This project is an immediate-mode graphical user interface library designed for rapid development of tools and debugging interfaces. By generating UI geometry every frame through procedural code, it eliminates the need for persistent state synchronization between application data and the interface. It is primarily intended for integration into existing rendering pipelines, where it produces raw vertex buffers and draw commands that are agnostic to the underlying graphics API. The library distinguishes itself through a highly decoupled architecture that supports complex, dockable, and multi-vi
High-performance Vulkan driver with automated resource management and execution
uIP is a very small implementation of the TCP/IP stack that is written by Adam Dunkels . More information can be obtained at the uIP homepage at http://www.sics.se/~adam/uip/.
a 2D Game Development Framework
The official Allegro 5 git repository. Pull requests welcome!
Principalele funcționalități ale liballeg/allegro5 sunt: Development Libraries, Game Engines and Frameworks, Graphics Libraries.
Alternativele open-source pentru liballeg/allegro5 includ: ocornut/imgui — This project is an immediate-mode graphical user interface library designed for rapid development of tools and… attackgoat/screen-13 — High-performance Vulkan driver with automated resource management and execution. adamdunkels/uip — uIP is a very small implementation of the TCP/IP stack that is written by Adam Dunkels . More information can be… akaion/bleak. akaion/jupiter. adamslair/duality — a 2D Game Development Framework.