2 repository-uri
Linking specific entity instances to one another to create runtime relationships.
Distinct from Entity Relationships: Distinct from Entity Relationships: specifically manages links between live instances rather than general database schema associations.
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Murder is an entity component system game engine designed for 2D game development. It provides a core framework for managing game objects through an ECS architecture and includes a dedicated 2D game editor for asset management and real-time property configuration. The engine features a specialized 2D rendering pipeline supporting pixel art, sprite slicing, and parallax effects. It includes a hierarchical A* pathfinding system for agent navigation and a comprehensive asset management system for serializing and loading game resources. The project covers a broad range of capabilities, including
Provides a mechanism to identify fields as references to other entity instances to establish relationships.
Alice is a PHP test data generator and fixture library used to automate the creation of large sets of fake objects and entities. It functions as an object hydrator and random data provider, allowing users to define the structure and attributes of dummy test data in markup or arrays to simulate specific application states. The library distinguishes itself through a template-based system that supports fixture inheritance to reduce data duplication. It utilizes a flexible instantiation model that allows for custom factory integration, method invocation, and property hydration via reflection or c
Connects fixtures to one another by referencing specific object names or the current instance.