awesome-repositories.com
Blog
MCP
awesome-repositories.com

Descoperă cele mai bune repository-uri open source cu căutare AI.

ExploreazăCăutări recomandateAlternative open-sourceSoftware self-hostedBlogHartă site
ProiectDespreCum realizăm clasamentulPresăServer MCP
LegalConfidențialitateTermeni
© 2026 Bringes Technology SRL·VAT RO45896025·hello@awesome-repositories.com
·
mob-sakai avatar

mob-sakai/ParticleEffectForUGUI

0
View on GitHub↗
5,820 stele·750 fork-uri·C#·MIT·4 vizualizări

ParticleEffectForUGUI

ParticleEffectForUGUI is a Unity component that renders particle systems directly within the uGUI canvas system, eliminating the need for extra cameras or render textures. It integrates particle effects into the canvas rendering pipeline with full sorting and scaling support, and respects Unity UI Mask and RectMask2D components for proper clipping.

The component allows particles to be sorted alongside other UI elements by sibling index for correct visual layering, and supports multiple scaling modes including 3D scaling and automatic scaling that responds to canvas size changes. Particle material properties such as textures and colors can be animated through animation clips, including custom shader parameters, and particles can be attracted toward a specified destination radius with event triggering upon arrival.

Additional capabilities include previewing particle systems directly in the Scene view without saving them to the scene or build, and reusing particle simulation results across multiple instances in the same group to reduce performance overhead.

Features

  • Particle Canvas Renderers - Renders particle effects directly within the UI canvas system with masking, sorting, and all canvas render modes.
  • Canvas-Compatible Systems - Integrates particle effects into Unity's canvas rendering pipeline with full sorting and scaling support.
  • Maskable Systems - Renders particle effects that respect Unity UI Mask and RectMask2D components for proper clipping.
  • Canvas Particle Components - Provides a UI component that displays particle systems in canvas space without extra cameras or render textures.
  • Canvas Particle Renderers - Renders particle systems directly within Unity's UI canvas, with masking, sorting, and scaling support for user interface elements.
  • UI - Applies Mask and RectMask2D components to particle effects using stencil-supported shaders for proper clipping.
  • Canvas Particle Renderers - Renders particle effects directly within Unity's uGUI canvas system with masking and sorting support.
  • Particle Sorters - Orders particle effects alongside other UI elements by sibling index for correct visual layering.
  • Material Property Animators - Animates material properties like textures and colors through animation clips, including custom shader parameters.
  • Material Property Animators - Animates material properties and particle behaviors through animation clips while particles are rendered in the UI canvas.
  • Particle Scalers - Adjusts particle rendering scale with 3D scaling and automatic scaling modes that respond to canvas size changes.
  • User Interface Components - Renders particle effects within uGUI.

Istoric stele

Graficul istoricului de stele pentru mob-sakai/particleeffectforuguiGraficul istoricului de stele pentru mob-sakai/particleeffectforugui

Căutare AI

Explorează mai multe repository-uri excelente

Descrie ce ai nevoie în limbaj simplu — AI-ul sortează mii de proiecte open source selectate în funcție de relevanță.

Start searching with AI

Întrebări frecvente

Ce face mob-sakai/particleeffectforugui?

ParticleEffectForUGUI is a Unity component that renders particle systems directly within the uGUI canvas system, eliminating the need for extra cameras or render textures. It integrates particle effects into the canvas rendering pipeline with full sorting and scaling support, and respects Unity UI Mask and RectMask2D components for proper clipping.

Care sunt principalele funcționalități ale mob-sakai/particleeffectforugui?

Principalele funcționalități ale mob-sakai/particleeffectforugui sunt: Particle Canvas Renderers, Canvas-Compatible Systems, Maskable Systems, Canvas Particle Components, Canvas Particle Renderers, UI, Particle Sorters, Material Property Animators.

Care sunt câteva alternative open-source pentru mob-sakai/particleeffectforugui?

Alternativele open-source pentru mob-sakai/particleeffectforugui includ: hakimel/css — This project is a collection of experimental frontend prototypes, comprising a creative web layout gallery, a CSS user… chadcsong/shinebutton — ShineButton is an Android UI animation library that provides customizable button components with integrated… abdullahalhakimi/smoothmotion — Smooth Motion is a Kotlin library for simplifying animations and transitions in Jetpack Compose. It provides pre-built… aillieo/uisoftmask. alexey-t/atflatcontrols — Controls for Lazarus and Delphi:. adultlink/radialprogressbar — Customizable radial progress bar shader for Unity3D. Allows you to set arc range, minimum and maximum colors,…

Alternative open-source pentru ParticleEffectForUGUI

Proiecte open-source similare, clasificate după numărul de funcționalități comune cu ParticleEffectForUGUI.
  • hakimel/cssAvatar hakimel

    hakimel/css

    4,538Vezi pe GitHub↗

    This project is a collection of experimental frontend prototypes, comprising a creative web layout gallery, a CSS user interface component library, and a visual experiment lab. It serves as an interactive animation showcase for holographic effects, audio-visual synthesis, and dynamic state transitions. The repository features specialized implementations of interactive media, including physics-based particle systems, real-time audio-visual synthesis, and an interactive sketching system. It also includes tools for content generation, such as text-based image reconstruction and a web-based prese

    HTML
    Vezi pe GitHub↗4,538
  • chadcsong/shinebuttonAvatar ChadCSong

    ChadCSong/ShineButton

    4,195Vezi pe GitHub↗

    ShineButton is an Android UI animation library that provides customizable button components with integrated light-sweep and particle animations. It functions as a view component extension for Android interfaces to draw user attention through interactive visual effects. The library features a system for creating light-sweep animations and vibrant particle effects that trigger during user interaction. It allows for the definition of button silhouettes through custom image masking and the application of vector drawables. Visual styling is managed through configuration parameters that adjust the

    Kotlinbuttoncustomeffects
    Vezi pe GitHub↗4,195
  • abdullahalhakimi/smoothmotionAvatar abdullahalhakimi

    abdullahalhakimi/SmoothMotion

    81Vezi pe GitHub↗

    Smooth Motion is a Kotlin library for simplifying animations and transitions in Jetpack Compose. It provides pre-built animations for common UI interactions and utility functions for implementing complex animations.

    Kotlin
    Vezi pe GitHub↗81
  • adultlink/radialprogressbarAvatar AdultLink

    AdultLink/RadialProgressBar

    1,041Vezi pe GitHub↗

    Customizable radial progress bar shader for Unity3D. Allows you to set arc range, minimum and maximum colors, textures, radius, and a few more things. Create HP Bars, Speedometers, rank progress, etc!

    C#game-devgame-developmentgamedev
    Vezi pe GitHub↗1,041
  • Vezi toate cele 30 alternative pentru ParticleEffectForUGUI→