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5 repository-uri

Awesome GitHub RepositoriesNode-Based Material Generation

Generates surface textures and properties mathematically using node groups to eliminate external image dependencies.

Distinct from Procedural Texture Generators: Distinct from Procedural Texture Generators: focuses on node-based material authoring rather than algorithmic texture generation.

Explore 5 awesome GitHub repositories matching graphics & multimedia · Node-Based Material Generation. Refine with filters or upvote what's useful.

Awesome Node-Based Material Generation GitHub Repositories

Găsește cele mai bune repo-uri cu AI.Vom căuta cele mai potrivite repository-uri folosind AI.
  • blender/blenderAvatar blender

    blender/blender

    18,787Vezi pe GitHub↗

    Blender is a professional 3D creation suite designed for modeling, animation, rendering, and video editing. It functions as an open-source 3D engine that provides a comprehensive framework for procedural geometry, physics simulation, and high-quality visual output. The platform is built upon a foundational architecture that utilizes data-block-based memory management and a dependency-graph-based evaluation system to handle complex scene transformations and geometry updates. The software distinguishes itself through a highly modular, node-based procedural architecture that allows users to cons

    Generates surface textures and properties mathematically using node groups to eliminate the need for external image files while exposing high-level parameters.

    C++3danimationb3d
    Vezi pe GitHub↗18,787
  • carson-katri/dream-texturesAvatar carson-katri

    carson-katri/dream-textures

    8,168Vezi pe GitHub↗

    Dream Textures is a Stable Diffusion integration for Blender that provides tools for text-to-image generation, depth projection, and node-based processing within a 3D environment. It functions as an AI texture generator capable of producing image textures and concept art from text prompts and scene renders. The system features a depth-to-image projection tool that maps generated imagery onto 3D models using depth data for spatial alignment. It also includes a node-based AI image processor for creating procedural visual effects and a dedicated toolset for AI-assisted inpainting and outpainting

    Uses a node-based system to combine generated textures into complex, programmable visual effects.

    Pythonaiblenderblender-addon
    Vezi pe GitHub↗8,168
  • princeton-vl/infinigenAvatar princeton-vl

    princeton-vl/infinigen

    7,022Vezi pe GitHub↗

    Infinigen is a procedural 3D scene generation framework that creates photorealistic indoor and outdoor environments for computer vision training data. It combines constraint-based object placement, GPU geometry shaders, and ground-truth rendering passes to produce scenes with depth, normals, and segmentation masks alongside final images. The framework distinguishes itself through modular asset composition, a node-graph material system, and physics simulation integration that embeds rigid-body and fluid dynamics directly into the generation pipeline. Procedural rule-based scene composition and

    Defines materials as interconnected nodes that compute surface properties procedurally without external textures.

    Python
    Vezi pe GitHub↗7,022
  • rodzill4/material-makerAvatar RodZill4

    RodZill4/material-maker

    5,541Vezi pe GitHub↗

    Material Maker este un editor de materiale bazat pe noduri, generator de texturi procedurale și software de pictură 3D. Construit pe motorul Godot, oferă o interfață grafică vizuală pentru autorarea proprietăților complexe de suprafață și a texturilor prin conectarea nodurilor de operare funcționale. Instrumentul permite pictarea culorilor și materialelor direct pe suprafețele geometriei tridimensionale. Dispune de un exportator de materiale procedurale care convertește datele autorate în formate de fișiere compatibile cu software-ul extern de modelare 3D și motoarele de jocuri. Sistemul suportă crearea de materiale bazate pe randare fizică (PBR), previzualizări de materiale în timp real și generarea de date de textură folosind funcții de zgomot și logică. Aceste fluxuri de lucru permit crearea de asset-uri pentru pipeline-urile de jocuri prin export raster-to-file.

    Ships a node-based system for authoring complex materials and textures by connecting functional operations.

    GDScript
    Vezi pe GitHub↗5,541
  • armory3d/armortoolsAvatar armory3d

    armory3d/armortools

    3,933Vezi pe GitHub↗

    Armortools is a 3D PBR texture painting suite and mesh texture workflow tool. It provides a system for painting physically based rendering materials directly onto 3D meshes using a combination of layer and mask support, a GPU-accelerated texture baker for extracting geometry data from high-polygon models, and a node-based material editor for creating procedural textures. The software features integrated neural network tools for AI texture authoring, allowing the generation of PBR maps from text prompts, image-based material extraction, and texture upscaling via local nodes. It also implements

    Implements a node-based system for generating complex procedural textures and PBR materials.

    C3darmorpaintpainting
    Vezi pe GitHub↗3,933
  1. Home
  2. Graphics & Multimedia
  3. Graphics Engines and Rendering
  4. Rendering
  5. Procedural Texture Generators
  6. Node-Based Material Generation