30 open-source projects similar to yalter/niri, ranked by shared indexed features. Tags may describe platforms or build tools rather than the same primary purpose. Check each project’s use case, license, and deployment requirements before treating it as a replacement.
Niri is a Wayland compositor and tiling window manager designed for Linux systems. It functions as a display server that organizes application windows into a scrollable, column-based layout, providing a structured environment for managing graphical sessions, input routing, and hardware output. The project distinguishes itself through a declarative configuration engine that enables live-reloading of settings, allowing users to modify window rules, input bindings, and visual appearance without restarting the session. It features a physics-based animation system that uses spring-based curves to
bspwm is an X11 tiling window manager that organizes application windows into non-overlapping rectangular tiles using binary space partitioning. It treats the screen as a tree of rectangular regions to automatically manage window placement and is compliant with Extended Window Manager Hints. The project is distinguished by a socket-based window controller, which allows layout changes and configuration settings to be updated via a communication socket rather than through a built-in configuration file. It provides independent window tree management for each detected monitor, treating every dis
PaperWM is a tiling window manager and multi-monitor workspace manager implemented as a GNOME Shell extension. It organizes application windows into a non-overlapping, scrollable horizontal tiling layout, allowing users to manage more applications than can fit on a single screen. The system is distinguished by its scrollable-viewport tiling, which allows navigation through a sequence of windows via keyboard shortcuts and touchpad gestures. It also features a multi-monitor workspace organization model that assigns independent tiling instances to each physical display while synchronizing them t
Sway is a Wayland compositor and tiling window manager for Linux. It functions as a display server that manages window placement and input handling, organizing application windows into logical grids to maximize screen space. The project is designed for a keyboard-driven workflow, allowing users to manage workspaces and window geometry without relying on a mouse. It provides a modular environment for desktop customization and includes translation layers to support legacy applications, facilitating the replacement of older window management systems. The compositor utilizes hardware-accelerated
Glazewm is a tiling window manager and desktop automation framework designed to organize application windows into non-overlapping layouts. It functions as a keyboard-driven controller, allowing users to manage window focus, workspace navigation, and layout configurations entirely through custom keybindings. By intercepting system-level events, the software overrides default window placement and behavior to maximize screen space and maintain a structured workspace. The project distinguishes itself through a highly configurable environment that supports complex multi-monitor setups and dynamic
This project is a configuration suite for the Hyprland Wayland compositor, providing a set of automated scripts and files to deploy a consistent desktop environment across Linux distributions. It functions as an automation tool that synchronizes system settings, software packages, and interface themes to ensure a uniform workspace state. The environment distinguishes itself through deep integration with language models, allowing users to access local or cloud-based AI assistants directly from the desktop interface for tasks such as text translation and content generation. Visual consistency i
i3 is an X11 tiling window manager for Linux that organizes application windows into a non-overlapping grid to maximize screen space. It functions as a configurable window layout engine and a desktop environment component that interfaces with the X Window System to handle window placement and input events. The manager specifically provides the ability to add configurable visual spacing and gaps between windows and screen edges. It determines window borders and spacing by parsing a text configuration file at startup or during runtime. The system covers workspace layout optimization and interf
Hyprland is a Wayland compositor and tiling window manager for Linux systems. It functions as a display server protocol implementation that coordinates communication between hardware and graphical applications, while automatically organizing open windows into non-overlapping layouts to maximize screen space. The project distinguishes itself through a dynamic tiling engine that utilizes a binary space partitioning algorithm to calculate window geometry in real time. It provides a highly customizable workspace platform where users define system behavior and visual aesthetics through declarative
Tilingshell is a window management extension for the GNOME desktop environment that organizes application windows into structured grid layouts. It functions as a desktop utility that automates window placement and provides tools for customizing the graphical interface of Linux systems. The project distinguishes itself through a constraint-based geometry engine that maintains alignment during resizing and a declarative rendering system that maps grid definitions to screen space. It supports workspace-scoped state management, allowing for independent tiling configurations across different virtu
