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3 repository-uri

Awesome GitHub RepositoriesObject Appearance Modifiers

Tools for swapping textures or materials on simulated objects during runtime.

Distinguishing note: None of the candidates address runtime object appearance modification; they focus on UI or ML objectives.

Explore 3 awesome GitHub repositories matching game development · Object Appearance Modifiers. Refine with filters or upvote what's useful.

Awesome Object Appearance Modifiers GitHub Repositories

Găsește cele mai bune repo-uri cu AI.Vom căuta cele mai potrivite repository-uri folosind AI.
  • photonstorm/phaserAvatar photonstorm

    photonstorm/phaser

    39,800Vezi pe GitHub↗

    Phaser is a cross-platform 2D web game engine and framework designed for creating interactive experiences that run on desktop and mobile web browsers. It serves as a GPU-accelerated rendering library and WebGL graphics engine for building two-dimensional games using HTML5 Canvas and WebGL. The engine features a dual-backend rendering pipeline that allows developers to switch between rendering paths. It distinguishes itself through high-performance graphics capabilities, including GPU-driven sprite batching for large-scale image management, a dynamic lighting system with self-shadows, and the

    Provides a system to apply color overlays to game objects using various blend modes to alter their appearance.

    JavaScript
    Vezi pe GitHub↗39,800
  • microsoft/airsimAvatar microsoft

    microsoft/AirSim

    17,956Vezi pe GitHub↗

    AirSim is a high-fidelity simulation platform designed for the development and testing of autonomous vehicles. Built as a plugin for game engines, it provides a physics-based environment that models vehicle dynamics and sensor data, serving as a foundation for robotics research, computer vision training, and reinforcement learning. The platform distinguishes itself through its support for hardware-in-the-loop and software-in-the-loop testing, allowing developers to validate control logic and firmware against real-world signals or concurrent processes. It offers extensive programmatic control

    Swaps textures or materials on simulated objects during runtime to support domain randomization and visual variation for training.

    C++aiairsimartificial-intelligence
    Vezi pe GitHub↗17,956
  • space-wizards/space-station-14Avatar space-wizards

    space-wizards/space-station-14

    3,523Vezi pe GitHub↗

    Space Station 14 is a C# multiplayer game and roleplay simulation framework. It is built upon an Entity-Component-System (ECS) game engine that separates logic into systems and data into components to manage complex entity interactions. The project functions as a grid-based physics simulator with a YAML data-driven prototype system for defining game objects. The project features a specialized 2D sprite rendering engine that maps server-side appearance data to client-side shaders. It implements a networking model with client-side prediction and dirty-flagged state synchronization to reduce inp

    Modifies character vocal patterns and appearance to deceive other players during roleplay.

    C#c-sharpgamehacktoberfest
    Vezi pe GitHub↗3,523
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