6 repository-uri
Mechanisms for pausing, resuming, and stepping simulation time to synchronize with external tasks.
Distinct from Execution Flow Control: Distinct from general execution flow control: focuses on simulation-specific time-stepping and pause/resume logic.
Explore 6 awesome GitHub repositories matching software engineering & architecture · Simulation Flow Controllers. Refine with filters or upvote what's useful.
AirSim is a high-fidelity simulation platform designed for the development and testing of autonomous vehicles. Built as a plugin for game engines, it provides a physics-based environment that models vehicle dynamics and sensor data, serving as a foundation for robotics research, computer vision training, and reinforcement learning. The platform distinguishes itself through its support for hardware-in-the-loop and software-in-the-loop testing, allowing developers to validate control logic and firmware against real-world signals or concurrent processes. It offers extensive programmatic control
Allows users to pause, resume, or execute simulation steps for specific durations to synchronize environment progression with external computational tasks.
Genact is a terminal activity simulator and fake log generator designed to create the appearance of professional development and system administration work. It functions as a command line simulation tool that outputs a stream of believable system messages to mimic background computer processing. The tool operates as a terminal screensaver that can prevent a computer from entering an idle or sleep state by maintaining a continuous process of simulated technical activity. It supports multiple predefined scenes and provides controls for simulation speed and run duration. The project includes ca
Provides a mechanism to adjust how quickly simulated logs appear in the terminal.
Oasis is an LLM-powered multi-agent social simulator and research tool designed to study synthetic social phenomena. It functions as a synthetic social network platform, replicating the infrastructure of social sites including user profiles, follow relationships, and content discovery mechanisms to model human-like social behaviors at scale. The framework orchestrates large-scale agent populations, supporting up to one million autonomous agents. It distinguishes itself by translating language model outputs into concrete social actions and external tool executions through a tool-calling orches
Controls the progression of time and agent activation to manage the execution of social interactions.
Digital-Logic-Sim este un simulator de logică digitală și un designer de circuite interactive utilizat pentru construirea și simularea circuitelor hardware digitale. Funcționează ca un editor vizual și un vizualizator de stare logică care permite crearea de modele complexe de logică digitală folosind porți logice, fire și cipuri personalizate. Sistemul include un constructor de cipuri logice personalizate, permițând gruparea porților logice de bază în componente reutilizabile pentru a crea arhitecturi hardware stratificate. Utilizatorii pot monitoriza aceste design-uri printr-un vizualizator de stare logică care afișează stările semnalului și valorile hexazecimale folosind indicatori luminoși. Software-ul acoperă designul circuitelor și editarea layout-ului cu grid snapping, precum și controlul redării simulării pentru a întrerupe sau a parcurge tranzițiile de semnal. De asemenea, oferă capabilități de simulare hardware, cum ar fi generarea de semnal pulsatoriu și generarea de semnal audio prin componente buzzer configurabile. Utilitarele pentru fluxul de lucru de design includ un sistem de gestionare a bibliotecii de componente și istoric de undo/redo pentru a urmări modificările layout-ului.
Allows users to pause, resume, or advance simulations one step at a time to analyze signal propagation.
Verilator is a hardware simulation engine and toolchain that translates Verilog and SystemVerilog hardware description languages into optimized C++ or SystemC models. It functions as a compiler and transpiler, converting hardware designs into executable binaries to achieve high-speed simulation and integration into software environments. The project distinguishes itself by focusing on simulation acceleration through the generation of optimized C++ classes and cycle-accurate models. It provides a SystemVerilog linter for static analysis of hardware designs and a hardware coverage analyzer to t
Provides the ability to execute delay statements and event controls to model accurate hardware temporal behavior.
Avian is a 2D physics engine and rigid body dynamics simulator designed to calculate physical motion using mass, forces, and velocity. It provides a framework for simulating rigid body dynamics, collision detection, and joint constraints for games and applications. The engine utilizes a modular physics pipeline with a plugin-based architecture, allowing for the customization of simulation fidelity settings and the extension of collision backends. It includes a specialized kinematic character controller for implementing entity movement and sliding behavior against physical geometry. The syste
Allows pausing, resuming, and stepping the physics schedule to synchronize movement across different clients or servers.