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Collections of reusable UI widgets optimized for small-scale display hardware.
Distinct from UI Widgets: Distinct from UI Widgets: focuses on the specific optimization for embedded and small-scale display hardware.
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This project is a high-performance, lightweight C graphics library designed for creating interactive user interfaces on resource-constrained embedded hardware. It functions as a comprehensive framework that provides a widget toolkit, a rendering engine, and hardware-agnostic drivers to support the development of graphical displays on microcontrollers and embedded systems. The framework distinguishes itself through a flexible, object-oriented widget hierarchy and a declarative layout engine that supports responsive design patterns like flexbox and grid systems. It enables developers to synchro
Provides a collection of reusable UI components like buttons and sliders designed for small-scale display hardware.
HoloCubic is an embedded desktop widget station and holographic display system. It consists of a graphics framework for rendering resolution-specific visuals and a hardware setup that uses a beam-splitting prism and transparent screen to create floating 3D visual effects. The system includes a PC-based hardware emulator used to design and verify graphical interfaces before deploying code to physical hardware. It also features an inertial measurement unit motion controller that translates physical movement into navigation inputs for the user interface. The project covers an asset pipeline for
Designs and renders graphical user interfaces optimized for small-scale embedded display hardware.