning as a container image pipeline automator and a remote Kubernetes debugger. The project features a Kubernetes hot reloading engine that provides real-time code synchronization and bi-directional file synchronization between local filesystems and running containers. This allows for updates without requiring image rebuilds or restarts. It further enables environment parity by running build, test
WXT is a development framework and build tool for creating browser extensions. It transforms source code into browser-compatible formats and provides a structured environment for managing the compilation and asset management of web extensions. The framework automates the definition of background and content scripts by mapping the file-system structure directly to extension manifests. It includes a development environment with hot module replacement to apply real-time code updates in the browser without manual restarts. The toolset covers the full extension lifecycle, including project bootst
This project is a Webpack plugin designed to automate the compression and refinement of CSS assets during the module bundling process. It functions as a build-time utility that intercepts generated stylesheets to reduce their total file size and improve performance for production deployments. The plugin distinguishes itself by providing a flexible architecture that supports third-party minification libraries, allowing developers to integrate specific compression engines into the build pipeline. It performs post-processing transformations on CSS files, including the identification and merging
canvas-sketch is a JavaScript generative art framework and web-based creative coding environment. It provides a system for creating browser-based generative artwork using built-in tools for geometry and randomness. The framework functions as a high-resolution print exporter and pen plotter vector generator, allowing users to design with physical units and DPI settings for archival printing and robotic drawing machines. It also serves as a GPU shader integration tool for loading and executing shader files to achieve hardware-accelerated rendering. The project includes a development workflow f
Koishi is an open-source framework for building multi-platform chatbots, designed around an adapter-driven architecture that lets a single bot connect to multiple messaging services with consistent logic. It provides a plugin-based development platform with hot reload support, enabling developers to write and update bot extensions using TypeScript without restarting the application. A web-based management console offers a graphical interface for configuring plugins, commands, permissions, and monitoring runtime status. What distinguishes Koishi is its combination of a dynamic plugin lifecycle
Halley is a modular C++ game engine designed for building cross-platform interactive applications. Its core identity is defined by a hardware-abstraction graphics pipeline for consistent rendering across different operating systems and an entity-component-system architecture that separates game state from processing logic. The framework features a hot-reloading development environment that allows updating application logic and assets at runtime without requiring a full process restart. It also includes a multiplayer networking framework based on an asynchronous messaging system to manage real
Proton Native is a cross-platform desktop framework that compiles React code into native applications for Windows, macOS, and Linux. It enables developers to build desktop applications using the same component syntax and patterns as React Native, with the ability to reuse existing React Native components with minimal modifications. The framework integrates a flexbox layout engine for positioning native desktop widgets and embeds the Node.js runtime for direct filesystem and system-level access. The framework translates React component trees into native desktop widgets through a bidirectional
Play is a full-stack reactive web framework for Java and Scala. It provides a comprehensive development platform for building scalable web applications and RESTful APIs using a stateless and non-blocking architecture designed for high concurrency. The framework emphasizes high-velocity development through dynamic code reloading, which allows developers to update applications and verify changes without performing a full restart. Its capability surface covers the construction of JSON-based web endpoints, server-side logic for the JVM, and the implementation of scalable web architectures.
