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Maps touch inputs to specific nodes within a hierarchical scene graph to trigger event callbacks.
Distinct from Interaction and Event Handling: Focuses on the mapping between raw input and a scene graph hierarchy, rather than general event processing.
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Macaw is a Swift vector graphics library and animation framework used to create and render scalable geometric shapes and text. It functions as an SVG rendering engine and an interactive vector graphics toolkit for displaying complex artwork while maintaining image quality at any scale. The framework enables the animation of shape properties and node transformations, including the ability to morph one vector path into another. It allows for the integration of external SVG files and the application of linear and radial gradients to fills and strokes. The toolkit covers a range of capabilities
Implements event-driven interaction handling that maps touch inputs directly to nodes in the scene graph.