awesome-repositories.com
Blog
awesome-repositories.com

Descoperă cele mai bune repository-uri open source cu căutare AI.

ExploreazăCăutări recomandateAlternative open-sourceSoftware self-hostedBlogHartă site
ProiectDespreCum realizăm clasamentulPresăServer MCP
LegalConfidențialitateTermeni
© 2026 Bringes Technology SRL·VAT RO45896025·hello@awesome-repositories.com
·

23 repository-uri

Awesome GitHub RepositoriesProgramming Utilities

Libraries for math, physics, networking, and data handling.

Explore 23 awesome GitHub repositories matching part of an awesome list · Programming Utilities. Refine with filters or upvote what's useful.

Awesome Programming Utilities GitHub Repositories

Găsește cele mai bune repo-uri cu AI.Vom căuta cele mai potrivite repository-uri folosind AI.
  • lvgl/lvglAvatar lvgl

    lvgl/lvgl

    23,880Vezi pe GitHub↗

    This project is a high-performance, lightweight C graphics library designed for creating interactive user interfaces on resource-constrained embedded hardware. It functions as a comprehensive framework that provides a widget toolkit, a rendering engine, and hardware-agnostic drivers to support the development of graphical displays on microcontrollers and embedded systems. The framework distinguishes itself through a flexible, object-oriented widget hierarchy and a declarative layout engine that supports responsive design patterns like flexbox and grid systems. It enables developers to synchro

    Embedded GUI library with advanced widgets and visual effects.

    Ccembeddedgraphics
    Vezi pe GitHub↗23,880
  • assimp/assimpAvatar assimp

    assimp/assimp

    12,993Vezi pe GitHub↗

    Assimp is a cross-platform 3D asset pipeline and import library that loads numerous industry-standard 3D file formats into a single unified internal data structure. It functions as a framework for converting 3D models between different file formats across multiple operating systems and architectures. The project provides a 3D mesh processing tool for normalizing and optimizing geometry through triangulation, vertex removal, and normal generation. It also includes a 3D asset export utility to write internal scene data back into various external file formats. The system covers broad capability

    Library for importing and loading various 3D file formats.

    C++3mfandroidasset-pipeline
    Vezi pe GitHub↗12,993
  • immediate-mode-ui/nuklearAvatar Immediate-Mode-UI

    Immediate-Mode-UI/Nuklear

    10,884Vezi pe GitHub↗

    Nuklear is a minimal, header-only graphical user interface toolkit written in C. It utilizes an immediate-mode rendering model, where the interface is reconstructed and drawn directly within the application loop each frame. This approach eliminates the need for persistent widget state or complex synchronization between the interface and underlying application data. The library is designed for portability and integration into resource-constrained environments. It requires the host application to manage memory manually, allowing it to function in systems that lack standard library support. By d

    Single-header immediate mode cross-platform GUI library.

    Ccc89gui
    Vezi pe GitHub↗10,884
  • bellard/quickjsAvatar bellard

    bellard/quickjs

    10,411Vezi pe GitHub↗

    QuickJS is a lightweight, memory-efficient JavaScript engine and runtime designed for embedding within C applications. It provides a small binary footprint and supports the latest ECMAScript standards, enabling the execution of JavaScript code with fast startup times and low memory usage. The project includes a standalone JavaScript compiler that transforms source code into independent binary executables. These files run on a machine without requiring an external language runtime. The engine implements deterministic memory management through reference counting and cycle collection. It also p

    Small, embeddable JavaScript engine for scripting.

    C
    Vezi pe GitHub↗10,411
  • lua/luaAvatar lua

    lua/lua

    9,768Vezi pe GitHub↗

    Lua is an embeddable scripting language written in ISO C, designed to be integrated into host applications for runtime customization. It provides a C-based scripting engine and a prototype-based object model that utilizes associative arrays and metatables to implement inheritance and complex data structures. The language features a cooperative multitasking system that manages concurrent execution threads via coroutines and an incremental garbage collector for automatic memory management. It includes a safe code sandbox to isolate global state and run untrusted scripts within a protected envir

    Efficient and lightweight scripting language for embedding.

    C
    Vezi pe GitHub↗9,768
  • obuchiyuki/devtoysmacAvatar ObuchiYuki

    ObuchiYuki/DevToysMac

    9,231Vezi pe GitHub↗

    DevToysMac is a native macOS developer utility suite designed to encode, decode, and transform common data formats. It serves as a centralized tool suite for formatting and converting developer data into human-readable or machine-compatible strings. The application provides a set of tools for developer data manipulation, including JSON validation and formatting, Base64 encoding and decoding, and URL encoding and decoding. It also includes a text manipulation toolkit for cleaning up configuration files and developer logs through common string operations. The software is built as a SwiftUI des

    Collection of developer tools for common tasks.

    Swift
    Vezi pe GitHub↗9,231
  • robotsandpencils/xcodesappAvatar RobotsAndPencils

    RobotsAndPencils/XcodesApp

    8,432Vezi pe GitHub↗

    XcodesApp is a management utility for controlling Apple development toolsets. It serves as a version manager and runtime installer used to download, install, and switch between multiple versions of Xcode and their associated platform runtimes. The tool provides a way to browse available versions, release notes, and system compatibility requirements from official release channels. It utilizes accelerated connections to download specific versions of the development environment and its corresponding operating system runtimes and hardware variants. Users can assign a specific installed version a

    Manager for installing and switching Xcode versions.

