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User-facing systems for editing mod settings like key bindings and colors without modifying code.
Distinguishing note: None of the candidates cover a general mod configuration system; they focus on save games or behavior logic.
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BepInEx is a Unity game modding framework that enables the injection of custom C# code and external assemblies into running processes without modifying original binaries. It provides a plugin loader and a dependency resolution engine to ensure that external modules are initialized in the correct order based on defined metadata requirements. The framework includes a centralized plugin configuration system for storing and editing custom settings via files and interactive inputs. It also features a runtime object inspector for browsing and debugging active game objects and components within a Un
Provides a centralized system for users to customize plugin settings and key bindings.