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Back to johnno1962/injectionforxcode

Open-source alternatives to Injectionforxcode

30 open-source projects similar to johnno1962/injectionforxcode, ranked by how many features they have in common. Compare stars, activity and what each one does to find the best Injectionforxcode alternative.

  • johnno1962/injectioniiiAvatar johnno1962

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    InjectionIII is a suite of development utilities designed for runtime code reloading, expression evaluation, and automated code injection. It provides a system for recompiling modified source files and patching function pointers in a live process to update application behavior without requiring a full restart. The project utilizes Xcode build script extensions and a live code injector to deliver Swift and Objective-C changes to desktop applications and physical hardware. It features a runtime evaluator that executes string-based Swift expressions to inspect state and retrieve values from a ru

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  • egametang/etAvatar egametang

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    ET is a C# game server framework and distributed actor model runtime designed for large-scale multiplayer environments. It provides a comprehensive toolkit for building distributed game backends, incorporating a multiplayer network transport layer and a specialized suite for game AI and pathfinding. The framework is distinguished by its use of a distributed actor model to scale processing across multiple threads and servers, utilizing isolated actors for state management and messaging. It features a unified codebase architecture that allows shared logic between the server and client, enabling

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  • wxt-dev/wxtAvatar wxt-dev

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    WXT is a development framework and build tool for creating browser extensions. It transforms source code into browser-compatible formats and provides a structured environment for managing the compilation and asset management of web extensions. The framework automates the definition of background and content scripts by mapping the file-system structure directly to extension manifests. It includes a development environment with hot module replacement to apply real-time code updates in the browser without manual restarts. The toolset covers the full extension lifecycle, including project bootst

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    react-hot-loader is a developer utility for updating React components and hooks in real time. It functions as a state-preserving UI updater that wraps components in proxies, allowing the underlying logic to be replaced without unmounting the component tree. The tool maintains internal application state across hot module updates by swapping component logic while keeping the mount point constant. It includes mechanisms to intercept rendering errors during updates through temporary error boundaries and manages hook-order validation to prevent state mismatches when functional hooks change. The p

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    Snowpack is an ESM-powered frontend build tool and development server that serves native ES modules directly to the browser. By eliminating the bundling process during development, it enables nearly instant server startup and unbundled frontend development. The project features a framework-aware hot module reload system that preserves component state during updates, with specific Fast Refresh integration for React, Preact, Svelte, and Vue. It also acts as a modern web transpiler, automatically converting TypeScript, JSX, and CSS Modules into browser-compatible code without requiring manual co

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    webpack-dev-server is a local web server designed to serve webpack bundles and trigger browser refreshes when source files change. It functions as a development environment that hosts bundled applications and provides a live reloading workflow. The project distinguishes itself by supporting hot module replacement to update modules in a running application without a full page reload. It also acts as an HTTP proxy to redirect network request paths to different backends and provides history API fallbacks specifically for hosting single-page applications. The server includes capabilities for mon

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    This project is a starter template and boilerplate for building isomorphic web applications using React, Redux, and Express. It functions as a server-side rendering framework that generates HTML on the server and rehydrates it on the client to improve search engine optimization and initial page load speeds. The project is distinguished by its focus on developer experience, featuring a configuration for hot module replacement. This allows for the real-time updating of the user interface and application state during development without requiring a full browser refresh. The framework provides c

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    Javassist is a bytecode engineering toolkit for analyzing, modifying, and generating Java bytecode and class files. It functions as a bytecode manipulation library that allows for the editing of class files through either direct bytecode access or high-level source code syntax. The project provides specialized tools for the programmatic creation of new Java classes and interfaces during runtime. It includes a dynamic proxy generator for intercepting method calls and a class loader interceptor that automatically modifies class definitions as they are loaded into the Java Virtual Machine. Addi

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    Cosmos is a UI component sandbox and development tool used for building and testing user interface elements in isolation from main application logic. It serves as a frontend design system tool and a modular prototyping environment for verifying the visual behavior and functionality of reusable interface components. The tool provides a dedicated workspace for iterating on visual elements and their states without requiring a full application deployment. This environment supports a frontend design system workflow by allowing components to be developed and documented independently before project

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    This project is a boilerplate for Chrome extension development, utilizing React and Vite to build custom functionality and user interfaces for web browsers. The development workflow emphasizes fast iteration through hot-reload capabilities and module rebuilding, which reflect code changes in the browser without manual reloading. It includes a type-safe internationalization system for managing multi-language support and automated end-to-end testing to verify feature stability across different browser packages. The architecture provides a component-based framework for creating popups, options

