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wjakob/instant-meshes

0
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6,104 stars·694 forks·C++·35 views

Instant Meshes

Instant Meshes is a 3D surface remesher and computational geometry tool designed to generate optimized polygonal grids over existing three-dimensional models. It functions as a field-aligned mesh generator that computes orientation and position fields to ensure the resulting mesh follows the geometric flow and contours of a target surface.

The tool distinguishes itself through an interactive mesh editor that allows for the manual refinement of these mathematical fields. Users can employ brush tools to adjust orientation and position fields, steering the mesh topology in real time through iterative surface refinement.

The system covers a broad range of capabilities including directional field computation, cross-field remeshing, and position field optimization to maintain consistent triangle density. It also includes GPU-accelerated visualization and technical data overlays to inspect input models and computed fields.

Features

  • Field-Aligned Generation - Computes orientation and position fields to create an optimized mesh topology that follows the surface flow.
  • 3D Mesh Generators - Creates structured polygonal meshes that follow the natural contours and flow of a 3D model.
  • 3D Surface Remeshers - Computes new polygonal grids over existing models to improve the alignment and distribution of vertices.
  • Cross-Field Remeshing - Generates surface meshes by interpolating orientation and position fields to align edges with directional flow.
  • Directional Field Computation - Analyzes geometric curvature to derive a guiding field of orientations that determines mesh edge layout.
  • Field-Aligned Remeshing - Generates a new surface mesh where edge directions align with a computed vector field for better topology.
  • Field-Aligned Generators - Creates optimized 3D meshes that follow the geometric flow and orientation of a target surface.
  • Position Field Optimization - Distributes vertex locations across a surface to ensure a consistent and high-quality triangle density.
  • Surface Topology Optimization - Improves the layout and flow of polygons on a model to ensure efficient mapping and deformation.
  • Computational Geometry - Provides a technical application for visualizing and adjusting the mathematical fields that define a mesh structure.
  • Vector Field Manipulation - Provides tools for the manual adjustment of vector fields to steer resulting mesh topology in real time.
  • Technical Field Visualization - Uses specialized shaders to render technical field data and alignment overlays directly onto 3D geometry.
  • Interactive Mesh Editing - Provides brush tools to manually refine the orientation and placement of mesh elements on a complex surface.
  • Interactive Field Editing - Provides interactive brush tools to manually adjust orientation and position fields for guiding mesh flow.
  • Interactive Mesh Editors - Provides a visual interface for refining orientation and position fields using brush tools to guide mesh topology.
  • Iterative Surface Refinement - Continuously updates the mesh topology as the underlying orientation fields are modified through user interaction.
  • Interactive Field Refinement - Allows users to refine mesh alignment through interactive brush-based modification of orientation and position fields.
  • Mesh And Geometry Processing - Interactive field-aligned mesh remeshing tool.
  • 3D Modeling Tools - Interactive field-aligned mesh generation tool.

Star history

Star history chart for wjakob/instant-meshesStar history chart for wjakob/instant-meshes

How this analysis was created: This summary and feature list are AI-generated from collected project material and can contain mistakes. Stars, license and language are imported from GitHub. Inclusion does not mean that we have tested or audited this project. Check the source documentation for any feature you depend on. Learn more on our About page.

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Projects sharing features with Instant Meshes

These projects share indexed features with Instant Meshes. Shared tags can include platform or build tooling; verify the primary use case before treating a result as a replacement.
  • cnr-isti-vclab/meshlabcnr-isti-vclab avatar

    cnr-isti-vclab/meshlab

    5,741View on GitHub↗

    MeshLab is an open-source 3D mesh processing system designed for editing and analyzing unstructured triangular meshes. It functions as a triangular mesh editor, a model visualization suite, and a conversion tool for transforming 3D mesh data between various file formats. The software provides tools for cleaning, healing, and optimizing large 3D models generated from raw digitization and scanning data. It enables the preparation of models for physical 3D printing and the application of surface textures to evaluate the visual appearance of digital models. The system covers a broad range of cap

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  • libigl/libigllibigl avatar

    libigl/libigl

    5,030View on GitHub↗

    libigl is a C++ geometry processing library used for analyzing and manipulating 3D triangle and tetrahedral meshes. It functions as a numerical linear algebra suite and a mesh manipulation framework, integrating a geometric deformation engine to implement rigid and polyharmonic transformations. The project is distinguished by its header-only library design and its implementation of specialized deformation techniques, including rigid-as-possible and polyharmonic shape deformation. It also provides a visualization tool for rendering surfaces and scalar fields with interactive scene controls and

    C++
    View on GitHub↗5,030
  • cp-algorithms/cp-algorithmscp-algorithms avatar

    cp-algorithms/cp-algorithms

    10,805View on GitHub↗

    This project is a comprehensive reference for algorithms and data structures used to solve complex computational problems in competitive programming. It serves as a technical resource for implementing advanced mathematical programming, computational geometry, and graph theory. The repository provides detailed implementation guides for diversifying algorithmic techniques, including top-down and bottom-up dynamic programming optimization, number theory, and linear algebra. It features specific guides for complex tasks such as constructing planar graphs, solving linear Diophantine equations, and

    C++algorithm-competitionsalgorithmsalgorithms-and-data-structures
    View on GitHub↗10,805
  • cdcseacave/openmvscdcseacave avatar

    cdcseacave/openMVS

    4,021View on GitHub↗

    openMVS is a multi-view stereo library and photogrammetry pipeline used for 3D scene reconstruction. It transforms Structure from Motion data—specifically camera poses and sparse point clouds—into detailed 3D models consisting of dense point clouds and textured meshes. The project provides a sequence of processing stages to densify point clouds, generate 3D surface meshes, and apply photorealistic textures. It uses multi-view texture blending to map accurate colors onto reconstructed geometry and employs iterative refinement to optimize mesh details. The system includes capabilities for impo

    C++3d-reconstructiondense-point-clouddense-reconstruction
    View on GitHub↗4,021
Compare all 22 related projects→

Frequently asked questions

What does wjakob/instant-meshes do?

Instant Meshes is a 3D surface remesher and computational geometry tool designed to generate optimized polygonal grids over existing three-dimensional models. It functions as a field-aligned mesh generator that computes orientation and position fields to ensure the resulting mesh follows the geometric flow and contours of a target surface.

What are the main features of wjakob/instant-meshes?

The main features of wjakob/instant-meshes are: Field-Aligned Generation, 3D Mesh Generators, 3D Surface Remeshers, Cross-Field Remeshing, Directional Field Computation, Field-Aligned Remeshing, Field-Aligned Generators, Position Field Optimization.

Which projects share features with wjakob/instant-meshes?

Projects with overlapping indexed features include: cnr-isti-vclab/meshlab — MeshLab is an open-source 3D mesh processing system designed for editing and analyzing unstructured triangular meshes.… libigl/libigl — libigl is a C++ geometry processing library used for analyzing and manipulating 3D triangle and tetrahedral meshes. It… cp-algorithms/cp-algorithms — This project is a comprehensive reference for algorithms and data structures used to solve complex computational… cdcseacave/openmvs — openMVS is a multi-view stereo library and photogrammetry pipeline used for 3D scene reconstruction. It transforms… neozhaoliang/pywonderland — Pywonderland is a Python mathematical visualization library and computational geometry framework designed to render… opendronemap/webodm — WebODM is a photogrammetry software suite and drone image processing platform used to transform raw aerial photographs…