12 repository-uri
Configures and manages asynchronous UDP socket communication for packet-based data transmission.
Distinct from Socket Networking: Distinct from Socket Networking: focuses specifically on UDP-mode configuration and datagram handling.
Explore 12 awesome GitHub repositories matching networking & communication · UDP Socket Managers. Refine with filters or upvote what's useful.
Hammerspoon is a programmable automation engine for macOS that enables deep system-level control through a Lua scripting environment. By bridging high-level scripts with native Objective-C APIs, it allows users to interact with the operating system's accessibility tree, intercept hardware input streams, and manage the lifecycle of running applications. The project distinguishes itself through an event-driven architecture that registers asynchronous hooks for system notifications and hardware events. This allows for real-time automation, such as remapping keyboard and mouse inputs, managing wi
Supports asynchronous UDP socket communication for network traffic.
CocoaAsyncSocket is a networking library for macOS and iOS that provides core components for managing asynchronous TCP and UDP streams. It implements non-blocking network communication to maintain application responsiveness during data transfers, featuring a delegate-based system for managing connection streams and packet handling. The library includes a secure communication layer that wraps TCP sockets to apply encryption standards, protecting client and server traffic from unauthorized interception. Its capabilities cover non-blocking connection management for both stream-based TCP and pac
Manages asynchronous UDP socket communication for packet-based data transmission with automatic buffering.
This project is a high-performance implementation of the QUIC transport protocol, providing a library for establishing multiplexed, low-latency network connections over UDP. It serves as a foundational networking stack for building modern web servers and clients, with native support for HTTP/3 and WebTransport standards. The library distinguishes itself through advanced connection management, including the ability to maintain stable sessions across changing network paths or IP addresses using connection identifiers. It optimizes data throughput by employing packet batching to reduce kernel ov
Runs client and server instances on the same UDP socket by leveraging connection ID demultiplexing to reduce resource usage.
ReactPHP is an asynchronous runtime and event-driven I/O framework for PHP. It provides an environment for executing concurrent tasks through a central event loop implementation and reactor pattern, allowing applications to handle multiple operations without pausing the main execution thread. The project includes a specialized asynchronous socket library for TCP, UDP, and TLS communication, alongside a non-blocking HTTP server and client for streaming web requests and responses. Its capability surface covers asynchronous control flow via promises and fibers, non-blocking network connectivity
Implements asynchronous UDP socket managers for fast, connectionless datagram communication.
libhv is a high-performance C/C++ network library and event-driven I/O framework used to build TCP, UDP, SSL, HTTP, WebSocket, and MQTT clients and servers. It provides a non-blocking event loop for managing network sockets, timers, and system signals across multiple threads. The project is distinguished by its integrated support for specialized network roles, including a full HTTP web server with RESTful routing and middleware, an MQTT messaging client for IoT communication, and the ability to implement SOCKS5 and HTTP proxies. It also features a reliable UDP implementation to ensure ordered
Provides a datagram listener for handling connectionless packets with asynchronous socket management.
Mio is a low-level I/O library for Rust that provides an event-driven framework for monitoring multiple network sockets and file descriptors. It acts as a portable wrapper for operating system native polling systems, including epoll, kqueue, and IOCP, allowing applications to trigger events when resources are ready for reading or writing without blocking the execution thread. The library provides a non-blocking socket interface for managing TCP, UDP, and Unix sockets. It distinguishes itself through a vectored I/O implementation, enabling scatter-gather reads and writes across multiple buffer
Provides tools for configuring and managing non-blocking UDP socket communication and peer address retrieval.
CJDNS este un VPN peer-to-peer și un overlay de rețea criptografic care implementează o rețea mesh IPv6 criptată. Acesta funcționează ca un router de tip tabelă hash distribuită, utilizând o metrică XOR non-ierarhică pentru a direcționa traficul prin noduri, fără a depinde de o autoritate sau un registru central. Proiectul se distinge prin legarea identității de rețea de proprietatea criptografică, derivând adrese IPv6 unice din chei publice. Acesta asigură conectivitatea securizată între noduri prin bariere NAT folosind autentificarea cu chei publice, criptarea pachetelor end-to-end și un protocol de handshake care oferă perfect forward secrecy. Software-ul acoperă o gamă largă de capabilități, inclusiv descoperirea automată a nodurilor prin DNS seeds și beaconing în rețeaua locală, precum și operațiuni de gateway pentru tunelarea traficului către internetul public. Include controale de securitate pentru integritatea pachetelor și protecție împotriva atacurilor de tip replay, alături de un API administrativ pentru monitorizare programatică și gestionarea rutării. Sistemul suportă automatizarea serviciilor la boot și inițializarea dispozitivelor de tunelare virtuală.
