30 open-source projects similar to mamaral/neon, ranked by shared indexed features. Tags may describe platforms or build tools rather than the same primary purpose. Check each project’s use case, license, and deployment requirements before treating it as a replacement.
SnapKit is a declarative layout library and domain-specific language for managing user interface constraints and view relationships in Swift. It serves as a programmatic framework for positioning and sizing interface elements on iOS and macOS by wrapping native Auto Layout calls in a concise syntax. The library provides a fluent interface that translates high-level descriptive language into imperative layout rules. It differentiates itself through automatic constraint tracking and lifecycle management, allowing for the bulk removal and replacement of positioning rules without manual tracking
MyLinearLayout is an Objective-C UI layout framework and responsive layout engine for iOS. It serves as a multi-pattern view orchestrator that organizes interface elements using a combination of linear, relative, and grid layout patterns. The library brings CSS flexbox and floating element behavior to iOS views for dynamic space distribution. It includes a dedicated system for right-to-left language orientations, providing automatic mirroring of interface elements to support localized layouts. The framework covers a broad range of arrangement strategies, including flow-based element wrapping
Cartography is a declarative layout engine and constraint management framework for Swift. It provides a domain-specific language to define, group, and prioritize user interface layout rules, abstracting the process of positioning and aligning visual components. The framework distinguishes itself through a fluent API and the use of overloaded operators to define relationships between view attributes. It enables the bundling of multiple layout rules into single units, allowing for the dynamic swapping of constraint groups at runtime to transition views between different positional states. The
Terminal.Gui is a cross-platform .NET toolkit for building interactive text-based user interfaces. It provides a component-based architecture, a terminal rendering engine, and a declarative layout system to create console applications that run consistently across Windows, macOS, and Linux. The framework distinguishes itself with a comprehensive set of interactive console widgets, including data grids, hex editors, and hierarchical tree components. It supports advanced visual capabilities such as 24-bit True Color, Sixel image support, and a relative-coordinate layout system that adapts to ter
Anko is an Android Kotlin library designed to simplify application development through a set of domain-specific languages and extensions. It functions as a programmatic UI DSL, an SQLite wrapper, an SDK utility, and an asynchronous framework. The project provides a declarative layout system that allows developers to build user interfaces through code instead of static XML markup. It distinguishes itself by offering a fluent database layer that eliminates manual cursor management and a concurrency system that uses weak references to prevent memory leaks in activities. The library covers broad
SDAutoLayout is an iOS UI layout framework and programmatic wrapper library. It provides an auto layout constraint engine and tools for managing view dimensions and positions within the Apple iOS user interface ecosystem. The project features a dynamic content height calculator and a simplified syntax for defining layout constraints to reduce boilerplate code. It includes specialized utilities for automatically determining and caching the height of table cells and labels based on their internal text content. The framework covers a range of layout capabilities, including automatic content siz
Masonry is a declarative UI layout engine and domain-specific language for defining layout constraints on iOS and macOS. It serves as a wrapper for native Apple layout constraints, providing a system for positioning views on a screen by declaring rules and priorities. The library implements a fluent interface that uses chainable method calls to define complex screen layouts. This approach replaces native configuration calls with an expressive syntax for generating layout rules. The engine includes capabilities for managing constraint priorities to resolve layout conflicts and tools for updat
PureLayout is a declarative layout framework and Auto Layout wrapper library used for positioning views and managing constraints in iOS and macOS applications. It provides a programmatic engine for building user interfaces through constrained-based positioning and priority levels. The framework utilizes a fluent-interface API design and wrapper-based abstractions to simplify the definition of layout constraints. It features deferred and batch constraint activation to group multiple rules together for simultaneous application to the view hierarchy. The project covers general Auto Layout manag
UITableView-FDTemplateLayoutCell is a specialized table view cell component for iOS designed to automatically calculate and manage dynamic row heights based on content constraints. It provides a programmatic implementation for determining cell dimensions using auto layout to ensure content fits without requiring manual height overrides. The project utilizes a template-cell sizing mechanism that employs a hidden cell instance to calculate dimensions without triggering the actual table view rendering process. To maintain scrolling performance in long lists, it includes a caching system that sto
TinyConstraints is a declarative UI layout engine and constraint-based positioning framework designed to simplify the definition of view constraints, spatial relationships, and element dimensions. It functions as an auto layout wrapper library that allows for the positioning of elements through relational anchors and priority-based sizing rules. The system enables adaptive interface design by supporting custom view stacking in horizontal or vertical sequences and the use of offsets for precise edge alignment and centering. It further supports dynamic interface animations by updating layout co
Fast Swift Views layouting without auto layout. No magic, pure code, full control and blazing fast. Concise syntax, intuitive, readable & chainable. iOS/macOS/tvOS/CALayer
FlexLayout adds a nice Swift interface to the highly optimized facebook/yoga flexbox implementation. Concise, intuitive & chainable syntax.
