30 open-source projects similar to armbian/build, ranked by how many features they have in common. Compare stars, activity and what each one does to find the best Build alternative.
Redox is a POSIX-compliant, microkernel-based operating system written entirely in Rust. By utilizing a memory-safe language for the kernel and all system components, the project eliminates common vulnerabilities such as buffer overflows and use-after-free errors. Its architecture relies on a minimal kernel that manages only essential hardware and process isolation, delegating all other system services to unprivileged user-space processes. The system distinguishes itself through a modular design where hardware drivers and system services run as independent user-space daemons, allowing them to
fnnas is a Debian-based network attached storage operating system and deployment framework designed to transform x86 and Arm64 hardware into private storage servers. It provides a custom operating system image builder and a kernel compilation tool for building and packaging specific kernels and device tree blobs for various hardware platforms. The project includes a hardware-specific deployer that maps device models to required bootloaders and kernel tags. It features an eMMC backup and recovery tool to save factory system images from internal storage and restore them to revert system changes
OpenWrt-Rpi is a firmware builder and embedded Linux build toolset designed to compile custom router operating system images for Raspberry Pi and NanoPi hardware. It utilizes a GitHub Actions CI pipeline to automate the generation of fresh firmware images from the latest source code via daily updates. The project maintains a custom package repository and local software sources for managing community plugins and kernel modules. This infrastructure is used to ensure version consistency and prevent dependency conflicts during the installation of network drivers and system extensions. The build
Lede is an embedded Linux build tool and firmware build system designed to generate bootable operating system images for routers and embedded network devices. It functions as a network device OS compiler that manages toolchains and target architectures to produce customizable firmware. The system enables the creation of custom router operating systems by integrating external package feeds from remote Git repositories. This allows for the expansion of available software packages and the tailoring of network appliance features during the build process. The build environment covers toolchain-ba
This project is an OpenWrt firmware build system and embedded Linux build tool designed to create customized router firmware images for NanoPi hardware. It functions as a network OS customization kit, providing a structured environment for compiling tailored operating system images that integrate specific drivers, packages, and kernel optimizations. The system distinguishes itself through deep hardware and performance tuning, including kernel-space flow offloading for traffic acceleration and symmetric multiprocessing interrupt balancing to prevent single-core processing bottlenecks. It enabl
This project is a Linux distribution build system and deployment framework designed to compile tailored Debian and Ubuntu server images for Amlogic ARM hardware. It functions as an operating system deployer and kernel builder, providing the tools necessary to flash system images to internal or external storage and manage boot configurations on ARM boards. The system includes a specialized build pipeline for compiling Linux kernels with hardware-specific patches and out-of-tree driver modules. It also features a dual-boot partition manager that enables the backup and restoration of original An
Blade-build is a multi-language build system and software orchestrator designed to automate the compilation, linking, and testing of complex codebases. It functions as an incremental build engine that models project structures as directed acyclic graphs, ensuring that only affected modules are recompiled when source code or header files change. By utilizing declarative build specifications, the system provides a unified approach to managing dependencies and toolchains across diverse programming environments. The system distinguishes itself through a focus on hermetic build environments and re
This project is a customization framework for developing and maintaining a modified web browser based on the Chromium engine. It provides the core tools necessary for patching, building, and managing a specialized browser across multiple operating systems. The framework features a semantic patching toolset designed to apply version-aware code changes to an upstream engine and base project, ensuring compatibility during updates. It also implements a privacy-preserving identity layer that uses blind tokens and custom cryptographic extensions to decouple user payment identities from service usag
Build Linux is a toolset for assembling a custom Linux distribution entirely from source code, automating the process described by Linux From Scratch. It compiles every system component from upstream source, giving the builder full control over included packages and configuration. The build process relies on a Makefile-driven orchestration that coordinates the entire sequence, using script-defined package recipes for each component. It employs chroot isolation to keep build artifacts separate from the host, and follows a stage-wise bootstrapping approach that first builds a minimal set of tem
