For librărie software pentru aplicarea efectelor vizuale, the strongest matches are bradlarson/gpuimage (GPUImage is a GPU-accelerated image and video processing framework), wasabeef/android-gpuimage (wasabeef/android-gpuimage is a GPU-accelerated OpenGL library for applying real-time) and ffmpeg/ffmpeg (FFmpeg is a cross-platform multimedia framework with a graph-based). esilverberg/ios-image-filters and evanw/webgl-filter round out the shortlist. Each is ranked by relevance to your query, popularity and recent activity.
Selectăm repository-uri open-source de pe GitHub care se potrivesc cu „visual effects filters”. Rezultatele sunt clasificate după relevanța față de căutarea ta — folosește filtrele de mai jos pentru a rafina rezultatele sau utilizează AI-ul.
GPUImage is a GPU-accelerated image processing framework for iOS designed to apply real-time filters and effects to images and video. It functions as a processing engine and fragment shader library that manages textures and shaders for efficient visual data manipulation. The framework utilizes a chainable filter architecture and a texture-based data pipeline to pass image data between processing stages without expensive memory transfers. It enables the creation of bespoke visual effects through the authoring of custom fragment shaders and provides mechanisms to synchronize texture data with e
GPUImage is a GPU-accelerated image and video processing framework for iOS that provides real-time filter effects and custom shader creation, directly matching the need for a visual effects filter library, though it is limited to iOS and lacks batch processing.
android-gpuimage is an OpenGL image processing library for Android that provides a GPU-powered framework for applying real-time shaders, blending layers, and processing live video streams. It functions as a real-time video filter and image blending engine to modify the luminance, vibrance, and geometry of visual content. The library enables the application of graphical effects to both static photos and live camera feeds. It supports complex image transformations, including the merging of multiple image layers through various blending modes. Capabilities cover a broad range of image manipulat
wasabeef/android-gpuimage is a GPU-accelerated OpenGL library for applying real-time visual effects to images and video on Android, fitting the request for a visual effects filter library, though limited to the Android platform.
FFmpeg is a cross-platform multimedia framework designed for the recording, conversion, and streaming of audio and video content. It functions as a comprehensive toolkit that provides both a command-line utility for direct media manipulation and a collection of low-level libraries for integration into custom applications. At its core, the project utilizes a packet-based stream engine and a format-agnostic abstraction layer to handle diverse media standards, containers, and network protocols. The framework distinguishes itself through a modular, graph-based filter execution model that allows f
FFmpeg is a cross-platform multimedia framework with a graph-based filter execution model that can apply a vast range of visual effects to images and video, supporting batch processing, custom filter chains, and real-time usage, though its GPU acceleration is optional rather than its primary focus.
This library provides a collection of image processing extensions for the native image class on iOS. It functions as a toolkit for applying artistic filters, color adjustments, and sharpening algorithms directly to image objects within mobile applications. The framework distinguishes itself by integrating with the native image pipeline to execute pixel-level operations on the graphics processor. It utilizes a declarative approach to chain modular processing units, allowing for the construction of complex visual effects while maintaining non-destructive transformations through the generation o
This iOS library applies a collection of built-in image filters (like Instagram-style effects) to UIImage objects, making it a genuine visual effects filter library for still images on Apple platforms, though it does not cover video processing, batch workflows, or cross-platform use.
This project is a browser-based graphics editor and image processing library that performs visual transformations directly within the web environment. It provides a toolset for loading local image files, applying complex visual effects, and exporting the modified results without requiring server-side data processing. The library utilizes hardware-accelerated fragment shaders to execute pixel-level operations on the graphics processing unit. By maintaining image data as textures within GPU memory and using an immediate-mode rendering pipeline, the system achieves real-time synchronization betw
This is a WebGL-based image editor that applies visual effects filters using GPU acceleration, fitting the search for a filter tool or library, though it appears focused on still images rather than video.