30 open-source projects similar to neuraloperator/neuraloperator, ranked by how many features they have in common. Compare stars, activity and what each one does to find the best Neuraloperator alternative.
DeepXDE is a scientific machine learning library and deep learning PDE solver used to compute solutions for forward and inverse ordinary, partial, and integro-differential equations. It functions as a physics-informed neural network library that embeds physical laws and boundary conditions directly into the neural network loss function. The project provides a deep operator network framework for learning operator mappings that approximate relationships between functions in multiphysics problems. It is implemented as a multi-backend tensor library, allowing the system to switch between differen
This project is a comprehensive educational resource and tutorial handbook for building, training, and deploying machine learning models using TensorFlow 2. It serves as a structured learning guide covering core deep learning concepts, including neural network architectures, automatic differentiation, and tensor operations. The handbook provides technical guidance on optimizing execution efficiency through GPU memory management, distributed training, and model quantization. It also includes detailed manuals for constructing high-performance data pipelines and exporting models for production s
Lama is an image restoration framework and deep learning model designed for image inpainting and object removal. It provides the tools necessary to train and evaluate neural networks that fill masked areas and repair corrupted visual data. The system utilizes a Fourier convolution neural network to maintain global image structure and reconstruct periodic patterns. This architecture allows for resolution-independent inference, enabling the processing of high-resolution images without increasing memory or computational requirements. The project includes a synthetic dataset generator that creat
This project is a comprehensive educational resource and curriculum focused on the design and implementation of the full machine learning software and hardware stack. It serves as a technical reference for architecting machine learning systems, spanning from low-level programming interfaces to large-scale deployment infrastructure. The project provides instructional guidance on several specialized domains, including the development of AI compilers through intermediate representations and graph optimizations. It covers the architectural patterns required for distributed training across GPU clu
Open CLIP is an open source framework for training and deploying Contrastive Language-Image Pre-training models. It serves as a vision-language training framework and multimodal embedding engine that maps images and text into a shared vector space for similarity searches and zero-shot classification. The project provides a toolkit for distributed training of contrastive models and includes an image-to-text generative model for producing natural language descriptions. It supports custom text encoder integration and utilizes teacher-student model distillation to transfer knowledge from large pr
Torchtune is a PyTorch-native library for fine-tuning, aligning, and quantizing large language models. It provides a config-driven system for instantiating components, orchestrating distributed training, and managing parameter-efficient fine-tuning with quantization support, all through YAML-based configurations and command-line overrides. The library distinguishes itself through its comprehensive post-training workflow orchestration, combining supervised fine-tuning, preference optimization (DPO, PPO, GRPO), knowledge distillation, and quantization-aware training in a single configurable pip
Vowpal Wabbit is an open-source machine learning system designed for online learning, where models update incrementally from streaming data without requiring full retraining. It provides a reduction-based learning framework that composes complex tasks from simpler algorithms, and includes a feature hashing trick that maps unbounded feature names into a fixed-size vector space to keep memory usage constant regardless of dataset size. The system supports distributed training across a cluster using an allreduce protocol for synchronized updates, and offers an active learning query strategy that s
Torchtune is a PyTorch-native library for fine-tuning, aligning, and quantizing large language models. It provides a configurable training pipeline orchestrated through YAML recipes, with CLI overrides and component swapping, distributed training via FSDP2, memory optimizations, and parameter-efficient fine-tuning methods like LoRA, DoRA, and QLoRA. The library distinguishes itself through its YAML-driven configuration system that defines all training parameters and instantiates components from config files, with full CLI override capability for any field or component at launch time. It suppo
OpenNMT-py is a PyTorch neural machine translation framework used for training and deploying neural machine translation and large language models. It functions as a distributed model training system, an inference engine, and a toolkit for fine-tuning large language models. The framework distinguishes itself with a dedicated toolkit for adapting large language models through low-rank adaptation, quantization, and instruction tuning. It also includes a neural machine translation server that allows trained models to be hosted and exposed via REST API endpoints. The project covers a broad range