Musl-cross-make is a build system that automatically downloads, patches, and compiles source components to generate relocatable cross-compilation toolchains targeting the musl C library. It functions as an automated build environment for creating custom cross-compilers and standard library toolchains for alternative target architectures. The system orchestrates the sequential downloading, patching, configuring, and compiling of multi-component toolchains, applying distribution-specific bug fixes and architecture patches directly to extracted source trees. It downloads required upstream source
FFmpeg-Builds is a cross-platform compilation toolchain and custom build system designed to generate static executables of the FFmpeg multimedia framework. It provides a distribution of pre-compiled binaries for multiple operating systems and hardware architectures. The project utilizes a Docker-based build environment to isolate toolchains and dependencies. This containerized approach enables multi-architecture cross-compilation and allows for parameter-driven feature selection to include specific codecs, libraries, and license options in the final binaries. The system manages the entire wo
Cake is a cross-platform build automation system and scripting framework that allows users to define software build pipelines using C# scripts. It functions as a CI/CD pipeline orchestrator and build runner, providing a strongly-typed domain-specific language to simplify the orchestration of compilation, testing, and packaging processes across Windows, Linux, and macOS. The system ensures reproducible build environments by pinning the versions of build tools, modules, and dependencies. It distinguishes itself by enabling a C# scripting workflow with full IDE support, including autocomplete, s
This is a custom firmware build for ASUS routers that enhances the stock operating system by fixing known bugs and stability issues while preserving the original user interface. It adds minor feature adjustments and configuration options to the router's web-based administration panel without replacing its core functionality. The project modifies the original vendor firmware source code at the file level to apply targeted fixes and feature additions, using separate code branches to manage different firmware versions and release tracks. It incorporates pre-compiled proprietary drivers and firmw
F Prime is a component-based framework designed for the development and deployment of embedded and spaceflight software. It provides a modular architecture that decouples software logic from communication interfaces, allowing developers to define system structures through a domain-specific modeling language. This model-based approach enables automated code generation, ensuring consistency across complex system topologies while maintaining strict interface contracts between software modules. The framework distinguishes itself through its integrated build system and ground data operations suite
This project is a cross-platform credential management suite designed to store sensitive information in encrypted local databases. It functions as a secure desktop application that provides a unified environment for organizing secrets, generating passwords, and managing multi-factor authentication tokens. By utilizing industry-standard file formats, the application ensures that stored credentials remain secure and interoperable across different operating systems. The software distinguishes itself through deep integration with hardware-backed security and system-level services. It supports phy
motioneyeos is a dedicated video surveillance operating system and embedded OS build system designed to turn single-board computers into standalone network video monitoring stations. It functions as a specialized Linux-based distribution for resource-constrained hardware, providing the necessary infrastructure to manage a network of cameras for continuous security monitoring. The project features a menu-driven build automation pipeline that allows for the configuration, compilation, and validation of custom system images. It utilizes toolchain-based cross compilation to ensure compatibility a
Veewee is a framework for automating the generation and packaging of custom virtual machine images across multiple hypervisors. It serves as a virtual machine image builder, OS installation automator, and image converter capable of producing configured images for KVM, Vagrant, and VMware. The tool differentiates itself by using remote desktop keystroke injection to simulate keyboard inputs directly into the guest machine buffer, automating installations that typically require manual interaction. It further enables the creation of custom base boxes and portable image formats through a multi-pr
Crouton is a tool that creates and manages full Linux distribution environments that run alongside Chrome OS using chroot technology, without requiring a reboot or dual-boot setup. It shares the host kernel to avoid virtualisation overhead while providing a complete Linux filesystem that operates concurrently with the Chromium OS desktop. The project supports encrypting chroot environments with decryption keys that can be stored on a separate removable device, requiring physical possession to unlock the environment. It enables graphical Linux applications to display inside a Chrome OS window
This repository contains the pre-compiled firmware, bootloader binaries, device tree overlay files, and Linux kernel modules that power Raspberry Pi single-board computers. It provides the foundational system firmware that initializes the hardware and loads an operating system. The boot architecture relies on a proprietary VideoCore GPU that co-processes early initialization, memory partitioning, device tree overlay loading, and mailbox-based peripheral configuration before handing control to the main CPU. This multi-stage boot process uses a chain of small binary stages and loads a raw kerne
