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svg.js is a JavaScript library and vector graphics API that provides a programmatic interface for creating and modifying scalable vector graphics in the browser. It functions as a lightweight wrapper for the browser DOM to simplify the management of SVG elements and attributes.
The main features of wout/svg.js are: Dynamic Vector Graphics, Vector Animation Libraries, Dynamic SVG Manipulation, Property-Based Style Mappings, Vector Graphics Rendering, Direct DOM Manipulation, CSS Animation Classes, SVG Data Visualization.
Projects with overlapping indexed features include: adobe-webplatform/snap.svg — Snap.svg is a JavaScript library for creating, manipulating, and animating scalable vector graphics directly in the… paperjs/paper.js — Paper.js is an HTML5 Canvas vector graphics library and scripting framework used for creating and manipulating 2D… exyte/macaw — Macaw is a Swift vector graphics library and animation framework used to create and render scalable geometric shapes… svgdotjs/svg.js — svg.js is a JavaScript library and toolkit for programmatically creating, modifying, and querying Scalable Vector… kangax/fabric.js — Fabric.js is an HTML5 canvas library and interactive vector graphics engine. It provides an object-oriented model for… dmitrybaranovskiy/raphael — Raphael is a JavaScript library for creating, manipulating, and animating scalable vector graphics. It provides a…
Snap.svg is a JavaScript library for creating, manipulating, and animating scalable vector graphics directly in the web browser. It functions as a browser-based SVG generator and vector graphics manipulation tool, providing a framework to programmatically generate complex drawings and masks. The project serves as an animation engine for transitioning visual properties and attributes over time to create motion. It enables the development of dynamic SVG content, including the ability to animate viewboxes, matrices, and polygon points. Its capability surface covers geometric calculations and th
Paper.js is an HTML5 Canvas vector graphics library and scripting framework used for creating and manipulating 2D shapes and paths. It functions as a vector animation framework and a headless vector graphics engine, allowing for the execution of graphics operations in both browser and server-side environments. The project features a dedicated SVG import and export engine to convert between native vector items and the SVG format. It includes a specialized boolean path operation toolkit for uniting, subtracting, and intersecting vector paths to create complex geometric shapes. The library cove
Macaw is a Swift vector graphics library and animation framework used to create and render scalable geometric shapes and text. It functions as an SVG rendering engine and an interactive vector graphics toolkit for displaying complex artwork while maintaining image quality at any scale. The framework enables the animation of shape properties and node transformations, including the ability to morph one vector path into another. It allows for the integration of external SVG files and the application of linear and radial gradients to fills and strokes. The toolkit covers a range of capabilities
svg.js is a JavaScript library and toolkit for programmatically creating, modifying, and querying Scalable Vector Graphics in the browser. It functions as a programmable interface and DOM wrapper that allows developers to manipulate vector elements through a standardized API rather than writing raw XML. The library includes a dedicated animation framework for creating fluid motion and visual transitions. This is supported by tools for path morphing and the use of timelines and easing functions to animate vector graphics. The toolkit covers a broad range of capabilities, including geometric t