Qtile is a programmable tiling window manager and compositor written and configured in Python. It organizes application windows into non-overlapping tiles or floating modes to maximize screen real estate and supports both X11 and Wayland display server protocols. The environment is defined by executing Python scripts, allowing the programmatic customization of keybindings, visual styles, and system behaviors. This approach enables a personalized workspace where the entire user interface and layout logic are managed through a script-based configuration. The project covers broad capability are
Amethyst is a tiling window manager for macOS designed to automate the arrangement of application windows. It functions as a productivity utility that organizes windows into non-overlapping layouts, allowing users to manage their desktop environment through keyboard-driven controls rather than manual mouse interaction. The application distinguishes itself by providing a state-machine engine that calculates window geometry based on user-defined tiling patterns. It maintains an accurate representation of the desktop by monitoring system-level notifications for window events, enabling it to auto
i3 is a configurable tiling window manager for the X11 window system. It organizes application windows into non-overlapping tiles to maximize screen real estate, utilizing a dynamic layout engine that removes the need for manual positioning or resizing. The system is designed for keyboard-driven desktop workflows, where window organization and behavior are defined through a plain text configuration file. It enables X11 desktop customization by allowing users to programmatically define layouts and keybindings. The manager provides inter-process communication via a Unix domain socket, allowing
Awesome is a programmable tiling window manager for the X11 Window System. It functions as a dynamic window manager that automatically arranges application windows into non-overlapping tiles based on predefined layout rules to maximize screen space. The project provides a scriptable desktop environment where system behaviors and layouts are defined through an embedded Lua interpreter. This allows for the creation of a personalized interface and a keyboard-driven workflow for managing application windows. The system covers dynamic window layout management and the configuration of system behav
Yabai is a system-level utility for macOS that provides automated window management and workspace organization. It functions as a tiling window manager that uses binary space partitioning to arrange application windows into grid layouts, bypassing standard desktop constraints through direct interaction with the system window server. The project distinguishes itself by offering granular control over the graphical user interface via a socket-based command interface and event-driven system hooks. This allows for the programmatic manipulation of window states, display configurations, and virtual
Material Shell is a tiling window manager and Linux desktop environment that replaces traditional window management with a grid-based organizer. It functions as a spatial layout engine that automatically arranges application windows into non-overlapping grids to maximize screen space. The system acts as a desktop session manager, recording and restoring window positions and workspace assignments to preserve the exact state of a previous session after a restart. It employs a coordinate-based layout engine to map applications to specific rows and cells for consistent placement. The project cov
This project is a collection of configuration files for managing a personalized Linux desktop environment. It provides a comprehensive bundle for a tiling window manager, a Zsh shell environment, and a Neovim editor setup to synchronize software settings across different machines. The configuration focuses on unified system theming, utilizing a cross-application theme suite to sync color palettes and visual styles across the terminal, browser, and system utilities. It includes a visual settings editor for immediate theme switching and wallpaper management without requiring session restarts.
Polybar is a customizable X11 status bar and Linux desktop panel. It serves as a system information dashboard and window manager integration tool, rendering real-time hardware metrics, system status, and window state for Linux desktops. The project features an inter-process communication system that allows separate processes to trigger dynamic updates or execute actions across the environment. It also includes a system for building hierarchical interactive menus that use this messaging to launch applications and system settings. Capabilities cover system monitoring for network connectivity a
Seelen-UI is a graphical shell and window management utility for Windows that provides a modular, keyboard-driven desktop environment. It enables users to organize application windows through automated tiling, stacking, and floating layouts, while offering a framework for creating interactive desktop widgets using web technologies. The project distinguishes itself by integrating a web-based rendering engine that bridges system-state data to HTML and CSS interfaces, allowing for highly customizable widgets and dynamic visual themes. It features real-time wallpaper analysis to automatically syn
Workspacer is a tiling window manager for Windows that automatically organizes open application windows into structured, non-overlapping layouts on the desktop. It functions as a scriptable window management tool equipped with a programmable configuration interface that lets developers write custom layout scripts for their workflows. The system relies on native Win32 API hooking to intersect operating system window creation and focus events for dynamic window positioning. Its core architecture features a layout engine pipeline that calculates window rectangles by passing monitor areas and wor
