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Techniques for controlling module visibility and exposing public interfaces while hiding internal implementation details.
Distinguishing note: Focuses on structural visibility and barrel-file patterns rather than general software architecture.
Explore 28 awesome GitHub repositories matching software engineering & architecture · Module Encapsulation Patterns. Refine with filters or upvote what's useful.
Bulletproof React is an architectural guide and project boilerplate designed to standardize the development of large-scale, maintainable frontend applications. It provides a set of structural principles and organizational strategies that enforce a strict separation of concerns, ensuring that codebases remain manageable as they grow in complexity over time. The project distinguishes itself by promoting a modular design that groups related logic, components, and services into dedicated feature folders. It utilizes a composition-based approach to build user interfaces and implements a dependency
Uses index files to expose only public interfaces while keeping internal implementation details private to each feature module.
Python is a high-level, interpreted programming language designed for readability and versatility. It operates via a bytecode-based virtual machine and manages memory automatically through reference-counting garbage collection. The language supports multiple programming paradigms, including object-oriented, imperative, and functional styles, and provides a comprehensive standard library for system operations, networking, and data handling. The language is distinguished by its dynamic nature, allowing for runtime object introspection and metaclass-driven class creation. It utilizes protocol-ba
Uses naming conventions to encapsulate internal logic and hide implementation details.
Nim is a statically typed, compiled systems programming language designed for high performance and cross-platform development. It translates high-level source code into C, C++, or JavaScript, allowing developers to produce efficient native binaries or web-compatible scripts from a single codebase. The language emphasizes a clean, indentation-based syntax that simplifies code hierarchy while maintaining the power of a full-featured systems language. What distinguishes Nim is its robust metaprogramming framework, which allows developers to inspect, modify, and generate code structures during th
Simulates interface-like behavior by bundling closures within objects to encapsulate logic.
The Rust Programming Language Book is the official technical guide and educational resource for the Rust language. It provides a comprehensive walkthrough of the language's design, focusing on its core identity as a systems programming language that enforces memory safety and high-performance execution without the need for a garbage collector. The project is distinguished by its focus on ownership, borrowing, and lifetime tracking, which allow the compiler to verify memory safety and thread safety at compile time. It covers the language's unique approach to zero-cost abstractions, including t
Provides explicit public interface definitions to restrict access to internal data and logic.
This project is a collection of guidelines and best practices for the Go programming language, providing a comprehensive style guide and set of programming standards. It establishes a framework for writing maintainable and performant source code through standardized naming, structuring, and organizational conventions. The guide focuses on specific patterns for concurrency, error handling, and performance optimization. It details methods for managing goroutine lifecycles to prevent race conditions, designing structured error wrapping and routing to maintain observability, and implementing memo
Provides patterns for preventing public implementation leakage by encapsulating internal types within public structs.
Sass is a stylesheet compilation engine and CSS preprocessor that extends standard CSS with variables, nested rules, mixins, and functions. It functions as a comprehensive design system tool, enabling developers to organize complex stylesheets into modular, reusable components while automating the transformation of advanced syntax into browser-compatible CSS. The project distinguishes itself through its sophisticated build automation and language-level extensibility. It provides robust support for programmatic style generation, including conditional logic, iterative loops, and unit-aware math
Hides specific variables and functions from external access by prefixing their names.
Recompose is a suite of toolsets for implementing higher-order component composition, context extraction, render optimization, and external state integration. It provides a library of utilities to wrap components in reusable logic and behavioral layers, allowing developers to chain functional wrappers and reduce nesting within a component tree. The project focuses on the composition of functional wrappers to inject properties and behavior into components. It includes a set of helpers for extracting values from component context and passing them as direct properties, as well as tools for integ
Groups recurring layout or data patterns into reusable interfaces for a consistent application look and feel.
This project is a code naming convention guide and programming style guide. It provides a language-agnostic set of rules for naming variables and functions to improve the readability and cohesiveness of a codebase. The guide implements a variable naming framework that organizes identifiers using abstract, high-context, and low-context patterns. It also defines a specific function naming pattern based on a prefix-action-context system to communicate the operational domain and intended results of a function. The system covers broader standards for code readability optimization, including the u
Defines a specific prefix-action-context system for naming functions to communicate their operational domain.
