16 repository-uri
Management of operational settings for database servers via files or arguments.
Distinguishing note: Existing candidates focus on behavioral mocks or UI components, not core database engine settings.
Explore 16 awesome GitHub repositories matching data & databases · Server Configuration. Refine with filters or upvote what's useful.
Grasscutter is a private game server emulator designed to replicate game backend logic and simulate core gameplay mechanics without the use of official servers. It functions as a system for simulating character progression, world entities, and general backend simulation to host a private instance of a specific anime game. The project includes a game object management console for spawning entities and controlling player inventories within the simulated environment. It also provides a server configuration tool featuring a guided interface to generate and manage the settings and configuration fi
Provides a guided interface to generate and manage the configuration files required to host a private game server.
Redis is a high-performance in-memory key-value store that functions as a distributed cache, message broker, and NoSQL database. It provides sub-millisecond read and write access to data stored in RAM and can operate as a vector database for indexing high-dimensional embeddings. The system supports a wide range of data storage and synchronization primitives, including the management of strings, hashes, lists, sets, and JSON documents. It enables real-time data operations through atomic transactions, hybrid persistence using snapshots and append-only logs, and high-availability configurations
Defines operational settings through a persistent configuration file or command-line arguments.
Cassandra is a distributed NoSQL database and wide-column store designed for high availability and linear scalability. It functions as a fault-tolerant distributed system that utilizes an LSM-tree storage engine to optimize write throughput and manage massive datasets. The system is a CQL-compliant database, using a structured query language to manage and retrieve tabular data stored across multiple nodes. It organizes information into rows and columns based on a flexible schema and primary keys. The project provides capabilities for horizontal database scaling, distributed data partitioning
Provides a central configuration file to manage operational parameters and system resource behavior.
RedisInsight is a graphical user interface and management tool for browsing, analyzing, and administering Redis databases. It provides a visual environment for exploring key-value data structures, managing database instances, and performing data analysis across different operating systems and deployments. The tool distinguishes itself by providing dedicated visual managers for complex operations, including a vector database manager for configuring embeddings and similarity searches, a query workbench for executing raw commands and Lua scripts, and a performance monitoring dashboard for tracki
Defines server behavior and enables optional components via configuration files or command-line arguments.
This project is a World of Warcraft server emulator that simulates a multiplayer online game world, managing player data and game logic. It functions as a modular game server framework and an NPC AI and scripting engine, providing the necessary infrastructure to host a persistent virtual environment. The system is distinguished by a modular framework that allows for the extension of core engine behavior through isolated modules and function hooks without modifying the source code. It includes a structured SQL data layer for managing authentication, character states, and world environment sett
Allows customization of server behavior via configuration files and environment variable overrides.
Pumpkin is a high-performance Minecraft game server implementation designed to host shared virtual worlds. It is specifically built to support multiple client editions, allowing different game versions to interact within a single world. The project distinguishes itself through a flexible plugin architecture that supports extensions written in Go and Python. These extensions are loaded as portable binary modules, enabling developers to implement custom game logic and modify server behavior without altering the core codebase. The server covers a broad range of operational capabilities, includi
Provides configuration files to adjust operational parameters and engine behavior without requiring plugins.
Veloren is an open-source multiplayer RPG featuring a voxel-based action adventure in a procedurally generated fantasy world. It is built upon a voxel game engine that supports 3D rendering via Vulkan and Metal, utilizing a procedural world generator to create geography and ecosystems based on erosion algorithms and temperature maps. The project is distinguished by a sandboxed plugin system using WebAssembly, which allows for the addition of new game logic and equipment without recompiling the core engine. It also features a dedicated game server architecture designed to synchronize state, ma
Allows configuration of operational parameters like world seeds, day length, and combat modes.
Selects game scenes and platform-specific build modules before pushing the server to the cloud.
Acest proiect servește drept hub de documentație și repository de specificații pentru imaginile oficiale Docker. Funcționează ca un generator de documentație bazat pe metadate care transformă fișierele de conținut structurat în fișiere markdown și readme-uri pentru distribuție publică. Repository-ul oferă ghiduri tehnice și standarde de configurare pentru deployarea software-ului containerizat pe mai multe arhitecturi CPU. Include manuale detaliate pentru configurarea variabilelor de mediu, a montărilor de volume și a setărilor de rețea pentru a asigura deployment-uri consistente ale imaginilor. Documentația acoperă o gamă largă de medii containerizate, inclusiv diverse distribuții Linux și medii Unix minimale. Detaliază deployment-ul instanțelor de baze de date, runtime-urilor Java și sistemelor de gestionare a conținutului, cu accent pe optimizarea containerelor lightweight și persistența datelor. Proiectul utilizează validarea automată pentru a verifica fișierele sursă markdown și YAML față de standardele de formatare înainte ca acestea să fie publicate.
Manages database operational settings through custom YAML files or networking environment variables.
tModLoader is a modding framework and toolset designed for expanding game content and extending core game logic. It provides a polymorphic content API that allows for the creation of new items, NPCs, projectiles, and world assets through object-oriented inheritance. The project is distinguished by its advanced code modification capabilities, utilizing intermediate language bytecode patching and reflection-based private access to alter internal game behavior. It features a hot-reloading assembly runtime that enables developers to recompile and apply source code changes in real-time without res
Provides a system for configuring operational parameters like ports and world paths for game servers.
