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Back to interkarma/daggerfall-unity

Open-source alternatives to Daggerfall Unity

30 open-source projects similar to interkarma/daggerfall-unity, ranked by how many features they have in common. Compare stars, activity and what each one does to find the best Daggerfall Unity alternative.

  • wheybags/freeablowheybags avatar

    wheybags/freeablo

    2,172View on GitHub↗

    ARCHIVED Modern reimplementation of the Diablo 1 game engine

    C++
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  • noxworld-dev/opennoxnoxworld-dev avatar

    noxworld-dev/opennox

    22View on GitHub↗

    OpenNox main repository.

    View on GitHub↗22
  • space-wizards/space-station-14space-wizards avatar

    space-wizards/space-station-14

    3,523View on GitHub↗

    Space Station 14 is a C# multiplayer game and roleplay simulation framework. It is built upon an Entity-Component-System (ECS) game engine that separates logic into systems and data into components to manage complex entity interactions. The project functions as a grid-based physics simulator with a YAML data-driven prototype system for defining game objects. The project features a specialized 2D sprite rendering engine that maps server-side appearance data to client-side shaders. It implements a networking model with client-side prediction and dirty-flagged state synchronization to reduce inp

    C#c-sharpgamehacktoberfest
    View on GitHub↗3,523
  • ryzom/ryzomcoreryzom avatar

    ryzom/ryzomcore

    442View on GitHub↗

    Ryzom Core is the open-source project related to Ryzom Game. Written in C++, Ryzom Core contains the whole code (client, server, tools) used to make the commercial MMORPG Ryzom. Ryzom Core is a toolkit for the development of massively multiplayer online universes. It provides the base…

    C++
    View on GitHub↗442
  • arx/arxlibertatisarx avatar

    arx/ArxLibertatis

    1,064View on GitHub↗

    Cross-platform port of Arx Fatalis, a first-person role-playing game

    C++arx-fatalisc-plus-pluscmake
    View on GitHub↗1,064

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  • exult/exultexult avatar

    exult/exult

    662View on GitHub↗

    Exult is a project to recreate Ultima 7 for modern operating systems, using the game's original plot, data, and graphics files.

    C++
    View on GitHub↗662
  • openmw/openmwOpenMW avatar

    OpenMW/openmw

    6,366View on GitHub↗

    OpenMW is a modern, open-source game engine designed to execute the game Morrowind and its expansions. It serves as a cross-platform game runtime and 3D world renderer, providing a data-driven environment to run game logic and physics with improved stability. The project functions as a game modding framework, utilizing a modular plugin system and an interpreted scripting layer to load external modifications. This architecture allows for the integration of community content, custom textures, and external scripts without altering the base executable code. The engine covers a broad range of cap

    C++
    View on GitHub↗6,366
  • openenroth/openenrothOpenEnroth avatar

    OpenEnroth/OpenEnroth

    833View on GitHub↗

    Open reimplementation of Might and Magic 6 7 8 game engine

    C++
    View on GitHub↗833
  • opendiablo2/opendiablo2OpenDiablo2 avatar

    OpenDiablo2/OpenDiablo2

    11,038View on GitHub↗

    OpenDiablo2 is an open-source re-implementation of an isometric action role-playing game engine. It functions as a cross-platform game client designed to execute core mechanics and logic across multiple operating systems using external game assets. The project focuses on recreating the functionality of a classic action RPG from the ground up through a community-driven effort. It provides a framework for running a game engine that simulates specific gameplay experiences and movement patterns. The engine includes capabilities for isometric projection rendering, deterministic game state simulat

    Go
    View on GitHub↗11,038
  • gdquest-demos/godot-open-rpggdquest-demos avatar

    gdquest-demos/godot-open-rpg

    2,589View on GitHub↗

    This project is a reference implementation and starter template for developing role-playing games in Godot. It provides a structured architecture for large-scale game development, featuring a pre-implemented framework for core RPG systems. The project distinguishes itself through a focus on code standardization and developer experience. It implements static type hinting and a standardized code layout to ensure consistency, alongside a docstring documentation system that extracts metadata from source code to generate reference guides and editor tooltips. The repository covers several core gam

    GDScriptcombatgamegame-development
    View on GitHub↗2,589
  • alexbatalov/fallout1-cealexbatalov avatar

    alexbatalov/fallout1-ce

    2,813View on GitHub↗

    Fallout for modern operating systems

    C++
    View on GitHub↗2,813
  • antionio/game-off-2013antionio avatar

    antionio/game-off-2013

    144View on GitHub↗

    Room for Change - Randomly generated action RPG

    Java
    View on GitHub↗144
  • armageddongames/zeldaclassicA

    ArmageddonGames/ZeldaClassic

    0View on GitHub↗

    Zelda Classic is a game and editing tool that lets you create custom Legend of Zelda quests.

