awesome-repositories.com
Blog
awesome-repositories.com

Descoperă cele mai bune repository-uri open source cu căutare AI.

ExploreazăCăutări recomandateAlternative open-sourceSoftware self-hostedBlogHartă site
ProiectDespreCum realizăm clasamentulPresăServer MCP
LegalConfidențialitateTermeni
© 2026 Bringes Technology SRL·VAT RO45896025·hello@awesome-repositories.com
·
coronalabs avatar

coronalabs/corona

0
View on GitHub↗
2,846 stele·310 fork-uri·C++·MIT·5 vizualizărisolar2d.com↗

Corona

Solar2D Game Engine main repository (ex Corona SDK)

Features

  • 2D Game Engines - Cross-platform mobile app and game development suite.
  • Game Frameworks - Framework focused on rapid iteration and ease of use.

Istoric stele

Graficul istoricului de stele pentru coronalabs/coronaGraficul istoricului de stele pentru coronalabs/corona

Căutare AI

Explorează mai multe repository-uri excelente

Descrie ce ai nevoie în limbaj simplu — AI-ul sortează mii de proiecte open source selectate în funcție de relevanță.

Start searching with AI

Întrebări frecvente

Ce face coronalabs/corona?

Solar2D Game Engine main repository (ex Corona SDK)

Care sunt principalele funcționalități ale coronalabs/corona?

Principalele funcționalități ale coronalabs/corona sunt: 2D Game Engines, Game Frameworks.

Care sunt câteva alternative open-source pentru coronalabs/corona?

Alternativele open-source pentru coronalabs/corona includ: jhasse/jngl — Easy to use cross-platform 2D game library for C++. pygame/pygame — Pygame is a framework for building interactive 2D applications and games using the Python programming language. It… melonjs/melonjs — melonJS is a lightweight HTML5 game engine for building 2D games in the browser using JavaScript. It provides a… luanpotter/flame — Flame is a 2D game engine and framework for Flutter. It provides a component-based architecture to organize scene… ceramic-engine/ceramic — Cross-platform 2D framework written in Haxe that can export natively to desktop (windows, mac, linux), mobile (ios,… amzeratul/halley — Halley is a modular C++ game engine designed for building cross-platform interactive applications. Its core identity…

Alternative open-source pentru Corona

Proiecte open-source similare, clasificate după numărul de funcționalități comune cu Corona.
  • pygame/pygameAvatar pygame

    pygame/pygame

    8,620Vezi pe GitHub↗

    Pygame is a framework for building interactive 2D applications and games using the Python programming language. It functions as a 2D graphics rendering engine, a game input and event manager, and a multimedia audio toolkit. The project serves as a wrapper for the Simple DirectMedia Layer, providing a Python interface for low-level access to graphics, audio, keyboard, mouse, and joystick hardware. Its capabilities cover 2D graphics rendering and image manipulation, digital audio playback and streaming, and the management of game entities and physics simulations. It also includes tools for rea

    Cgame-devgame-developmentgamedev
    Vezi pe GitHub↗8,620
  • jhasse/jnglAvatar jhasse

    jhasse/jngl

    316Vezi pe GitHub↗

    Easy to use cross-platform 2D game library for C++

    C++
    Vezi pe GitHub↗316
  • melonjs/melonjsAvatar melonjs

    melonjs/melonJS

    6,319Vezi pe GitHub↗

    melonJS is a lightweight HTML5 game engine for building 2D games in the browser using JavaScript. It provides a complete framework for sprite animation, tilemap loading, physics simulation, input handling, and audio playback, with a unified rendering system that automatically switches between WebGL and Canvas2D backends without code changes. The engine distinguishes itself through several integrated capabilities. It features a per-sprite shader pipeline for custom fragment shader effects, a SAT-based collision engine with swappable physics adapters (including built-in SAT, Matter.js, and Plan

    JavaScript
    Vezi pe GitHub↗6,319
  • luanpotter/flameAvatar luanpotter

    luanpotter/flame

    10,647Vezi pe GitHub↗

    Flame is a 2D game engine and framework for Flutter. It provides a component-based architecture to organize scene entities and manage their lifecycles through a structured hierarchy of game objects, coordinated by a consistent game loop. The engine includes a graphics library for rendering animated sprites, particle effects, and external textures. It features a 2D physics integration layer that supports rigid body dynamics and collision detection between entities. The framework covers additional capabilities for game engineering, including user input capture for gestures and gamepads, audio

    Dart
    Vezi pe GitHub↗10,647
  • Vezi toate cele 30 alternative pentru Corona→