30 open-source projects similar to alunbestor/boxer, ranked by shared indexed features. Tags may describe platforms or build tools rather than the same primary purpose. Check each project’s use case, license, and deployment requirements before treating it as a replacement.
OpenEmu is a macOS retro game emulator and multi-system frontend. It functions as a modular emulation framework that integrates multiple distinct emulation cores to support a wide range of legacy console and handheld gaming hardware. The application provides a unified interface for game library management, allowing users to organize a collection of retro game ROMs and save files within a centralized digital catalog. It enables the configuration of macOS computers to play legacy video game titles through this single interface. The system utilizes a pluggable architecture that employs dynamic
Dolphin is a software environment that simulates GameCube and Wii console hardware, allowing users to execute game discs and digital software on modern computing platforms. It functions by translating original console processor instructions into native host machine code at runtime and intercepting low-level graphics commands to render them through modern graphics APIs. The project distinguishes itself through a comprehensive netplay engine that enables online multiplayer for local games by synchronizing game states and input timing across remote instances. This system enforces deterministic e
Turn your screen into a playable level of Mario
Cemu is a cross-platform game console emulator designed to replicate the Nintendo Wii U hardware environment. It provides a software simulation layer that allows original Wii U games and homebrew applications to run on Windows, Linux, and macOS. The project translates guest machine code and graphics API calls into host instructions and modern shaders to enable hardware acceleration. It utilizes a dynamic recompilation engine and a host-API graphics backend to interface with Vulkan or OpenGL. The system manages hardware simulation through multi-threaded CPU emulation, memory-mapped I/O simula
A curated list of tools, tutorials, examples, and much more, for the awesome game development engines Construct 2 and Construct 3
Resources for game development on haxe
:video_game: :pencil: A list of Game Development resources to make magic happen.
An awesome list that curates the best Flame games, projects, libraries, tools, tutorials, articles and more.
A curated list of free/libre plugins, scripts and add-ons for Godot
:speech_balloon: A curated list of gaming talks (development, design, etc)
:video_game: A curated list of awesome game datasets, and tools to artificial intelligence in games
A curated list of amazingly awesome LÖVE libraries, resources and shiny things.
OpenRCT2 is an open-source reimplementation of a classic amusement park management simulation engine. It functions as a cross-platform engine that modernizes the original game, enabling it to run on contemporary operating systems while maintaining full compatibility with legacy assets and data files. The project distinguishes itself by providing a comprehensive multiplayer simulation server that supports cooperative, real-time park management and construction across multiple connected clients. It utilizes a deterministic lockstep networking model and a centralized action-based validation syst
A curated list of awesome PlayCanvas assets, resources, and more.
Actively maintained open-source game remakes.
🎮 📝 A curated list of libGDX resources to help developers make awesome games.
An elegant Go board and SGF editor for a more civilized age.
A curated list of awesome Gideros resources, classes and tips.
Awesome list of resources for Game Engine Development.
A curated list of open-source projects related to esports.
A curated list of awesome things related to Babylon.js
Useful libraries, programs, literature, and mods for ComputerCraft and its forks.
A curated list of awesome resources, related to game production process: books, articles, tools, project management stuff etc.
Battle for Wesnoth is an open-source turn-based strategy game set in a high fantasy world, built around hex-grid tactical combat. At its core, it is both a complete game and a game engine, offering single-player campaigns and multiplayer battles where players command faction-specific units across terrain that provides tactical advantages. The project is fundamentally a turn-based strategy game with a dedicated multiplayer platform, supporting online and local matches with replay recording and playback. What distinguishes Wesnoth is its deep commitment to custom content creation and modding. T
Widelands is a free, open source real-time strategy game with singleplayer campaigns and a multiplayer mode. The game was inspired by Settlers II™ (© Bluebyte) but has significantly more variety and depth to it.
The smart, automatic Dark Mode toggle for macOS Mojave+
This is our Mac OS Swift Cocoa app for the simple Tic Tac Toe Game, it has every different kinds of modes, leveled bots, local multiplayer, and global multiplayer.