    Swift
    Vezi pe GitHub↗8,432
  • sandermertens/flecsAvatar SanderMertens

    SanderMertens/flecs

    8,045Vezi pe GitHub↗

    Flecs is a high-performance entity component system framework and data-oriented programming library. It serves as a simulation engine core and game engine architecture tool, decoupling state from behavior by separating entities, components, and systems. The framework features a runtime reflection layer for dynamic data inspection and a built-in scripting system for defining entity behavior without recompilation. It also includes a network interface and REST API for remote simulation administration and state querying. The library covers a broad surface of simulation capabilities, including ar

    Fast and lightweight entity component system for C.

    Cc99cpp11cpp14
    Vezi pe GitHub↗8,045
  • phoboslab/qoiAvatar phoboslab

    phoboslab/qoi

    7,492Vezi pe GitHub↗

    QOI is a lossless image codec and encoding standard designed for high-speed compression and decompression of raw pixel data. It provides a toolkit for translating raw image buffers into a compact format and back into pixel representations without any loss of quality. The implementation focuses on fast image encoding and decoding, enabling the rapid conversion of compressed image data back into raw pixels. It also supports image format conversion to ensure compatibility across different software systems and hardware.

    Fast, lossless image compression format and library.

    C
    Vezi pe GitHub↗7,492
  • svaarala/duktapeAvatar svaarala

    svaarala/duktape

    6,208Vezi pe GitHub↗

    Duktape este un motor JavaScript embeddable și un runtime de scripting portabil conceput pentru integrarea în aplicații C și C++. Acesta funcționează ca un runtime ECMAScript ușor care oferă o punte C-JavaScript pentru schimbul de date și invocarea funcțiilor între codul nativ și un mediu de execuție de scripturi. Motorul include un compilator de bytecode ECMAScript care permite serializarea și cache-uirea funcțiilor compilate pe disc pentru a reduce timpul de pornire al aplicației. Acesta organizează dependențele de script folosind un încărcător de module compatibil CommonJS. Runtime-ul acoperă o varietate de capabilități, inclusiv programarea cooperativă a corutinelor pentru execuție asincronă și un sistem hibrid de garbage collection care combină numărarea referințelor cu mark-and-sweep. De asemenea, oferă un protocol de debugging printr-un proxy JSON și suportă transporturi de debug personalizate pentru hardware restricționat. Configurațiile de build sunt gestionate prin setări bazate pe YAML pentru a genera headere C specifice platformei.

    Embeddable JavaScript engine for portable applications.

    JavaScriptduktapejavascriptjavascript-engine
    Vezi pe GitHub↗6,208
  • gomatcha/matchaAvatar gomatcha

    gomatcha/matcha

    3,486Vezi pe GitHub↗

    Build native mobile apps in Go.

    Framework for building native mobile apps with Go.

    Go
    Vezi pe GitHub↗3,486
  • lem-project/lemAvatar lem-project

    lem-project/lem

    2,983Vezi pe GitHub↗

    General-purpose editor/IDE with high expansibility in Common Lisp

    Common Lisp editor and development environment.

    Common Lisp
    Vezi pe GitHub↗2,983
  • recp/cglmAvatar recp

    recp/cglm

    2,959Vezi pe GitHub↗

    📽 Highly Optimized 2D / 3D Graphics Math (glm) for C

    Highly optimized math library for OpenGL development.

    C
    Vezi pe GitHub↗2,959
  • mas-bandwidth/netcodeAvatar mas-bandwidth

    mas-bandwidth/netcode

    2,571Vezi pe GitHub↗

    Secure client/server protocol for multiplayer games built on top of UDP

    Secure client/server protocol for multiplayer games.

    Cclient-servergame-developmentpackets
    Vezi pe GitHub↗2,571
  • slembcke/chipmunk2dAvatar slembcke

    slembcke/Chipmunk2D

    2,397Vezi pe GitHub↗

    A fast and lightweight 2D game physics library.

    Fast and lightweight 2D physics simulation library.

    C2d2d-physicsc
    Vezi pe GitHub↗2,397
  • jkuhlmann/cgltfAvatar jkuhlmann

    jkuhlmann/cgltf

    1,918Vezi pe GitHub↗

    :diamondshapewithadot_inside: Single-file glTF 2.0 loader and writer written in C99

    Single-file loader and writer for glTF 2.0 files.

    C3dcc99
    Vezi pe GitHub↗1,918
  • handmademath/handmade-mathAvatar HandmadeMath

    HandmadeMath/Handmade-Math

    1,571Vezi pe GitHub↗

    A single-file, cross-platform, public domain graphics math library for both C and C++. Supports vectors, matrices, quaternions, and all the utilities you'd expect.

    Simple, public domain math library for graphics and games.

    C
    Vezi pe GitHub↗1,571
  • zpl-c/enetAvatar zpl-c

    zpl-c/enet

    1,035Vezi pe GitHub↗

    ⚡️ ENet reliable UDP networking library

    Lightweight and reliable UDP networking library.

    Cccppenet
    Vezi pe GitHub↗1,035
  • sozercan/openincodeAvatar sozercan

    sozercan/OpenInCode

    910Vezi pe GitHub↗

    :openfilefolder: macOS Finder toolbar app to open current folder in Visual Studio Code

    Finder extension to open directories in VS Code.

    Objective-Cfinder-toolbarmacosvisual-studio-code
    Vezi pe GitHub↗910
  • icculus/physfsAvatar icculus

    icculus/physfs

    793Vezi pe GitHub↗

    PhysicsFS; a portable, flexible file i/o abstraction.

    Portable abstraction for file system and archive access.

    C
    Vezi pe GitHub↗793
Înapoi12Înainte
  1. Home
  2. Part of an Awesome List
  3. Developer Tools
  4. Programming Utilities