This project is a PHP clean code guide and software architecture reference. It provides a set of standards, naming conventions, and design patterns intended to improve the long-term maintainability and readability of PHP codebases. The guide emphasizes a structured approach to refactoring and system design, focusing on the application of SOLID principles to reduce coupling and increase extensibility. It advocates for object-oriented design through the use of composition over inheritance, the use of final classes to prevent unexpected overrides, and the implementation of strict type declaratio
Establishes a consistent and pronounceable vocabulary for naming variables and functions to increase clarity.
Rete is a framework for building interactive, node-based visual interfaces and dataflow programming environments. It provides a core engine that processes directed graphs, allowing developers to define modular logic where nodes represent operations and connections represent the flow of data or control. By decoupling the graph logic from the user interface, the framework enables the creation of custom visual editors that can be integrated into various frontend component libraries. The project distinguishes itself through a highly extensible, signal-driven architecture that supports complex req
Encapsulates complex node-based logic into reusable modules that can be embedded as single nodes within larger graphs.
This repository serves as a library of reference patterns and scripts for infrastructure automation and configuration management. It provides a collection of standardized examples designed to demonstrate how to define and maintain server environments as code, ensuring consistency across development, testing, and production stages. The project focuses on implementing infrastructure as code best practices by showcasing how to structure automation logic for complex deployments. These examples illustrate the use of declarative modeling to define desired system states, alongside modular task abstr
Encapsulates complex system operations into reusable modules that expose consistent interfaces while hiding implementation details.
This repository contains the design specifications for WebAssembly, serving as a technical standard for portable low-level code. It defines the binary format, instruction set, and execution semantics required to ensure consistent behavior across different hardware platforms. The project establishes the framework for a language compilation target, detailing the requirements for translating high-level programming languages into a low-level binary format. It includes a security model that defines operational rules and safety goals for executing untrusted binary code. The specifications cover th
Implements module-based encapsulation to isolate code and manage dependencies via imports and exports.
F Prime este un framework bazat pe componente, conceput pentru dezvoltarea și implementarea software-ului pentru sisteme embedded și zbor spațial. Acesta oferă o arhitectură modulară care decuplează logica software de interfețele de comunicare, permițând dezvoltatorilor să definească structurile sistemului printr-un limbaj de modelare specific domeniului. Această abordare bazată pe modele permite generarea automată de cod, asigurând consistența în topologii complexe de sistem, menținând în același timp contracte stricte de interfață între modulele software. Framework-ul se distinge prin sistemul său integrat de build și suita de operațiuni cu date la sol. Acesta automatizează întregul ciclu de viață al software-ului embedded, de la compilarea încrucișată și gestionarea dependențelor până la generarea interfețelor de telemetrie și comandă. Prin furnizarea unui mediu unificat atât pentru software-ul de zbor de la bord, cât și pentru monitorizarea la sol, facilitează integrarea, testarea și controlul sistemelor embedded distribuite pe diverse platforme hardware. Dincolo de arhitectura sa de bază, proiectul include instrumente cuprinzătoare pentru observabilitatea sistemului, inclusiv vizualizarea telemetriei în timp real, logarea evenimentelor și trasarea diagnosticelor. Acesta suportă o gamă largă de scenarii de implementare, de la medii bare-metal la sisteme de operare în timp real, și oferă mecanisme pentru gestionarea memoriei, modelarea comportamentului bazat pe stări și execuția asincronă a sarcinilor. Proiectul este menținut ca un depozit C++ cu documentație extinsă și suport pentru sistemul de build pentru dezvoltare multi-platformă.
Wraps external library logic within a component to provide a standardized interface for other system parts.
AutoMapper is a strongly typed object-to-object mapper for .NET. It provides utilities for copying data between different object representations using convention-based property matching to eliminate manual assignment code. The library automates the transformation of data models by matching source and destination properties based on shared names and types. It supports the conversion of internal domain models into data transfer objects, facilitating data movement between presentation, business, and data access layers. The system employs reflection-based type discovery and recursive object grap
Provides capabilities to flatten nested source properties into single destination properties via name concatenation.
This project is a boilerplate and template for Go applications implementing Clean Architecture. It provides a standardized project structure designed to organize code into decoupled layers, ensuring that core business logic remains independent of databases, frameworks, and user interfaces. The implementation focuses on a domain-driven design that utilizes dependency injection and the repository pattern to abstract data storage. It enforces architectural boundaries through internal package encapsulation and layer-based dependency inversion. The project includes a development toolchain that au
Implements internal package restrictions to ensure implementation details remain hidden from external consumers.