This project is a comprehensive computer vision library for the PyTorch ecosystem, providing a standardized collection of neural network architectures, datasets, and high-performance transformation utilities. It serves as a foundational framework for building, training, and deploying deep learning models, offering a centralized model registry that allows developers to instantiate architectures with pre-trained weights for tasks such as image classification, object detection, and semantic segmentation. The library distinguishes itself through its modular approach to data and compute management
jetson-inference is a set of libraries and tools for executing optimized deep learning models on embedded GPU hardware. Its primary purpose is to enable real-time computer vision and AI inference at the edge with low latency and high throughput. The project distinguishes itself through high-performance streaming analytics and the ability to execute concurrent AI pipelines on auto-grade silicon. It provides specialized support for multi-sensor stream processing, utilizing zero-copy data transport to load camera frames directly into GPU memory. The codebase covers a broad surface of capabiliti
This project is a comprehensive Chinese translation of a technical deep learning textbook, providing an educational resource on the theory and implementation of neural networks. It functions as a collaborative technical translation project designed to make complex academic AI literature accessible to non-English speakers. The project utilizes a community-driven translation model that integrates external suggestions and pull requests to refine linguistic accuracy and reduce bias. It employs standardized terminology mapping to ensure a uniform vocabulary throughout the translated content. To i
Panda3D is a cross-platform game engine and 3D graphics rendering system developed for Python and C++. It functions as a comprehensive framework for building interactive 3D applications, providing a real-time physics simulator and a specialized 3D asset pipeline tool. The engine distinguishes itself by combining a high-performance C++ core with interoperable Python language bindings. It utilizes a scene graph architecture to organize 3D objects and provides a pipeline-based asset conversion system to optimize models and textures for runtime loading. Its capability surface includes low-level
Habitat-sim is a high-performance 3D simulation platform designed for training and benchmarking embodied AI agents within photorealistic indoor and outdoor environments. It serves as a simulator for AI and robotics, providing a system for generating synthetic data and simulating physical interactions. The project is distinguished by a native C++ core that enables high-throughput simulation and a rendering pipeline using physically based rendering and baked global illumination. It features a navigation system based on pre-computed navigation meshes to ensure collision-free traversal and a rigi
Oasis Engine is a web-based game engine and component-based game framework designed for creating real-time interactive 2D and 3D applications for web and mobile platforms. It functions as a real-time 3D renderer and a physics simulation engine capable of producing interactive visual environments. The framework includes a visual scene editor that allows artists and developers to build, layout, and export project scenes through a graphical interface. This system supports visual scene composition and converts these layouts into structured data for runtime reconstruction. The engine's capabiliti
This repository serves as an educational resource and framework for scientific computing, focusing on the intersection of machine learning and physical system simulation. It provides a collection of instructional materials, including handwritten notes and code examples, designed to explain the mathematical foundations of probabilistic modeling and algorithmic implementation. The project functions as a physics simulation framework, utilizing finite element discretization and automatic differentiation to model fluid and structural mechanics. By integrating these numerical methods with iterative
PlugNPlay-Modules is a collection of reusable PyTorch computer vision modules and deep learning architectural components. It provides a library of standardized building blocks for constructing neural networks, focusing on attention mechanisms, signal processing layers, and feature fusion modules. The project is distinguished by its extensive variety of attention primitives, covering spatial, channel, and temporal weighting, as well as specialized variants like deformable, frequency-enhanced, and linear-complexity attention. It also implements advanced signal processing tools within the neural
DifferentialEquations.jl is a comprehensive numerical library designed for solving ordinary, stochastic, delay, and algebraic differential equations. It functions as a high-performance solver suite that integrates scientific machine learning, probabilistic programming, and automated differentiation into a unified framework. By leveraging multiple dispatch and symbolic-numeric integration, the library provides a flexible environment for complex mathematical modeling and simulation. The project distinguishes itself through its ability to bridge traditional numerical analysis with modern machine
This project is a first-person shooter game engine and a pseudo-3D rendering engine written in C. It serves as a software framework for rendering three-dimensional environments and managing entity physics. The engine includes a networked multiplayer system designed to synchronize game state and player actions across a client-server network. It utilizes a portable codebase that allows game logic to be adapted across different operating systems and hardware architectures. Core capabilities cover 3D game engine architecture, including spatial partitioning and depth-based rendering. The system a