FlowType.JS is a fluid typography JavaScript library and responsive typography engine. It functions as a client-side layout calculator that determines and applies optimal typographic metrics based on the real-time dimensions of DOM elements. The library distinguishes itself by using browser-side logic to scale font size and line height relative to the width of a container. This ensures a consistent number of characters per line across different screen sizes, bypassing the limitations of static CSS media queries. The system utilizes a dynamic layout engine that integrates with a resize observ
This project provides high-performance list components for React Native that utilize a view-recycling rendering engine. It is designed to display large datasets by reusing existing components instead of destroying and recreating them, which reduces memory usage and prevents blank cells during fast scrolling. The library distinguishes itself through a specialized virtualized list manager and support for masonry grid layouts, which allow for multiple columns with varying item heights. It includes a type-based recycling system that ensures the correct component structure is reused for specific d
This is a Go client library for interacting with the Slack API, providing a programmatic interface to manage channels, users, and workspace settings. It functions as a bot framework and event handler, allowing for the development of automated assistants that respond to workspace activities. The library includes a dedicated Block Kit builder for constructing complex UI layouts, such as interactive elements, data tables, and visualizations, for rich messaging. It also provides a full implementation for managing user authentication and identity verification through OAuth2 and OpenID Connect. Br
FigmaToCode is a design-to-code converter and frontend code generator that transforms Figma design files into responsive source code. It functions as a multi-platform UI compiler, mapping visual design elements to structural constraints for web and mobile environments. The system supports multi-target syntax emission to produce code for HTML, Tailwind CSS, Flutter, and SwiftUI. It automates frontend styling by converting design system variables and visual effects into theme-consistent code across these different frameworks. The tool handles responsive UI implementation by translating design
This project provides a React component and a set of utilities for implementing interactive image cropping. It enables users to define selection areas over media elements using a draggable and resizable interface. The library supports fixed aspect ratio locking and the definition of custom crop shapes, such as circles. It utilizes a percentage-based coordinate system to ensure the selection interface remains responsive across different screen sizes and layouts. The toolset includes capabilities for real-time crop previewing and the generation of cropped regions using canvas-based rendering.
PanModal is an iOS UI library used to create draggable bottom sheet modals that slide up from the bottom of the screen. It provides a programmatic interface for managing the layout, height, and state of these overlay panels, allowing content to be presented over a main view without navigating away from the current screen. The library includes a pan gesture coordinator that synchronizes touch movements between the draggable container and internal scrollable content. This ensures that sliding the modal and scrolling within its content do not conflict. The framework covers custom presentation l
bspwm is an X11 tiling window manager that organizes application windows into non-overlapping rectangular tiles using binary space partitioning. It treats the screen as a tree of rectangular regions to automatically manage window placement and is compliant with Extended Window Manager Hints. The project is distinguished by a socket-based window controller, which allows layout changes and configuration settings to be updated via a communication socket rather than through a built-in configuration file. It provides independent window tree management for each detected monitor, treating every dis
LuaViewSDK is a cross-platform UI engine and framework that uses a Lua-based scripting engine to render native user interfaces across multiple mobile operating systems. It functions as a dynamic UI orchestrator, separating interface logic from the underlying operating system to allow for the creation of native views driven by scripts. The system features a bidirectional native scripting bridge for exchanging data and triggering functions between the script runtime and native platform APIs. It also includes a Lua game runtime capable of executing interactive graphics and lightweight games thro
LittleBigMouse is a multi-monitor DPI mouse manager designed to synchronize cursor movement and transitions across displays with differing pixel densities. It functions as a cursor transition controller and display geometry optimizer to ensure consistent mouse navigation in diverse monitor setups. The software provides tools for adjusting virtual screen sizes and positions to match a physical desk layout. It implements mouse movement normalization and transition coordination to eliminate cursor jumps when crossing boundaries between monitors with different DPI settings. The system includes c
CSStickyHeaderFlowLayout is a specialized layout wrapper for UICollectionView on iOS. It provides a sticky header list component where section headers remain pinned to the top of the screen during scrolling. The project implements parallax header effects, allowing background images to move at a different speed than foreground content to create depth. It also includes animated header images that expand or collapse based on the user's scroll position. The layout manages coordinate-based view repositioning and dynamic frame calculations to handle visual transitions. It utilizes offset-based scr
This project is a suite of visual components and interface models designed to create animated transitions between condensed grid previews and expanded detail views. It provides a card transition library and SwiftUI animated UI components that enable a peek-and-pop interface where small preview cards expand into full-screen content. The system implements an animated grid layout that allows collections of cards to expand and contract to reveal more information. These interactions are supported by animations that transform small content cells into full-screen interfaces to maintain visual contin
AndroidX is the official collection of Android Jetpack libraries for building Android applications. It provides a suite of backward-compatible APIs that expose modern platform features on older Android versions, ensuring consistent functionality across devices. The project is built around lifecycle-aware component architecture, with tools like ViewModel for preserving UI data across configuration changes, LiveData for lifecycle-aware data observation, and WorkManager for constraint-based background task scheduling. The project distinguishes itself through compile-time code generation and type
Golden Layout is a framework-agnostic UI container and web window layout manager designed to organize application interfaces into a flexible grid of draggable and resizable multi-pane windows. It functions as a hierarchical grid system that arranges page elements into a tree of nested rows and columns to create complex professional interfaces. The system acts as a multi-window workspace orchestrator, allowing components to be detached from the main layout into independent native browser windows. It also serves as a serializable layout engine that captures the arrangement of user interface com
IQKeyboardManager is an iOS keyboard management library and UI layout utility. It automatically adjusts screen layouts to prevent the software keyboard from covering text input fields. The project provides a customizable keyboard toolbar component with navigation buttons and action triggers. It enables focus management, allowing users to move between text fields via the return key or toolbar controls. The library covers keyboard layout coordination, including touch-based dismissal and offset configuration. It also includes a system for managing keyboard behaviors and appearance on a per-clas
pdfme is a schema-based PDF generation engine and dynamic document builder. It provides a system for producing PDF documents by merging predefined templates with dynamic input data across different runtime environments. The project includes a browser-based WYSIWYG PDF editor and template designer, allowing for the arrangement of elements via a drag-and-drop interface. It distinguishes itself through a plugin-based architecture that enables schema extensions and custom rendering logic for new content types. The capability surface covers dynamic content generation, including variable placehold