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Capabilities to verify if a specific platform client is running to determine feature availability.
Distinct from Run Status Inspections: None of the candidates focus on checking if a specific desktop client (like Steam) is active for a game.
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GodotSteam is a cross-platform game engine plugin and wrapper that integrates the Steamworks SDK into the Godot Engine. It serves as an interface for managing platform services, user profiles, and achievements across Windows, Linux, and macOS. The project provides a bridge for detecting Steam client status and managing the SDK lifecycle, including initialization and shutdown processes. It enables the game to handle event callbacks from the Steam platform and allows for application relaunches via the client to ensure background services are active. The plugin covers authentication and identit
Verifies if the Steam client is running to enable or disable platform-specific features.