This project is a full-stack web framework and starter template designed for building applications that integrate React frontend interfaces with Node.js and Express backend services. It provides a unified development environment that synchronizes both frontend and backend processes, allowing for a cohesive workflow within a single project structure. The framework distinguishes itself by orchestrating the development lifecycle through automated server restarts and live reloading, which eliminates the need for manual refreshes during testing. It includes built-in configurations for transpiling
Freeline is a mobile application update framework and bytecode hot-swap engine designed to deliver incremental binary updates to devices. It functions as a binary diff patching tool and a mobile over-the-air patching framework that allows for the delivery of small update packages to fix bugs and replace resources without requiring a full application reinstall. The system distinguishes itself through its ability to perform dynamic code swapping and native library updating. It replaces shared object binaries and code segments in a running process via socket servers, enabling logic updates and h
unstated-next is a lightweight state management library for React that shares state and logic across components. It functions as a tool to transform custom hooks into shared state containers, providing a minimalist approach to synchronizing data without the use of complex external state stores. The project uses a provider-consumer pattern to decouple state definition from its usage. It wraps custom hooks into context containers to reduce manual boilerplate, allowing state and methods to be broadcast from a central provider to deeply nested child components. The system supports state containe
ET is a C# game server framework and distributed actor model runtime designed for large-scale multiplayer environments. It provides a comprehensive toolkit for building distributed game backends, incorporating a multiplayer network transport layer and a specialized suite for game AI and pathfinding. The framework is distinguished by its use of a distributed actor model to scale processing across multiple threads and servers, utilizing isolated actors for state management and messaging. It features a unified codebase architecture that allows shared logic between the server and client, enabling
Apollo Universal Starter Kit is a full-stack application boilerplate and starter template designed to accelerate cross-platform development across web, mobile, and server environments. It provides a modular architecture that organizes code into independent, self-contained feature directories, combined with a GraphQL-driven data layer and a server-side rendering pipeline to optimize performance and search engine optimization. The project incorporates compile-time code generation tooling to automatically scaffold schemas, resolvers, and components, alongside a real-time subscription engine for
Tixl is a node-based motion graphics engine and procedural generation tool used to create 3D geometry and shaders. It utilizes a directed acyclic graph of operators and GPU-accelerated compute kernels to generate complex 3D shapes, particularly through the use of signed distance functions and particle simulations. The engine is highly extensible via a C# development framework that supports hot code reloading, allowing custom operator logic to be injected into the active runtime without restarting. It further distinguishes itself as a lighting controller, capable of translating 3D spatial attr
BrowserSync is a web development synchronization tool and live reload server. It functions as a local static web server, a reverse proxy server for existing sites, and a browser testing orchestrator that coordinates page state across different browsers and physical devices. The tool is distinguished by its ability to mirror user interactions, such as clicks, scrolls, and form inputs, in real time across all connected devices. It also provides a web-based device control interface and the capability to create public URL tunnels for remote testing of local sites. The system covers a broad range
This project is a webpack plugin that implements a service worker to manage web assets for offline access. It serves as a caching tool to ensure web applications remain functional and accessible when an internet connection is unavailable. The tool automates the process of creating progressive web applications by integrating directly into the webpack build process. It generates the necessary service worker configurations and manages the local storage of static files to maintain application availability. The system handles asset caching and cache management, utilizing a manifest-driven approac
Constate is a global state management tool for React designed to minimize unnecessary component re-renders. It functions as a state manager and optimization tool that utilizes specialized contexts to organize shared data across a component tree. The library distinguishes itself through a state-slicing provider pattern, which splits global state into multiple contexts to isolate data dependencies. It includes a state selector system that allows components to extract specific slices of global state, ensuring interface updates only occur when the selected data dependencies change. The project c
This project is a collection of architectural guidelines and design patterns for building applications with the React library. It provides a framework for organizing frontend architecture, component design standards, and state management strategies to reduce technical debt and complexity. The guide emphasizes a modular approach to component design, focusing on the separation of business logic from the user interface and the use of primitive props to ensure single responsibility. It advocates for a testing philosophy centered on user behavior and integration outcomes rather than internal imple
use-immer is a React state management utility that provides a custom hook for updating immutable state. It allows for the modification of a temporary draft version of data to calculate the next state transition. The tool simplifies the management of complex state by enabling direct mutations on a draft, which removes the need to manually copy nested objects or arrays using spread operators. This approach ensures the generation of a new immutable snapshot for predictable state changes. The library covers capabilities for updating deeply nested state and supports processing state changes throu
Deco IDE is a graphical development environment for building React Native applications. It combines a visual component editor with template-based project scaffolding, allowing developers to construct user interfaces by dragging pre-built JSX templates from a palette and editing component properties through a graphical panel that updates both source code and the live preview in real time. The tool differentiates itself through a hot-reload development workflow that automatically refreshes the running app when source files change, preserving state, and through its file-system project management