dm_control is a physics-based simulation framework and robot control simulation toolkit designed for creating and interacting with continuous control tasks. It serves as a suite of reinforcement learning environments and a benchmarking tool for evaluating autonomous agents within virtual physics spaces. The framework provides a collection of environments based on MuJoCo physics bindings to simulate rigid body dynamics and contact forces. It features hardware-accelerated rendering and interactive viewers for the visualization of physics environments and agent behavior. The system supports the
This project is a parallel simulation engine and molecular dynamics simulator designed to model the physical movements of atoms and molecules. It functions as an interatomic potential framework for calculating forces between particles and a materials analysis tool for computing thermodynamic, structural, and transport properties of solids and fluids. The engine is distinguished by its high-performance computing capabilities, utilizing spatial-domain decomposition and message-passing interface communication to distribute workloads across processors. It supports multi-backend GPU acceleration v
Warp is a Python framework that JIT-compiles Python functions into CUDA kernels for GPU-accelerated parallel computation, with built-in automatic differentiation and multi-framework array interoperability. At its core, it provides a GPU kernel compilation system that enables writing and executing custom GPU kernels directly from Python, while supporting automatic gradient computation through those kernels for integration with machine learning pipelines. The framework also includes tile-based cooperative computing, where thread blocks partition into tiles for shared-memory and tensor-core opera
Flashlight is a standalone C++ machine learning library and tensor library used for building and training neural networks. It functions as a comprehensive neural network framework and automatic differentiation engine, providing the tools to construct computation graphs and calculate gradients via backpropagation. The project serves as a distributed training framework, utilizing all-reduce operations to synchronize gradients and parameters across multiple compute nodes and devices. It distinguishes itself through deep integration of high-performance tensor manipulation, native device memory in
Pythia is a multimodal research framework and distributed training system designed for building, training, and evaluating large models that combine visual and linguistic data. It provides a modular environment for developing vision-language models, focusing on the integration of image and text inputs into shared feature representations. The framework utilizes a modular architecture that decouples model building blocks into interchangeable components, allowing for flexible configuration of vision and language modules. It includes a benchmark suite for executing reference models against standar
Polyaxon is a Kubernetes-native machine learning orchestration platform and MLOps pipeline orchestrator. It serves as a control plane for managing distributed deep learning workloads, automated machine learning pipelines, and experiment tracking. The platform distinguishes itself through specialized services for distributed training management, including MPI-based coordination for PyTorch and TensorFlow. It provides an automated hyperparameter optimization service utilizing Bayesian, random, and grid search algorithms, alongside managed interactive AI workspaces for launching Jupyter notebook
DeepSpeedExamples is a collection of reference implementations for training and deploying large scale AI models using the DeepSpeed optimization library. It provides Python code examples for training massive models across multiple GPUs through distributed optimization techniques. The repository includes optimized patterns for deploying and running large language model predictions in production environments. It also serves as a guide for model compression to reduce memory footprints and as a source for performance benchmarks to measure execution speed and resource utilization. The project cov
This project is a research framework and toolkit designed for training large-scale vision transformers and multimodal language models. It provides a comprehensive suite for vision-language pretraining, enabling the development of models that map images and text into shared latent spaces. The framework is distinguished by its capabilities in high-fidelity image generation and multimodal research, utilizing normalizing flows and variational autoencoders to produce images from text prompts or class labels. It supports the development of both generative and contrastive models, allowing for a wide
QGIS is a professional, open-source desktop geographic information system designed for the creation, editing, visualization, and analysis of complex spatial data. It functions as a comprehensive environment for managing vector, raster, and point cloud datasets, providing the tools necessary to perform coordinate transformations, georeferencing, and geographic calculations. The platform distinguishes itself through a modular architecture that supports deep system integration via third-party plugins and a hybrid runtime that combines high-performance compiled code with an interpreted scripting