Task is a YAML-based task runner and build tool used to define and automate development workflows. It functions as a dependency-based build system and cross-platform task automator, allowing users to execute shell commands across different operating systems using a declarative configuration file. The project operates as an incremental build tool, utilizing file fingerprints and checksums to track state and avoid redundant work by determining if tasks are up to date. It manages execution via a dependency graph to ensure prerequisites are completed before target commands run. The system includ
Kwrt is a custom router firmware generator and build system designed to compile personalized network hardware images and Linux-based router operating systems. It specifically serves as an OpenWrt firmware builder and image customizer, allowing for the creation of tailored operating systems based on specific software packages, kernel configurations, and hardware targets. The system produces firmware in multiple boot formats, including EFI, Legacy, virtual disk files, and root archives for containers. It enables the generation of specialized images for x86 or virtualized network hardware, provi
ubuntu-rockchip is a Rockchip Ubuntu distribution and GPU-accelerated Linux image designed for RK35XX series single-board computers. It provides a 64-bit ARM64 Linux environment that deploys a standard Ubuntu desktop on top of specialized board-support packages. The system features hardware drivers for 3D graphics acceleration and 4K video rendering and streaming. These optimizations allow for high-resolution media playback and increased rendering speeds for 3D applications on Rockchip hardware. The distribution includes tools for single-board computer administration, such as a guided first-
Linuxtoys is a cross-distribution build system and package orchestrator designed to automate the creation of software for various Linux environments. It functions as a framework for compiling source code into native package formats, such as DEB and RPM files, while simultaneously providing the capability to generate standalone binaries that bypass complex host-level dependency management. The project distinguishes itself by utilizing isolated, container-based environments to ensure build consistency regardless of the underlying host configuration. It integrates host-aware dependency resolutio
Xmake is a cross-platform build utility and package manager designed for C and C++ development. It functions as a unified build automation tool that uses a Lua-based domain-specific language to define project targets, manage dependencies, and orchestrate compilation across multiple operating systems and hardware architectures. The system distinguishes itself through a modular, rule-based approach to task orchestration and toolchain integration. By abstracting native build systems and compilers, it allows developers to maintain consistent project configurations while targeting diverse environm
Piccolo is a mini game engine designed for building small-scale games with cross-platform support. It compiles and runs on Windows, macOS, and Linux from a unified codebase, and includes an editor integration for live editing and debugging. The engine uses a component-based entity system with data-oriented design, storing component data in contiguous arrays for cache-friendly iteration. It features a fixed timestep game loop that decouples simulation updates from rendering frame rate, and provides a physics debug overlay that renders visual shapes from simulation data synchronized with the ed
ImmortalWrt is an embedded network operating system for routers and network hardware. Built as a Linux distribution based on OpenWrt, it functions as a firmware builder and operating system designed to manage routing, switching, and firewalling. The project extends the OpenWrt base by providing additional drivers and pre-configured software packages. It includes a toolset for compiling tailored system images from source to match specific hardware architectures and chipsets. The system features a web-based management interface for device administration and a modular package manager for instal
Defold is a cross-platform game engine and integrated development environment used to create 2D and 3D games for desktop, mobile, and web targets. It combines a game development IDE for asset and scene management with a multi-platform build system and a scripting environment based on Lua. The engine includes a specialized headless runtime for hosting game servers and performing automated testing without a graphical interface. It supports native engine extensions, allowing custom low-level code to be integrated into the core to expand functionality beyond the standard scripting interface. The
UserLAnd is a rootless Linux mobile environment and distribution manager that allows full Linux operating systems and applications to run on mobile devices. It functions as a proot-based emulator to simulate a root filesystem and execute binaries without requiring administrative root access to the host system. The project provides a Linux desktop remote client for launching graphical desktop environments and connecting to them via a visual server client. It enables the deployment of various Linux distributions, allowing users to manage system packages using native tools like apt or pacman. T
PlatformIO is an embedded development platform and cross-platform build system for writing, compiling, and uploading firmware to various microcontroller architectures. It provides a unified environment for managing embedded software development across different hardware platforms. The project functions as an embedded library manager through a centralized registry for discovering and integrating third-party drivers and libraries. It also serves as a firmware debugging tool and an embedded unit testing framework, allowing for real-time hardware inspection and the execution of test suites direct