Octicons este o bibliotecă de grafice vectoriale scalabile lucrate manual și un set de pictograme pentru sisteme de design standardizate. Oferă o colecție de fișiere SVG optimizate și simboluri vizuale destinate utilizării în interfețe web pentru a menține o identitate unificată în layout-urile produselor digitale. Biblioteca încapsulează graficele vectoriale în wrapper-e de framework pentru a gestiona programatic proprietățile de stil și accesibilitate. Utilizează o specificație bazată pe sistemul de design și un pipeline de active bazat pe SVG pentru a asigura o randare consistentă și o claritate ridicată pe diferite rezoluții de ecran. Proiectul acoperă gestionarea activelor SVG și iconografia interfețelor web, utilizând maparea căilor bazată pe coordonate și scalarea constrânsă de viewbox pentru a menține proporțiile. Suportă generarea de SVG agnostic față de framework pentru a permite consumarea graficelor de către diverse motoare de randare.
Provides framework-specific wrappers around vector graphics to programmatically manage styling and accessibility properties.
Fx is a dependency injection framework and application lifecycle manager for Go. It functions as a component model container that automates the instantiation and connection of components by analyzing constructor parameters and return values to resolve complex dependency graphs. The framework distinguishes itself through module-based component bundling, which encapsulates related constructors into reusable units to manage visibility and logic. It provides advanced resolution capabilities, including mapping concrete types to interfaces for decoupling, resolving dependency ambiguities via unique
Implements patterns for controlling constructor visibility and encapsulating internal implementation details within modules.
Acest proiect este o resursă educațională localizată pentru învățarea limbajului de programare Rust, oferind un ghid cuprinzător și specificații tehnice traduse în chineză simplificată. Servește ca instrument de instruire pentru studierea idiomurilor limbajului, gestionarea memoriei și sistemele de tipuri. Repository-ul se concentrează pe localizarea documentației software, convertind ghidurile oficiale în chineză simplificată pentru a crește accesibilitatea pentru vorbitorii non-nativi de engleză. Utilizează un sistem bazat pe markdown pentru a organiza conținutul și suportă exportul în formate multiple către HTML static, PDF și EPUB pentru vizualizare web și offline. Conținutul acoperă o gamă largă de domenii tehnice Rust, inclusiv primitive de gestionare a memoriei precum ownership și borrowing, design avansat de limbaj implicând traits și generics, și strategii cuprinzătoare de gestionare a erorilor. De asemenea, detaliază fundamentele programării, modelarea datelor și utilizarea instrumentelor de productivitate pentru dezvoltatori pentru gestionarea build-urilor și a dependențelor.
Rust defines public interfaces and private sections to hide internal logic and reduce cognitive load.
QFramework is a Unity game architecture framework designed to separate presentation, system, and data logic. It implements a layered software architecture to manage complex game states and provides a game engine utility library to reduce boilerplate code. The framework is centered on the Command Query Responsibility Segregation pattern, which separates data modification commands from data retrieval queries. It utilizes a dependency injection container to manage the lifecycles and resolution of singletons and modular components, alongside an event-driven system for state synchronization to pre
Provides a dedicated utility layer that encapsulates low-level APIs for networking and storage.
Acesta este site-ul de documentație cuprinzător pentru framework-ul JavaScript progresiv Vue 2. Acesta servește drept referință tehnică și ghid de dezvoltare pentru construirea interfețelor de utilizator reactive și a aplicațiilor single-page. Site-ul oferă o referință detaliată a API-ului JavaScript și un director de componente web. Acoperă implementarea arhitecturilor bazate pe componente, gestionarea stării reactive și utilizarea unui DOM virtual pentru a sincroniza starea aplicației cu browserul. Documentația detaliază capabilități precum rutarea client-side, manipularea declarativă a DOM-ului și optimizările de build frontend, cum ar fi randarea server-side și precompilarea template-urilor. De asemenea, explică abordarea framework-ului față de sincronizarea stării, ciclurile de viață ale componentelor și utilizarea directivelor personalizate. Conținutul este menținut ca o colecție de tutoriale și specificații, cu documentația editată prin Markdown.
Implements a pattern for bundling templates, logic, and styles into single-file components for better modularity.