awesome-repositories.com
Blog
MCP
awesome-repositories.com

Discover the best open-source repositories with AI-powered search.

ExploreCurated searchesOpen-source alternativesSelf-hosted softwareBlogSitemap
ProjectMCP serverAboutHow we rankPress
LegalPrivacyTerms
© 2026 Bringes Technology SRL·VAT RO45896025·hello@awesome-repositories.com
horde3d avatar

horde3d/Horde3D

0
View on GitHub↗
1,587 stars·306 forks·C++·11 viewshorde3d.org↗

Horde3D

Horde3D is a small 3D rendering and animation engine. It is written in an effort to create an engine being as lightweight and conceptually clean as possible.

Features

  • Graphics and Rendering - Small 3D rendering and animation engine.
  • Graphics Libraries - 3D rendering and animation engine.
  • Graphics and Rendering - Small 3D rendering and animation engine.
  • Graphics Rendering - Small rendering and animation engine.

Star history

Star history chart for horde3d/horde3dStar history chart for horde3d/horde3d

How this analysis was created: This summary and feature list are AI-generated from collected project material and can contain mistakes. Stars, license and language are imported from GitHub. Inclusion does not mean that we have tested or audited this project. Check the source documentation for any feature you depend on. Learn more on our About page.

AI search

Explore more awesome repositories

Describe what you need in plain English — the AI ranks thousands of curated open-source projects by relevance.

Start searching with AI

Projects sharing features with Horde3D

These projects share indexed features with Horde3D. Shared tags can include platform or build tooling; verify the primary use case before treating a result as a replacement.
  • mosra/magnummosra avatar

    mosra/magnum

    5,169View on GitHub↗

    Magnum is a C++ middleware suite for cross-platform graphics development and real-time data visualization. It provides a hardware-agnostic rendering layer that translates graphics commands into platform-specific calls, ensuring consistent behavior across different GPU drivers and APIs such as Vulkan. The project focuses on decoupling application logic from underlying hardware through abstract graphics and system utilities. It features a plugin-based resource importer for 3D assets and audio, a hierarchical scene graph for spatial transformations, and a high-performance signal-based event syst

    C++
    View on GitHub↗5,169
  • google/skiagoogle avatar

    google/skia

    10,762View on GitHub↗

    Skia is a high-performance 2D graphics rendering library used for drawing text, geometries, and images on digital surfaces. It functions as a hardware-accelerated graphics engine that offloads drawing operations to the GPU, a vector graphics processor for SVG and complex paths, and a typography engine for shaping and drawing characters with Unicode support. The project provides a cross-platform image codec for encoding and decoding standard image formats into raw pixel data across multiple operating systems. It also enables the development of user interfaces that maintain visual consistency a

    C++
    View on GitHub↗10,762
  • diligentgraphics/diligentengineDiligentGraphics avatar

    DiligentGraphics/DiligentEngine

    4,193View on GitHub↗

    DiligentEngine is a cross-platform graphics abstraction layer and physically-based rendering engine. It provides a unified interface for executing 3D graphics commands across multiple low-level rendering backends from a single codebase, including a dedicated system for importing 3D assets via the GLTF 2.0 format. The engine features an HLSL shader cross-compiler that allows a single set of shaders to run across different graphics APIs and operating systems. It supports advanced rendering capabilities such as ray-tracing, mesh shaders, variable rate shading, and bindless resources. The framew

    Batchfile3d-engined3d11d3d12
    View on GitHub↗4,193
  • bkaradzic/bgfxbkaradzic avatar

    bkaradzic/bgfx

    17,161View on GitHub↗

    bgfx is a cross-platform, graphics rendering abstraction layer designed for high-performance applications. It provides a unified interface that maps high-level rendering commands to native graphics APIs, allowing developers to maintain a single codebase that executes consistently across diverse operating systems and hardware architectures. The library distinguishes itself through a multi-threaded command submission model that decouples rendering logic from the main application thread, effectively minimizing CPU bottlenecks. It utilizes a backend-agnostic command buffer and a deferred resource

    Cd3d11d3d12directx
    View on GitHub↗17,161
Compare all 30 related projects→

Frequently asked questions

What does horde3d/horde3d do?

Horde3D is a small 3D rendering and animation engine. It is written in an effort to create an engine being as lightweight and conceptually clean as possible.

What are the main features of horde3d/horde3d?

The main features of horde3d/horde3d are: Graphics and Rendering, Graphics Libraries, Graphics Rendering.

Which projects share features with horde3d/horde3d?

Projects with overlapping indexed features include: mosra/magnum — Magnum is a C++ middleware suite for cross-platform graphics development and real-time data visualization. It provides… google/skia — Skia is a high-performance 2D graphics rendering library used for drawing text, geometries, and images on digital… blend2d/blend2d — 2D Vector Graphics Engine Powered by a JIT Compiler. glfw/glfw — This project is a cross-platform library designed for desktop application development, providing a unified interface… bkaradzic/bgfx — bgfx is a cross-platform, graphics rendering abstraction layer designed for high-performance applications. It provides… diligentgraphics/diligentengine — DiligentEngine is a cross-platform graphics abstraction layer and physically-based rendering engine. It provides a…