Flame is a 2D game engine and framework for Flutter. It provides a component-based architecture to organize scene entities and manage their lifecycles through a structured hierarchy of game objects, coordinated by a consistent game loop. The engine includes a graphics library for rendering animated sprites, particle effects, and external textures. It features a 2D physics integration layer that supports rigid body dynamics and collision detection between entities. The framework covers additional capabilities for game engineering, including user input capture for gestures and gamepads, audio
Oasis Engine is a web-based game engine and component-based game framework designed for creating real-time interactive 2D and 3D applications for web and mobile platforms. It functions as a real-time 3D renderer and a physics simulation engine capable of producing interactive visual environments. The framework includes a visual scene editor that allows artists and developers to build, layout, and export project scenes through a graphical interface. This system supports visual scene composition and converts these layouts into structured data for runtime reconstruction. The engine's capabiliti
Cross-platform 2D framework written in Haxe that can export natively to desktop (windows, mac, linux), mobile (ios, android), web (js webgl) and to unity projects
Halley is a modular C++ game engine designed for building cross-platform interactive applications. Its core identity is defined by a hardware-abstraction graphics pipeline for consistent rendering across different operating systems and an entity-component-system architecture that separates game state from processing logic. The framework features a hot-reloading development environment that allows updating application logic and assets at runtime without requiring a full process restart. It also includes a multiplayer networking framework based on an asynchronous messaging system to manage real
We recently reset this repository for working on a new version, at the moment we're making experiments. If you are looking for the old one, find it here.
Principalele funcționalități ale davikingcode/citrus-engine sunt: Game Frameworks.
Alternativele open-source pentru davikingcode/citrus-engine includ: luanpotter/flame — Flame is a 2D game engine and framework for Flutter. It provides a component-based architecture to organize scene… ant-galaxy/oasis-engine — Oasis Engine is a web-based game engine and component-based game framework designed for creating real-time interactive… ceramic-engine/ceramic — Cross-platform 2D framework written in Haxe that can export natively to desktop (windows, mac, linux), mobile (ios,… clay2d/clay — Cross-platform 2d game framework. cocos2d/cocos2d-x — Cocos2d-x is a high-performance C++ game development framework designed for building and deploying interactive… amzeratul/halley — Halley is a modular C++ game engine designed for building cross-platform interactive applications. Its core identity…