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    electron-vue is a pre-configured project boilerplate and scaffolding system for building desktop applications using Electron and Vue.js. It provides a standardized project structure and an integrated build pipeline to accelerate the development of desktop software. The project enables a hybrid deployment model, allowing developers to generate both standalone desktop executables for multiple operating systems and browser-compatible web versions from a single codebase. It distinguishes its development workflow with hot reloading and hot module replacement to update the user interface in real-ti

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    React Refresh Webpack Plugin is a development tool that enables live reloading of React components while preserving their local state during development. It integrates with build processes to instantly update component code without losing user state or session data, while also offering options to clear and reinitialize component state when unstable interfaces need clean recovery. The plugin manages updates and state preservation in the browser by intercepting the bundling lifecycle, applying abstract syntax tree transformations to inject metadata and preamble hooks, and communicating with mod

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    Webpack-hot-middleware is a development middleware and plugin that connects backend servers to web clients for live reloading and real-time bundle updates. It functions as an Express development middleware that streams real-time bundle updates and compiler events to web browsers, enabling automatic browser reloading and hot module replacement as source files change during development. The system incorporates compiler hook integration to listen to build lifecycle events and detect newly generated assets automatically. It establishes persistent server-sent event streams from the backend to conn

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    Devspace is a Kubernetes development workflow tool and declarative deployment orchestrator. It automates the build, deploy, and debug cycle for applications running inside Kubernetes clusters, functioning as a container image pipeline automator and a remote Kubernetes debugger. The project features a Kubernetes hot reloading engine that provides real-time code synchronization and bi-directional file synchronization between local filesystems and running containers. This allows for updates without requiring image rebuilds or restarts. It further enables environment parity by running build, test

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    tModLoader is a modding framework and toolset designed for expanding game content and extending core game logic. It provides a polymorphic content API that allows for the creation of new items, NPCs, projectiles, and world assets through object-oriented inheritance. The project is distinguished by its advanced code modification capabilities, utilizing intermediate language bytecode patching and reflection-based private access to alter internal game behavior. It features a hot-reloading assembly runtime that enables developers to recompile and apply source code changes in real-time without res

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    This project is a full-stack web framework and starter template designed for building applications that integrate React frontend interfaces with Node.js and Express backend services. It provides a unified development environment that synchronizes both frontend and backend processes, allowing for a cohesive workflow within a single project structure. The framework distinguishes itself by orchestrating the development lifecycle through automated server restarts and live reloading, which eliminates the need for manual refreshes during testing. It includes built-in configurations for transpiling

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    Freeline is a mobile application update framework and bytecode hot-swap engine designed to deliver incremental binary updates to devices. It functions as a binary diff patching tool and a mobile over-the-air patching framework that allows for the delivery of small update packages to fix bugs and replace resources without requiring a full application reinstall. The system distinguishes itself through its ability to perform dynamic code swapping and native library updating. It replaces shared object binaries and code segments in a running process via socket servers, enabling logic updates and h

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    Tixl is a node-based motion graphics engine and procedural generation tool used to create 3D geometry and shaders. It utilizes a directed acyclic graph of operators and GPU-accelerated compute kernels to generate complex 3D shapes, particularly through the use of signed distance functions and particle simulations. The engine is highly extensible via a C# development framework that supports hot code reloading, allowing custom operator logic to be injected into the active runtime without restarting. It further distinguishes itself as a lighting controller, capable of translating 3D spatial attr

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    Proton Native is a cross-platform desktop framework that compiles React code into native applications for Windows, macOS, and Linux. It enables developers to build desktop applications using the same component syntax and patterns as React Native, with the ability to reuse existing React Native components with minimal modifications. The framework integrates a flexbox layout engine for positioning native desktop widgets and embeds the Node.js runtime for direct filesystem and system-level access. The framework translates React component trees into native desktop widgets through a bidirectional

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    canvas-sketch is a JavaScript generative art framework and web-based creative coding environment. It provides a system for creating browser-based generative artwork using built-in tools for geometry and randomness. The framework functions as a high-resolution print exporter and pen plotter vector generator, allowing users to design with physical units and DPI settings for archival printing and robotic drawing machines. It also serves as a GPU shader integration tool for loading and executing shader files to achieve hardware-accelerated rendering. The project includes a development workflow f

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    Play is a full-stack reactive web framework for Java and Scala. It provides a comprehensive development platform for building scalable web applications and RESTful APIs using a stateless and non-blocking architecture designed for high concurrency. The framework emphasizes high-velocity development through dynamic code reloading, which allows developers to update applications and verify changes without performing a full restart. Its capability surface covers the construction of JSON-based web endpoints, server-side logic for the JVM, and the implementation of scalable web architectures.

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