Sqlectron-gui este un manager de baze de date cross-platform și un client SQL. Oferă o interfață grafică pentru organizarea conexiunilor la servere și executarea comenzilor SQL pe diverse sisteme de operare. Instrumentul funcționează ca un mediu de interogare multi-bază de date, permițând utilizatorilor să se conecteze și să interacționeze cu diverse sisteme de baze de date relaționale dintr-o singură interfață. Aplicația acoperă administrarea serverelor de baze de date prin salvarea și organizarea detaliilor de conexiune pentru multiple medii. Include, de asemenea, capabilități pentru gestionarea conexiunilor la baze de date și executarea interogărilor SQL.
Allows users to save and organize connection details for multiple servers to switch between environments quickly.
Iggy este o platformă distribuită de streaming de mesaje și un broker de mesaje multi-protocol care funcționează ca un magazin de log-uri distribuite persistente. Oferă infrastructură pentru publicarea și consumarea mesajelor binare folosind un log de tip append-only, asigurând disponibilitate ridicată și consistența datelor între noduri prin Viewstamped Replication. Platforma se distinge prin infrastructura sa specializată de streaming pentru LLM-uri, care utilizează un protocol de server pentru a conecta modelele de limbaj mari la datele de streaming și la controalele sistemului. Aceasta include protocoale standardizate pentru gestionarea contextului și bridging-ul datelor prin HTTP sau input-output standard. Sistemul acoperă un set larg de capabilități, inclusiv orchestrarea pipeline-urilor de date cu plugin-uri modulare de sursă și destinație, coordonarea grupurilor de consumatori pentru scalare orizontală și suport pentru transport multi-protocol prin TCP, QUIC, HTTP și WebSocket. De asemenea, încorporează primitive de securitate precum criptarea AES-256-GCM pentru datele stocate și în tranzit, și oferă observabilitate prin metrici Prometheus, tracing OpenTelemetry și un dashboard web operațional. Serverul poate fi implementat folosind imagini de container și orchestrat prin Kubernetes.
Saves named connection profiles to easily switch between development, staging, and production environments.
Redis Commander is a web-based management interface and graphical user interface for Redis databases. It serves as an administration tool for monitoring server configurations and managing data across multiple instances. The tool provides a visual key browser that organizes data into a hierarchical tree view and includes a key-value inspector with pagination for large datasets. It also features a browser-based command line interface with tab completion for executing raw database commands. Connectivity is supported for various deployment modes, including standalone servers, sentinel setups, an
Retrieves and displays current operational configuration settings from the connected Redis database.
WinSCP is a remote file manager and SFTP and FTP client that provides a graphical interface for browsing, editing, and organizing files on remote servers and cloud storage. It serves as a multi-protocol tool supporting SFTP, FTP, FTPS, SCP, S3, and WebDAV, and functions as an S3 object storage browser for managing files and buckets. The application distinguishes itself through its automation capabilities, allowing for scripted file transfers and remote command execution via a command-line interface or a .NET assembly. It also features directory synchronization to match local and remote folder
Saves server addresses and credentials as reusable site profiles for rapid reconnection.
Space Station 14 is a C# multiplayer game and roleplay simulation framework. It is built upon an Entity-Component-System (ECS) game engine that separates logic into systems and data into components to manage complex entity interactions. The project functions as a grid-based physics simulator with a YAML data-driven prototype system for defining game objects. The project features a specialized 2D sprite rendering engine that maps server-side appearance data to client-side shaders. It implements a networking model with client-side prediction and dirty-flagged state synchronization to reduce inp
Adjusts server behavior, tickrates, and authentication modes via TOML configuration files.
Acest proiect oferă un mediu containerizat pentru găzduirea și gestionarea serverelor dedicate Minecraft Bedrock multiplayer. Funcționează ca o imagine portabilă care automatizează ciclul de viață al deployment-ului, inclusiv preluarea și instalarea automată a celor mai recente binare de server la pornirea containerului. Sistemul se distinge prin dependența sa de variabilele de mediu pentru a genera dinamic configurațiile serverului și a gestiona parametrii jocului. Include suport încorporat pentru injecția automată de active, permițând deployment-ul facil al pachetelor de comportament și resurse, alături de instrumente integrate pentru programarea backup-urilor la distanță ale datelor lumii de joc pentru a asigura persistența. Platforma acoperă o gamă largă de capabilități administrative și operaționale, inclusiv controlul granular al accesului jucătorilor prin whitelisting și gestionarea permisiunilor. Suportă tipare de deployment flexibile, variind de la găzduirea unei singure instanțe până la clustere orchestrate în cadrul infrastructurii containerizate, oferind în același timp mecanisme pentru conectivitate securizată de rețea și acces direct la consolă pentru comenzi administrative.
Adjusts game parameters like difficulty and world generation settings through environment-variable-driven configuration.