AzurLaneAutoScript is a mobile game automation system designed to perform repetitive gameplay tasks unattended. It functions as a screenshot-driven bot that controls Android devices, emulators, and cloud phones via ADB and uiautomator2, using computer vision to make interaction decisions instead of fixed timers. The project distinguishes itself through an advanced computer vision suite that includes local optical character recognition and perspective-aware grid detection. These tools allow the bot to parse 3D game maps, compute vanishing points, and normalize grid-centered objects for precise
This is an open-source automation tool for the game Wuthering Waves that uses image recognition to control gameplay without modifying game memory or files. It runs automation tasks while the game window is minimized or obscured, freeing the computer for other use, and accepts command-line arguments to start specific tasks and optionally exit after completion. The tool automatically detects playable characters through screen analysis and adapts actions without manual skill configuration. It supports all common 16:9 resolutions up to 4K as well as some ultrawide formats, with a minimum required
StarRailCopilot is an automation bot and resource farmer for Honkai: Star Rail. It functions as a system for performing repetitive gameplay tasks, such as executing dungeon cycles and gathering character growth materials based on specific target requirements. The project utilizes a vision engine that employs template matching and color analysis to track character position and orientation on the game minimap. It includes an emulator manager to launch and monitor game instances across both local and cloud-based environments. The automation capabilities cover the collection of daily rewards, ma
This project is a reference library and collection of example code patterns for deploying cloud infrastructure using the AWS CDK. It provides a set of sample projects that demonstrate how to define compute, storage, and networking resources using general purpose programming languages. The library includes reference implementations for various architectural patterns, including serverless backends with GraphQL and WebSocket APIs, container orchestration with load balancers and auto-scaling, and global static website hosting via content delivery networks. It also provides designs for isolated ne
崩坏:星穹铁道全自动 三月七小助手
Principalele funcționalități ale moesnow/march7thassistant sunt: Game Automation Tools, Game Mode Schedulers, Task Schedulers, Simulated Universe Farmers, Background Game Automation Utilities, Battles and Daily Routine Automators, State Machine Orchestrators, UI Automation.
Alternativele open-source pentru moesnow/march7thassistant includ: lmeszinc/azurlaneautoscript — AzurLaneAutoScript is a mobile game automation system designed to perform repetitive gameplay tasks unattended. It… ok-oldking/ok-wuthering-waves — This is an open-source automation tool for the game Wuthering Waves that uses image recognition to control gameplay… lmeszinc/starrailcopilot — StarRailCopilot is an automation bot and resource farmer for Honkai: Star Rail. It functions as a system for… aws-samples/aws-cdk-examples — This project is a reference library and collection of example code patterns for deploying cloud infrastructure using… onedragon-anything/zenlesszonezero-onedragon — ZenlessZoneZero-OneDragon is a game automation bot designed for Zenless Zone Zero. It functions as a combat automation… semaphoreui/semaphore — Semaphore is a centralized web-based platform designed for the orchestration and execution of Ansible automation. It…