Exposes a local UDP-based socket for external scripts to manage routing and monitor telemetry.
Acest proiect servește drept hub de documentație și repository de specificații pentru imaginile oficiale Docker. Funcționează ca un generator de documentație bazat pe metadate care transformă fișierele de conținut structurat în fișiere markdown și readme-uri pentru distribuție publică. Repository-ul oferă ghiduri tehnice și standarde de configurare pentru deployarea software-ului containerizat pe mai multe arhitecturi CPU. Include manuale detaliate pentru configurarea variabilelor de mediu, a montărilor de volume și a setărilor de rețea pentru a asigura deployment-uri consistente ale imaginilor. Documentația acoperă o gamă largă de medii containerizate, inclusiv diverse distribuții Linux și medii Unix minimale. Detaliază deployment-ul instanțelor de baze de date, runtime-urilor Java și sistemelor de gestionare a conținutului, cu accent pe optimizarea containerelor lightweight și persistența datelor. Proiectul utilizează validarea automată pentru a verifica fișierele sursă markdown și YAML față de standardele de formatare înainte ca acestea să fie publicate.
Offers guidance on increasing socket buffer sizes via kernel capabilities to improve UDP performance.
smoltcp este un stack TCP/IP și o implementare de protocol de rețea concepută pentru medii cu resurse limitate și hardware bare-metal. Oferă un set de interfețe socket pentru gestionarea conexiunilor de flux TCP fiabile și a datagramelor UDP fără conexiune, fără a se baza pe o bibliotecă standard. Proiectul utilizează un layout de memorie fix și alocare statică a memoriei pentru a gestiona starea rețelei și a procesa pachetele fără un alocator de memorie dinamic. Include capabilități specializate pentru rețele wireless cu consum redus de energie, cum ar fi compresia de header și fragmentarea pentru 6LoWPAN. Stack-ul acoperă straturile data link, network și transport, inclusiv gestionarea cadrelor Ethernet, rutarea IPv4 și IPv6 și gestionarea mesajelor ICMP. De asemenea, implementează rezolvarea interogărilor DNS și gestionarea multicast IPv4 prin IGMP.
Provides UDP socket management for IPv4 and IPv6 with automatic header checksum generation and validation.
PgBouncer is a lightweight middleware proxy server and connection pooler for PostgreSQL. It acts as a database connection manager and load balancer, reducing system overhead by managing a pool of reusable connections and distributing incoming traffic across multiple backend servers. The project distinguishes itself through a protocol-level proxying approach that handles authentication and TLS encryption without parsing underlying SQL queries. It provides specialized support for mapping named prepared statements across different backend connections and implements a socket-sharing process model
Implements a socket-sharing model that binds multiple process instances to one port to distribute traffic across CPU cores.
GPAC is an open-source multimedia framework built around a pluggable filter graph pipeline, where modular processing units called filters connect into a directed graph to handle media workflows. At its core, the framework centers all media packaging and manipulation on the ISO Base Media File Format (ISOBMFF), with specialized tools for reading, writing, fragmenting, and encrypting MP4 and related containers. It also provides a declarative scene graph composition system for describing interactive multimedia scenes using MPEG-4 BIFS, X3D, SVG, or VRML syntax, alongside a hardware-accelerated re
Reads media data from UDP sockets with port specification and keep-alive support.
TCP-IP-NetworkNote is a comprehensive technical reference and guide for implementing network communication using TCP and UDP sockets in C and C++. It provides a detailed manual for using the POSIX socket API and covers the implementation of network protocols, synchronous and asynchronous I/O patterns, and concurrent programming models. The project is distinguished by its focus on cross-platform networking, offering a detailed comparison of socket implementation details and adaptation utilities between Linux and Windows Winsock environments. It specifically addresses the differences in header
Implements message-oriented UDP sockets optimized for high-speed, connectionless data transmission.