yabai is a tiling window manager and workspace orchestrator for macOS. It uses a binary space partitioning algorithm to automatically arrange application windows into non-overlapping rectangular regions to maximize screen real estate. The project provides a command line interface for controlling windows, displays, and virtual spaces, enabling the creation of custom desktop automation scripts. It includes capabilities for managing virtual desktops and disabling system animations to increase navigation speed. The system also supports mouse-based window focus, which automatically shifts the act
AeroSpace is a tiling window manager for macOS that automatically arranges application windows into grid-based layouts. It functions as a keyboard-driven controller, allowing users to manage window positioning, workspace navigation, and display assignments entirely through customizable keyboard commands. The project distinguishes itself by operating as a background daemon that utilizes system-level accessibility frameworks and low-level window server hooks to enforce tiling behavior. It employs a declarative configuration system to define layout rules and maintains workspace consistency throu
Bazzite is an immutable, atomic-image-based operating system designed for gaming performance and handheld hardware. It utilizes a read-only root filesystem and versioned images to provide atomic updates and instant system rollbacks, ensuring a stable core environment. The system is distinguished by its deep optimization for portable gaming devices, featuring dedicated handheld hardware management for CPU undervolting, fan control, and display refresh rate overclocking. It includes a specialized gaming mode that boots directly into a console-like interface with integrated input mapping and a t
This repository is a comprehensive collection of reference implementations and sample libraries for the Universal Windows Platform. It provides practical examples of how to use Windows Runtime APIs to build cross-device applications, including detailed guidance on XAML-based declarative user interfaces and DirectX-integrated rendering. The project distinguishes itself by providing a wide array of hardware integration suites, covering low-level communication with USB, Serial, I2C, SPI, and GPIO peripherals. It includes specialized implementations for mixed reality holographic rendering, advanc
This project is a keyboard-driven menu framework and application launcher for X11 and Wayland desktop environments. It serves as a customizable system control interface for building themed popup menus and applets. The framework allows for extensive visual style customization and the creation of themed launchers through configuration files and style presets. It enables the construction of personalized Linux desktop interfaces by separating functional applets into a modular script architecture. The system covers broad management capabilities, including hardware control for audio and brightness
Eww is a declarative framework for creating custom graphical desktop widgets and status bars on Linux. It functions as a desktop widget toolkit that operates independently of the window manager, allowing users to define interface elements through a dedicated configuration language and style them using a cascading stylesheet system. The project utilizes a client-server daemon architecture to manage the lifecycle of these components, ensuring that state is maintained across the desktop environment. By leveraging a reactive state binding system, the interface updates automatically in response to
ShaderGlass is a GPU-accelerated shader pipeline designed to render real-time visual effects as an overlay on the desktop or specific application windows. It processes visual input through programmable fragment shaders to modify screen output or live video feeds. The project supports the import of custom shader definitions and the hot-loading of external files to test and tune visual effects without restarting. It includes a library management system for browsing presets and adjusting specific parameters to refine the final output. The application routes input from various sources, including
This project is a collection of Unix dotfiles and a custom desktop environment configuration for Linux. It provides a standardized set of configuration files to ensure consistent shell and application behavior, centering on a tiling window manager setup and a personalized user interface. The environment features a desktop dashboard with modular widgets and sidebars that display system performance, weather, and media controls. It includes a comprehensive keyboard shortcut map using global and mode-specific keybindings to launch applications and control system actions. The configuration covers
This project is a desktop screen capture and annotation utility designed for Linux environments. It provides an interactive graphical overlay that allows users to select specific screen regions, apply visual annotations such as shapes, text, and pixelation, and manage the resulting images through a configurable post-capture pipeline. The application distinguishes itself through deep system integration and automation capabilities. It operates as a persistent background daemon that monitors global hotkeys and supports inter-process communication via a system message bus, enabling users to trigg
wslg is an integration layer and display server system designed to run Linux graphical applications on Windows. It provides a bridge between Linux window management, audio routing, and system clipboards and the Windows host, utilizing a Wayland and X11 display server to support visual software. The system utilizes a virtual GPU architecture to provide hardware-accelerated rendering for graphics-intensive applications. It implements a Remote Desktop Protocol gateway to stream graphical frames and uses a specialized sound server interface to route audio and microphone data between the Linux gue