    View on GitHub↗0
  • arnoansems/catacombglArnoAnsems avatar

    ArnoAnsems/CatacombGL

    186View on GitHub↗

    CatacombGL is a source port with OpenGL graphics for Catacomb 3D (1991), The Catacomb Abyss (1992), The Catacomb Armageddon (1992) and The Catacomb Apocalypse (1993).

    C++
    View on GitHub↗186
  • angband/angbandangband avatar

    angband/angband

    1,517View on GitHub↗

    A free, single-player roguelike dungeon exploration game

    C
    View on GitHub↗1,517
  • aleph-one-marathon/alephoneAleph-One-Marathon avatar

    Aleph-One-Marathon/alephone

    796View on GitHub↗

    Aleph One is the open source continuation of Bungie’s Marathon 2 game engine.

    C++
    View on GitHub↗796
  • 2003scape/rsc-c2003scape avatar

    2003scape/rsc-c

    120View on GitHub↗

    portable, enhanced runescape classic client ported to C99. supports 204 and 177 protocols. original mudclient204 java source refactored by v0rtex/xetr0v and Isaac Eggsampler. compatible with rscsundae, openrsc and 2003scape.

    C
    View on GitHub↗120
  • andrei-drexler/ironwailandrei-drexler avatar

    andrei-drexler/ironwail

    978View on GitHub↗

    High-performance QuakeSpasm fork

    C
    View on GitHub↗978
  • bibendovsky/bstonebibendovsky avatar

    bibendovsky/bstone

    358View on GitHub↗

    Unofficial source port for Blake Stone series

    C
    View on GitHub↗358
  • bertram25/valyriatearBertram25 avatar

    Bertram25/ValyriaTear

    255View on GitHub↗

    Open Source J-RPG (Based on the Hero of Allacrost engine)

    Lua
    View on GitHub↗255
  • bradharding/doomretrobradharding avatar

    bradharding/doomretro

    758View on GitHub↗

    DOOM Retro is the classic, refined DOOM source port for Windows PC. It represents how I like my DOOM to be today, in all its dark and gritty, unapologetically pixelated glory. I have strived to craft a unique and cohesive set of compelling features, while continuing to uphold my respect for that…

    C
    View on GitHub↗758
  • camhenlin/roguishCamHenlin avatar

    CamHenlin/Roguish

    99View on GitHub↗

    open source, multiplayer, extensible rogue-like

    HTML
    View on GitHub↗99
  • chocolate-doom/chocolate-doomchocolate-doom avatar

    chocolate-doom/chocolate-doom

    2,270View on GitHub↗
    Ccdoomfps
    View on GitHub↗2,270
  • christopho/zsdxchristopho avatar

    christopho/zsdx

    194View on GitHub↗

    This repository was moved to GitLab: https://gitlab.com/solarus-games/zsdx

    Lua
    View on GitHub↗194
  • classicube/classicubeC

    ClassiCube/ClassiCube

    1,988View on GitHub↗

    ClassiCube is a custom Minecraft Classic compatible client written in C from scratch. ClassiCube is not affiliated with (or supported by) Mojang AB, Minecraft, or Microsoft in any way. ClassiCube is not trying to replicate modern Minecraft. It will never support survival, Minecraft accounts, or…

    C
    View on GitHub↗1,988
  • cleverraven/cataclysm-ddaCleverRaven avatar

    CleverRaven/Cataclysm-DDA

    12,459View on GitHub↗

    Cataclysm-DDA is an open-world survival game and turn-based roguelike set in a post-apocalyptic world. It functions as a simulation where players manage resources, engage in combat, and handle character progression in an environment where time only advances when the player takes an action. The project includes a procedural world generator that creates randomized, persistent environments and city layouts, ensuring unique maps for every new game session. The simulation covers tactical movement and resource management through turn-based strategy gameplay. It also provides options for personali

    C++c-plus-pluscataclysmgame
    View on GitHub↗12,459
  • clintbellanger/flare-gameclintbellanger avatar

    clintbellanger/flare-game

    89View on GitHub↗

    Fantasy action RPG using the FLARE engine

    Python
    View on GitHub↗89
  • codenamecpp/carnage3dcodenamecpp avatar

    codenamecpp/carnage3d

    550View on GitHub↗

    This is open source Grand Theft Auto 1 remake project.

    C++
    View on GitHub↗550
  • collinsmith/riiabloC

    collinsmith/riiablo

    0View on GitHub↗

    Join us on Discord!

    View on GitHub↗0
  • alistert/openjazzAlisterT avatar

    AlisterT/openjazz

    398View on GitHub↗

    OpenJazz is a free, open-source version of the classic Jazz Jackrabbit™ games.

    C
    View on GitHub↗398